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AgeCommit message (Expand)Author
2008-01-07Patch to change license to GPL only, from GSR.Chris Want
2008-01-04Support for CMakeChris Want
2008-01-02* make sure we have still a compiling GE with scons/mingwNathan Letwory
2008-01-01removed some more header files, made the game engine compile with removed hea...Campbell Barton
2007-12-29* fix include paths in SConscripts for GE.Nathan Letwory
2007-12-29Cleanup work for 2.5 branch. Target is to get it compile and linkTon Roosendaal
2007-11-28Blender interface code in Game Engine, who would that have thought!Ton Roosendaal
2007-11-18Fix for multimodifier commit breaking game engine compile.Brecht Van Lommel
2007-10-21== Core ==Peter Schlaile
2007-09-18Fix insert_vert_icu, missing the new "fast" argument.Diego Borghetti
2007-09-17Updated calls to insert_vert_ipo to beKent Mein
2007-08-28This commit fixes up a bunch of svn properties to hopefully make things a lit...Kent Mein
2007-07-29Forgot to commit file in the game engine.Brecht Van Lommel
2007-07-19was missing headerCampbell Barton
2007-07-19removing duplicate constantsCampbell Barton
2007-06-23preparation to upgrade to Bullet 2.53Erwin Coumans
2007-06-01Applied patch [#5795] Parent to bone - Supplied by Monster.Charlie Carley
2007-04-29dont use tface hide or select anymore, since maintaining 2 sets of hide/selec...Campbell Barton
2007-04-04* spelling commit by ideasman did accidental rename of one var, but not prope...Nathan Letwory
2007-04-04moved source and text to american spellingCampbell Barton
2007-02-05Left out the case where MTFace can be null.Charlie Carley
2007-02-05Bug fix for TF_BMFONT faces. Colors on the material were backwards when rende...Charlie Carley
2007-01-19fix crash in constraint conversion, fix reference frame transformations for ...Erwin Coumans
2007-01-13First commit! Small bug fix for cube map crashing in the player.Charlie Carley
2007-01-07fixes in rigidbody constraints rigidbody -> IPO baking:Erwin Coumans
2007-01-07patch by Charlie, related to recent changes of multi-uv/lightmap generation. ...Erwin Coumans
2006-12-22Bugfix: UV texture layer without vertex color layer did not display correctBrecht Van Lommel
2006-12-20Enable 'show physics visualization' in the Game Menu. Should help to locate p...Erwin Coumans
2006-12-18Use degrees instead of radians for rigidbody constraint axis (euler angles). ...Erwin Coumans
2006-12-17prevent crash in case no polygons have collisions assignedErwin Coumans
2006-12-16contribution from RCRuiz:Erwin Coumans
2006-12-12some fixes in a recent contribution, added return values and check for valid ...Erwin Coumans
2006-12-03- GEadded VSYNC for Mac OS X swapbuffers (can be easily undone by commenting ...Erwin Coumans
2006-12-02- added support for generic 6DOF constraintErwin Coumans
2006-12-01- enabled compound collision objects, requires 'clear parent inverse'Erwin Coumans
2006-11-30removed (int) cast, should fix 64bit issue in recent commitErwin Coumans
2006-11-30Reserved some Bullet 2.x constraint data.Erwin Coumans
2006-11-22Makefile support for bullet2 ... please testChris Want
2006-11-21updated CMake files for game engine for Bullet 2.x upgradeErwin Coumans
2006-11-21Removed old Blender/extern/bullet, and upgraded game engine to use Bullet 2.xErwin Coumans
2006-11-20Added custom vertex/edge/face data for meshes:Brecht Van Lommel
2006-11-17CMake lists initial submission. Documentationand further verification for dif...Jacques Beuarain
2006-08-29Added a VGroup input to the Armature modifier. This allows the user to specifyBen Batt
2006-08-28Integration of the Google Summer of Code Modifier Stack Upgrade project. TheBen Batt
2006-05-23-added basic support for GameActuator 'load game', relative paths were broken...Erwin Coumans
2006-05-11- Charlie provided a work-around for some armature related crashesErwin Coumans
2006-05-11- Added support for kinematic objects (interaction between rigidbodies), deri...Erwin Coumans
2006-05-10Disabled Sumo, and use Bullet physics instead.Erwin Coumans
2006-04-28- Charlie fixed some bugs related to copying armature-constraint data (these ...Erwin Coumans
2006-04-27make Bullet default physics engine. However, it still loads some default .ble...Erwin Coumans