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AgeCommit message (Expand)Author
2009-05-06Big, big commit!!Diego Borghetti
2009-05-05Disable importing module python controller scripts at conversion time because...Campbell Barton
2009-05-05BGE logic: new sensor "tap" option to generate automatically on/off pulsesBenoit Bolsee
2009-05-04gcc4.4 needed this to buildCampbell Barton
2009-05-04BGE performance: second round of scenegraph improvement.Benoit Bolsee
2009-05-02BGE Py API patch from Mitchell Stokes, add distance attribute to the radar se...Campbell Barton
2009-05-02BGE Py API patch from Mitchell Stokes, adds extra attributes and docsCampbell Barton
2009-04-30BGE fux #17796: Glsl + bones + set smooth = bug on vertext groups.Benoit Bolsee
2009-04-29ifdef's for future py3 support, after this adding py3 can mostly be done with...Campbell Barton
2009-04-29BGE alternative run mode for python controllers.Campbell Barton
2009-04-29BGE: speed up mesh conversion by avoiding allocation/deallocation of material...Benoit Bolsee
2009-04-28BGE soft body: change welding option to disable welding check by default: spe...Benoit Bolsee
2009-04-27BGE: Add soft body welding parameter to the Advanced Settings panel. The valu...Benoit Bolsee
2009-04-27Lower the vertex welding threshold, for removing duplicate/nearby vertices fo...Erwin Coumans
2009-04-26BGE: Fix Orthographic mode and viewport scalingBenoit Bolsee
2009-04-25BGE mesh modifiers: fix view frustrum culling for mesh with modifiers. Update...Benoit Bolsee
2009-04-24BGE: removed support for time dependent modifiers, they don't make sense in t...Benoit Bolsee
2009-04-24BGE bug #17950: crash when GE softbody is parented to a rigid body/soft body/...Benoit Bolsee
2009-04-23patch from Mitchell Stokes, comments only - KX_PYATTRIBUTE_TODO for missing ...Campbell Barton
2009-04-22BGE: some more cleanup in GetReplica/ProcessReplica of deformers: make them c...Benoit Bolsee
2009-04-22BGE C++ APICampbell Barton
2009-04-22BGE C++ APICampbell Barton
2009-04-21BGE: Support mesh modifiers in the game engine.Benoit Bolsee
2009-04-21BGE Python APICampbell Barton
2009-04-202.50: svn merge https://svn.blender.org/svnroot/bf-blender/trunk/blender -r19...Brecht Van Lommel
2009-04-20BGE Python APICampbell Barton
2009-04-19BGE Python APICampbell Barton
2009-04-19BGE Python API cleanup - no functionality changesCampbell Barton
2009-04-19BGE Python APICampbell Barton
2009-04-19Hidden faces were not rendering displayed in the game engine, only the invisi...Campbell Barton
2009-04-15BGE MouseFocusSensorCampbell Barton
2009-04-14BGE PhysicsCampbell Barton
2009-04-14BGE: Occlusion culling and other performance improvements.Benoit Bolsee
2009-04-10Added function name to many of the PyArg_ParseTuple calls in gameengineAndre Susano Pinto
2009-04-08small bge editsCampbell Barton
2009-04-08BGE Scenegraph and View frustrum culling improvement.Benoit Bolsee
2009-04-07BGE Python APICampbell Barton
2009-04-07BGE Joystick SensorCampbell Barton
2009-04-05BGE Python APICampbell Barton
2009-04-04BGE Py API, mistake when redoing set action as a static function.Campbell Barton
2009-04-04moved more attributes from getattr into PyAttributeDef'sCampbell Barton
2009-04-03Python BGE APICampbell Barton
2009-04-03BGE Python apiCampbell Barton
2009-03-28game engine compile fix for MSVC, game engine team might want to check.Andrea Weikert
2009-03-182.50: svn merge https://svn.blender.org/svnroot/bf-blender/trunk/blender -r18...Brecht Van Lommel
2009-03-09Add support to lock individual axis during rigid body simulation, for transla...Erwin Coumans
2009-03-09upgrade to latest Bullet trunk, fix related to vehicle anti-roll, added const...Erwin Coumans
2009-02-25New Pulse option for the collision sensor (off by default wont change existin...Campbell Barton
2009-02-25Building the game engine with Solid/Sumo is now optional for scons using WITH...Campbell Barton
2009-02-25Minor speedups for the BGECampbell Barton