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AgeCommit message (Expand)Author
2017-08-18Audaspace: Moving audaspace 1.3 into extern.Jörg Müller
2017-07-21Pass EvaluationContext argument everywhereLuca Rood
2017-06-01Clear pose draw data in BGE pose copyCampbell Barton
2017-05-24TexFace removal part 2Campbell Barton
2017-05-24Remove TexFace, per-face imagesCampbell Barton
2017-02-15Bring rendering back (update all references to SETLOPPER)Dalai Felinto
2017-02-07Render Layers and Collections (merge from render-layers)Dalai Felinto
2016-07-10Cleanup/Refactor: pass Main pointer to all ID copy functions.Bastien Montagne
2016-07-09Cleanup to shapekeys' make_local (and copy) functions.Bastien Montagne
2016-06-18Cleanup: style, whitespace, doxy filepathsCampbell Barton
2016-05-12Fix missing piece in recent rBce65fae8f32c (support for '+' key).Bastien Montagne
2016-04-26Support multiple tangents for BI render & viewportAlexander Romanov
2016-04-11BGE: Fix T48071: Global logic managerPorteries Tristan
2016-03-13More compile fixes - Game EngineJoshua Leung
2016-03-13Full Inverse-Quadratic-Equation Lamp FalloffJack Andersen
2016-03-11BGE: Fix animations when using VBOsMitchell Stokes
2016-02-23Fix warnings reported by MSVCSergey Sharybin
2016-02-15Cleanup: reorganize BKE ID tagging functions.Bastien Montagne
2016-01-17BGE: Allow access to light shadow settings with pythonUlysse Martin
2016-01-04Remove SCons building systemSergey Sharybin
2015-12-27Split id->flag in two, persistent flags and runtime tags.Bastien Montagne
2015-11-12Cleanup: unused definesCampbell Barton
2015-11-09Cleanup: avoid incrementing/decrementing id->us outside of BKE_library.Bastien Montagne
2015-11-03BGE: Remove KX_IPOActuator.Porteries Tristan
2015-10-29BGE: Fix T46338 replace mesh from an other scene.Porteries Tristan
2015-10-26BGE: generic python callback list + replace KX_PythonSeq.Porteries Tristan
2015-10-25BGE: Fix issues with async libload.Porteries Tristan
2015-10-23BGE: Fix T30179 action actuator not stoped when state changed.Porteries Tristan
2015-10-22BGE: Fix T46556: check on null sound datablock pointer.Porteries Tristan
2015-10-21BGE: Cleanup ConvertMaterial function.Porteries Tristan
2015-10-15Cleanup: BLO_read: linking API arg order and name.Bastien Montagne
2015-10-12Cleanup & rework of BLO_linking code.Bastien Montagne
2015-10-12Cleanup in BLO API: rename 'append' funcs to 'link', since none do append, bu...Bastien Montagne
2015-10-11BGE: Adding a Max Jumps value to the character physic windowThomas Szepe
2015-10-11BGE: Adding a screenshot function to game actuatorThomas Szepe
2015-10-08BGE: Use BLI_task instead of pthread in KX_BlenderSceneConverter.Porteries Tristan
2015-10-07Fix T45886: cont.deactivate(ActionActuatorInPropertyMode) does not workMitchell Stokes
2015-10-01BGE: Fix T46302: abort call for unnormalized quaterions.Porteries Tristan
2015-08-24Fix editmesh GLSL tangent drawingCampbell Barton
2015-08-17BGE: Fix T45817 Convert curve object in group instance.Porteries Tristan
2015-08-11BGE: Fix T33187 constraints replication for libloaded objects.Porteries Tristan
2015-08-06BGe: Fix T45597 wrong object layer for linked object in blenderplayer.Porteries Tristan
2015-08-06Cleanup: whitespaceCampbell Barton
2015-07-30Move tangents and baking to looptris:Antony Riakiotakis
2015-07-28Audaspace: fixing problems for the merge to master suggested by Campbell and ...Jörg Müller
2015-07-28Audaspace: external audaspace library update.Jörg Müller
2015-07-28Audaspace: use standalone library.Jörg Müller
2015-07-28Audaspace: preparing to use standalone library.Jörg Müller
2015-07-25BGE: Fix T35288 Touch/Ray/Mouse sensor and Constraint actuator with material...Porteries Tristan
2015-07-24BGE: Fix T45544 Adding Armatures takes an increasing amount of logic timePorteries Tristan