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AgeCommit message (Expand)Author
2008-11-172.5: patch to comment out some more bad level calls in the game engine,Brecht Van Lommel
2008-11-13Merge of trunk into blender 2.5:Brecht Van Lommel
2008-10-12Fix crash in game engine IPO code, got out of sync after IPO cleanup, removed...Brecht Van Lommel
2008-10-10Fix bug in rigid body constraint buttons drawing, and while we are at it, add...Erwin Coumans
2008-10-08* Joystick sensor is now only triggered from events of the selected type.Campbell Barton
2008-10-07joystick updateCampbell Barton
2008-10-03 interpreted request from Carsten - make message sensor work.Campbell Barton
2008-10-02Python 2.4 should build with the game engine now, no thanks to python for swi...Campbell Barton
2008-10-02BGE patch: add frameProp to Ipo actuator (Carsten's request).Benoit Bolsee
2008-10-01BGE patch: new force field constraint actuatorBenoit Bolsee
2008-09-29Update the Bullet/game buttons_bullet, to better reflect usage. Erwin Coumans
2008-09-28make gui backwards compatible with this weeks softbody blend filesErwin Coumans
2008-09-28enable -noaudio option, so it actually works (and doesn't get overwritten by ...Erwin Coumans
2008-09-28BGE patch: create new BulletSoftBody data block to store bullet soft body spe...Benoit Bolsee
2008-09-26Allow Bullet soft bodies to be created using a AddObject actuator. Added a fa...Erwin Coumans
2008-09-25re-use some Blender soft body settings for Bullet game soft bodiesErwin Coumans
2008-09-25BGE patch: add Debug button next to object state. The object state mask will ...Benoit Bolsee
2008-09-25improved game soft bodies, works for objects that are using 'set smooth'Erwin Coumans
2008-09-24Created a KX_SoftBodyDeformer for real-time soft bodies.Erwin Coumans
2008-09-23BGE patch #17569 approved: Make FrameProp: work in Shape Action. PyDoc updated.Benoit Bolsee
2008-09-21BGE real-time soft bodies, step 2 / 3: create a btSoftBody. Next step is hook...Erwin Coumans
2008-09-21set the visibility state based on the objects render option in the outliner.Campbell Barton
2008-09-20[#17600] char* -> const char*Campbell Barton
2008-09-20BGE patch: new 'Advanced Settings' button to keep special Bullet options away...Benoit Bolsee
2008-09-18Fix for bug #3858: the game engine mouse focus sensor did not workBrecht Van Lommel
2008-09-17Fix for bug #4192: game engine armatures that are dynamically addedBrecht Van Lommel
2008-09-17BGE patch: bullet buttons UI change after discussion with Erwin: use a drop d...Benoit Bolsee
2008-09-17Fix for bug #5413: game engine armature actions and shapes keysBrecht Van Lommel
2008-09-14BGE patch: new Physics button and margin parameter in Logic panel. Change sub...Benoit Bolsee
2008-09-14Fix a game engine crash with mesh objects parented to an armatureBrecht Van Lommel
2008-09-14Bugfix: avoid crash with too long pathname.Andrea Weikert
2008-09-14== Global 'Delete Key' Tool ==Joshua Leung
2008-09-14game engine didnt compile with recent keyframing changesCampbell Barton
2008-09-14Fix for bug #7097: blender multitexture materials in the game engineBrecht Van Lommel
2008-09-14Various game engine fixes:Brecht Van Lommel
2008-09-12svn merge -r 16453:16485 https://svn.blender.org/svnroot/bf-blender/trunk/ble...Daniel Genrich
2008-09-12save and load configuration actuator, (option in game actuator menu)Campbell Barton
2008-09-10svn merge -r 16411:16453 https://svn.blender.org/svnroot/bf-blender/trunk/ble...Daniel Genrich
2008-09-07BGE bug #17574 fixed: GE Text input doesn't register in 2.47. Force registrat...Benoit Bolsee
2008-09-07svn merge -r 16396:16411 https://svn.blender.org/svnroot/bf-blender/trunk/ble...Daniel Genrich
2008-09-07BGE patch: Simulate dupligroup operation when parent and child are not active...Benoit Bolsee
2008-09-07BGE patch: break parent relationship when child and parent are not active/ina...Benoit Bolsee
2008-09-06svn merge -r 16371:16396 https://svn.blender.org/svnroot/bf-blender/trunk/ble...Benoit Bolsee
2008-09-06converted my gen_utils.h fix to PyObjectPlus.hKent Mein
2008-09-06Trying to keep things compiling on my imac (10.4.11)Kent Mein
2008-09-05BGE set visible actuator, option to set visibility recursively to make managi...Campbell Barton
2008-09-05svn merge -r 16351:16368 https://svn.blender.org/svnroot/bf-blender/trunk/ble...Daniel Genrich
2008-09-05Merge of first part of changes from the apricot branch, especiallyBrecht Van Lommel
2008-09-03Revert rev16344 on trunk, bullet work is done in sim_physics branch as discus...Daniel Genrich
2008-09-03Finally upgraded to latest Bullet subversion, about to release 2.71. Some rec...Erwin Coumans