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AgeCommit message (Expand)Author
2013-04-18style cleanupCampbell Barton
2013-04-14BGE: Cleaning up BL_ShapeDeformer's use of Blender's Key. This also fixes a b...Mitchell Stokes
2013-03-26style cleanup:Campbell Barton
2013-03-25code cleanup:Campbell Barton
2013-03-22code cleanup: unused defines, shadowing and unintended enum-as-variable.Campbell Barton
2013-03-22code cleanup: use booleans and const's for operator vars.Campbell Barton
2013-03-22BGE bugfix for [#34505] Vertex Colors not working in the BGE (for custom GLSL...Dalai Felinto
2013-03-22code cleanup: conversion from blender to BGE was unnecessarily confusing in c...Campbell Barton
2013-03-22BGE bugfix: [#34550] getVertexArrayLength changed in 2.66Dalai Felinto
2013-03-18style cleanupCampbell Barton
2013-03-17use const pointers for file loading and booleans for animation system return ...Campbell Barton
2013-03-02BGE: Fix for bugs #34428, #20856, #20281. These were all multi-uv bugs caused...Mitchell Stokes
2013-02-23code cleanup: confusingly written and named function for BGE materuial conver...Campbell Barton
2013-02-23code cleanup: bge material conversion was creating STR_String just to check f...Campbell Barton
2013-02-23BGE: fix for uninitialized tangentsCampbell Barton
2013-02-23BGE: Fix for bug #34377 "Multi UV mesh's materials not backwards compatible a...Mitchell Stokes
2013-02-23BGE: Finally moving material IPOs to the 2.60 BGE animation system (BL_Action...Mitchell Stokes
2013-02-23BGE: (partial?) fix for #34330 "Action Actuator "caching" the previous ran ac...Mitchell Stokes
2013-02-22Fix for building without python.Alexander Kuznetsov
2013-02-21BGE cleanup: Removing the PHY__Vector classes and replacing them with MT_Vect...Mitchell Stokes
2013-02-16BGE: Fix for issue #34242 "It does not render in "P" mode for Game engine if ...Mitchell Stokes
2013-02-09Bug fix #34157Ton Roosendaal
2013-02-02style cleanup: comment formatCampbell Barton
2013-01-30BGE: Some various changes to make moving the character physics type easier:Mitchell Stokes
2013-01-27BGE bugfix: Material initial object color working in the gameDalai Felinto
2013-01-23make bullet optional againCampbell Barton
2013-01-05Remove usage of deprecated TEX_USEALPHA from GE codeSergey Sharybin
2013-01-05BGE: Fix for [#33769] "Material friction settings are ignored" reported by Al...Mitchell Stokes
2013-01-03add option WITH_SYSTEM_BULLET to link against the bullet installation found o...Campbell Barton
2012-12-25BGE: Some various tweaks to try and get async lib loading to be a bit more st...Mitchell Stokes
2012-12-24BGE: "Fix" for issue [#33663] "Objects Share Materials / Textures When Groupe...Mitchell Stokes
2012-12-23Code cleanup: add usual 'BKE_' prefix to 'public' constraint functions from b...Bastien Montagne
2012-12-22BGE: Committing async LibLoad from Swiss. This does the lib loading in a sepa...Mitchell Stokes
2012-12-19code cleanup: warningsCampbell Barton
2012-12-19BGE: Some as of yet unmerged work I did in the Swiss branch. These changes in...Mitchell Stokes
2012-12-18Fix #33487: game engine did not convert objects with rotation modes other thanBrecht Van Lommel
2012-12-17Added GPL header to sconscripts!Bastien Montagne
2012-11-14buildsystem cleanup: remove duplicate source & includes for scons,Campbell Barton
2012-11-11bge mesh conversion speedup, avoid calling ConvertMaterial() on every face.Campbell Barton
2012-11-11game engine material conversion: don't use the material to convert vertex col...Campbell Barton
2012-11-11code cleanup: bge - rename 'type' to 'use_mcol' in material conversion.Campbell Barton
2012-11-10code cleanup: some warnings and formatting for PyMethodDef's in the BGE.Campbell Barton
2012-11-05Compile fixes for recent boost changesAntony Riakiotakis
2012-11-05Audaspace:Joerg Mueller
2012-10-30BGE: Adding support for Bullet's collision masks. Each object now has a colli...Mitchell Stokes
2012-10-29style cleanupCampbell Barton
2012-10-22style cleanupCampbell Barton
2012-10-21style cleanup: bge, switch statements mostly.Campbell Barton
2012-10-17code cleanup:Campbell Barton
2012-10-15style cleanup: bgeCampbell Barton