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AgeCommit message (Expand)Author
2010-10-10enable building the game engine without bullet for scons & cmakeCampbell Barton
2010-10-09patch [#23781] Dynamically Load ActionsCampbell Barton
2010-10-09Enable CXX_GUARDEDALLOC support through SCons.Nathan Letwory
2010-10-02Fix #23785: in the game engine, if an object had an armature modifier + anotherBrecht Van Lommel
2010-09-16Fix #23857: game engine world colors were not color corrected yet,Brecht Van Lommel
2010-09-15update for MingW/CMakeCampbell Barton
2010-09-07- added back zlib include (needed for win32).Campbell Barton
2010-08-30Finally change SConscript tabs to spaces.Nathan Letwory
2010-08-29BGE patch #22623 applied: new bound type: Capsule.Benoit Bolsee
2010-08-28Committing patch [#23278] (by me)Mitchell Stokes
2010-08-27own rna naming commits r31439 r31472 also renamed BGE vars unintentionallyCampbell Barton
2010-08-25Fix BGE bug reported by Gilberto: BL_AmartureObject.channels returns only one...Benoit Bolsee
2010-08-20rna data path names which are more likely to break animations.Campbell Barton
2010-08-18more rna renaming.Campbell Barton
2010-08-16- remove unused includes IMB_*, BIF_* & MEM_*Campbell Barton
2010-08-11Update address in license block.Guillermo S. Romero
2010-08-10moved idcode functions into their own file (was added as a todo in the commen...Campbell Barton
2010-08-05bugfix [#23148] "ImportError: __import__ not found" on changing Render FPSCampbell Barton
2010-08-03remove commented scons lines from cmake files, fixed use of pointer poll func...Campbell Barton
2010-07-30Fixing a typo in the BGE Python API:Mitchell Stokes
2010-07-24Fixing a crash when using either BL_ArmatureBone.parent and BL_ArmatureBone.c...Mitchell Stokes
2010-07-23bugfix [#22716] Game engine corrupts rig ID-Properties.Campbell Barton
2010-07-10Fix spelling.Guillermo S. Romero
2010-06-10Minor modification to how objects are selected for animation baking,Campbell Barton
2010-06-06- WITH_CXX_GUARDEDALLOC working againCampbell Barton
2010-05-30reverting previous commit from Mitchell. His commit went to the trunk instead...Dalai Felinto
2010-05-30Reversing the last merge because I botched it.Mitchell Stokes
2010-05-25BGE Fix for: [#22142] Armature deformation does not work in Game Engine. + pa...Dalai Felinto
2010-05-07ghash alloc string from render branchCampbell Barton
2010-04-29option to copy constraints without making their ID references direct links.Campbell Barton
2010-04-20replace referenecs to python 2.xCampbell Barton
2010-04-20Added F13 - F19 keys for game engine too.Matt Ebb
2010-04-18remove config.h references, was added for automake build system rev around 12...Campbell Barton
2010-04-17bugfix and cleanupCampbell Barton
2010-04-11py api file renameCampbell Barton
2010-04-02bugfix [#21230] set-scene animation updates not workingCampbell Barton
2010-03-29BGE: repair armature animation. Was broken since commit 27766.Benoit Bolsee
2010-03-16Keying Set Fixes:Joshua Leung
2010-03-03BGE 2D Filters: filters run per scene now (fix for [#18152]) - it (slightly) ...Dalai Felinto
2010-02-22game engine support for recording animation back & some other minor changes.Campbell Barton
2010-02-22use BLI_findstring in more places & remove some warnings, no functional changes.Campbell Barton
2010-02-12correct fsf addressCampbell Barton
2010-02-082.5 Audio:Joerg Mueller
2010-01-25Radians -> Degrees (in UI)Matt Ebb
2009-12-31BGE: negative lamp last fix - Texture Face. I'm going to commit it to 2.49 too.Dalai Felinto
2009-12-31BGE bugfix: [#19476] Negative Lamps in BGE Do Not Function (in GLSL)Dalai Felinto
2009-12-29BGE: stereoscopic settings changes: (1) eye separation is the UI (2) focallen...Dalai Felinto
2009-12-29* speedup for animating bones, in one scene with sintel and a dragon animated...Campbell Barton
2009-12-23BGE: fix more matrix transpose bugs in assignement to game object matrices.Benoit Bolsee
2009-12-22BGE: fix bug with rigid body joint constraint target name: skip OB letter.Benoit Bolsee