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AgeCommit message (Expand)Author
2012-10-21style cleanup: bge, switch statements mostly.Campbell Barton
2012-10-17code cleanup:Campbell Barton
2012-10-15style cleanup: bgeCampbell Barton
2012-10-15code cleanup: check for msvc directly when using warning pragma's.Campbell Barton
2012-10-14code cleanup: remove redundant castsCampbell Barton
2012-10-09code cleanup: make header defines more consistent, JOYSENSOR header guard had...Campbell Barton
2012-09-19code cleanup: make shape key api names consistent with our new convention.Campbell Barton
2012-09-18code cleanup: remove vertex/weight paint's VP_COLINDEX, this feature worked i...Campbell Barton
2012-09-18fix for a strange linking error where set_property() in source/blender/blenke...Campbell Barton
2012-09-16style cleanupCampbell Barton
2012-09-16code cleanup: make local game engine functions staticCampbell Barton
2012-09-04code cleanup: move file string defines into BLI_path_utils.h, BKE_utildefines...Campbell Barton
2012-08-26style cleanup: whitespaceCampbell Barton
2012-08-04style cleanupCampbell Barton
2012-07-30BGE: Fix for [#31993] "BGE Vertex deformer optimized method does not work pro...Mitchell Stokes
2012-07-29code cleanup:Campbell Barton
2012-07-29Fix for [#32213] "Action actuator doesn't finish playing if frame rate drops"...Mitchell Stokes
2012-07-25BGE: A better fix for using the Action Actuator with the Actuator Sensor. Thi...Mitchell Stokes
2012-07-23BGE LibLoad: Allow the user to disable loading text datablocks if they want t...Mitchell Stokes
2012-07-22style cleanupCampbell Barton
2012-07-19quiet double promotion warnings for the game engine.Campbell Barton
2012-07-16BGE: The Action Actuator now returns correct values to work with the Actuator...Mitchell Stokes
2012-06-28Removing channel manipulation from the Action Actuator Python API since this ...Mitchell Stokes
2012-06-25optionally use guarded alloc for tiles compositor, also replace allocation fu...Campbell Barton
2012-06-21Fix for [#31396] "bge.logic.LibLoad fails to import text blocks" reported by ...Mitchell Stokes
2012-06-17style cleanup:Campbell Barton
2012-06-10Committing patch [#31704] "Patch to fix keyboard sensor from blocking quit ga...Mitchell Stokes
2012-06-07Some slight refactoring of the BGE's LibLoad code to make things a bit cleane...Mitchell Stokes
2012-06-07style cleanupCampbell Barton
2012-06-01Fix for [#27472] "preserve volume for armature modifier does not work" based ...Mitchell Stokes
2012-05-30BGE #30734: add support for physics linear and angular thresholds and deactiv...Benoit Bolsee
2012-05-29BGE patch #28476: Character object physics typeBenoit Bolsee
2012-05-20code cleanup:Campbell Barton
2012-05-13code cleanup: use vector math function minmax_v3v3_v3() and other minor vecto...Campbell Barton
2012-05-05code cleanup: naming - pose/armature/image Campbell Barton
2012-05-05code cleanup: BKE_scene api naming.Campbell Barton
2012-05-05code cleanup: function naming, use BKE_*type* prefix.Campbell Barton
2012-05-01style cleanup: guys - set your editors to tabs!Campbell Barton
2012-04-29style cleanup: whitespace / commasCampbell Barton
2012-04-29Fix for windows compile.Joerg Mueller
2012-04-24Add libMV and Scons support for MinGW-w64, patches by Caleb Joseph with sligh...Antony Riakiotakis
2012-04-23code cleanup: remove unused definesCampbell Barton
2012-04-19Fix #31016: rigid body joint constraint in game engine did not respect constr...Brecht Van Lommel
2012-04-12code cleanup: remove unused var for windows and style edit (remove spaces bet...Campbell Barton
2012-04-11code cleanup: float formatting was confusing in some cases - eg: (0.,0.,0.)Campbell Barton
2012-04-10fix [#30839] Blender crashes while open/close a scene and deletes .blend-fileCampbell Barton
2012-04-09Warning Fixes - const correctness in unicode encoding, unused variables in bl...Jason Wilkins
2012-03-29BGE: This fixes a problem where lamps in inactive layers were rendering shado...Mitchell Stokes
2012-03-28style cleanupCampbell Barton
2012-03-24style cleanup: follow style guide for/with/if spacingCampbell Barton