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2015-08-17BGE: Fix T45817 Convert curve object in group instance.Porteries Tristan
2015-08-11BGE: Fix T33187 constraints replication for libloaded objects.Porteries Tristan
2015-08-06BGe: Fix T45597 wrong object layer for linked object in blenderplayer.Porteries Tristan
2015-08-06Cleanup: whitespaceCampbell Barton
2015-07-30Move tangents and baking to looptris:Antony Riakiotakis
2015-07-28Audaspace: fixing problems for the merge to master suggested by Campbell and ...Jörg Müller
2015-07-28Audaspace: external audaspace library update.Jörg Müller
2015-07-28Audaspace: use standalone library.Jörg Müller
2015-07-28Audaspace: preparing to use standalone library.Jörg Müller
2015-07-25BGE: Fix T35288 Touch/Ray/Mouse sensor and Constraint actuator with material...Porteries Tristan
2015-07-24BGE: Fix T45544 Adding Armatures takes an increasing amount of logic timePorteries Tristan
2015-07-14Move from MTFace to MTexPoly w/ texture checksCampbell Barton
2015-07-12BGE Clean-up: New EXP prefix for the BGE Expression moduleJorge Bernal
2015-07-10CustomData: deprecate CD_ID_MCOLCampbell Barton
2015-07-09Use it->second instead of (*it).second in KX_BlenderSceneConverter.Porteries Tristan
2015-07-02BGE: Fix T45267 Lib load without material caching.Porteries Tristan
2015-07-01BGE: Fix T44069 playing action during libfree.Porteries Tristan
2015-06-29Fix 73841 : Game Engine - Camera Lens ShiftDalai Felinto
2015-06-28BGE: added clamping of angular velocity.Sybren A. Stüvel
2015-06-05BGE Cleanup: remove dead code for collide, visible and twoside variablesJorge Bernal
2015-05-28BGE Cleanup: The value of ikconstraint cannot be NULL at this stage andJorge Bernal
2015-05-25BGE: Fix bug with default material and MTFace.Porteries Tristan
2015-05-19BGE: Fix T40555: LibLoad material caching issuePorteries Tristan
2015-05-04BGE: Cleanup KX_BlenderSceneConverter.cppPorteries Tristan
2015-05-02Fix ghash assert during BGE libload.Porteries Tristan
2015-04-19BGE: Support for collision group/mask from the api + activated on EndObject.Porteries Tristan
2015-04-17BGE: Fix for T44374 Crash when collision sensor deactivatedJorge Bernal
2015-04-16BGE: Fix for T42341 Sensor.frequency is badly namedJorge Bernal
2015-04-04Missed in recent cleanupCampbell Barton
2015-03-30Fix compilation of game engine in ubuntuAntony Riakiotakis
2015-03-24BGE: Remove BlenderWorldInfoThomas Szepe
2015-03-24BGE: World color management fixThomas Szepe
2015-03-24BGE: Code clean up for world (mist, background, ambient)Thomas Szepe
2015-03-23BGE: Add setMistType and setMistIntensity API.Thomas Szepe
2015-03-23BGE: Multitexture world (mist, ambient) fixThomas Szepe
2015-03-23BGE: LoD Hysteresis clean upJorge Bernal
2015-03-22BGE: New hysteresis offset to improve LOD level transitionsJorge Bernal
2015-03-22BGE: Add physics constraints replicationThomas Szepe
2015-03-19CMake: unbundle eigen3Campbell Barton
2015-02-21scene conversion: style cleanupInes Almeida
2015-02-21gameengine: removing addInitFromFrame hackInes Almeida
2015-02-21gameengine: dataconversion import and whitespace cleanupInes Almeida
2015-02-21Fix T33762 - texture fonts were not using the material color (gameengine)HG1
2015-02-19bge physics: disallowing compound collisions for soft bodiesInes Almeida
2015-02-19BGE: Fix T41502 Path following jumpingJorge Bernal
2015-02-15Fix T42919 & T42218: BGE: Python-driven armature animation got buggySybren A. Stüvel
2015-01-09Fix T43174: "Record animation" does not update fcurve handlesBastien Montagne
2015-01-04mathutils: refactor instantiationCampbell Barton
2014-12-11Fix ping-pong actions when using the Action Actuator.Mitchell Stokes
2014-12-03Make sure materials are updated before passing to renderer in gameAntony Riakiotakis