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AgeCommit message (Expand)Author
2013-07-15clang/cmake - quiet warnings for external libs and reference moto as a system...Campbell Barton
2013-06-21BGE: fix [#32775] LibFree crashingDaniel Stokes
2013-06-20BGE: fix [#35447] LibLoad Meshes and Scenes causes crash of blenderDaniel Stokes
2013-06-20BGE: Fix for [#35479] "OSKEY (Command Key on Mac) not working" reported by Mi...Mitchell Stokes
2013-05-30split bge includes for scons onto their own lines (for easier merging)Campbell Barton
2013-05-27Fix #35480: object without material crash blender when starting game engineSergey Sharybin
2013-05-26BLI_math rename functions:Campbell Barton
2013-05-19BGE: Applying patch [#35416] "Missing python properties on ActionActuator: la...Mitchell Stokes
2013-05-11BGE: Fix for [#34044] "Objects with no material don't have their "face image"...Mitchell Stokes
2013-05-11BGE: Fix for [#34631] "Textures bad in game mode" reported by pablo aaa (p9ab...Mitchell Stokes
2013-05-02Fix #35177: Press P Crashes Blender After Fracture of CubeSergey Sharybin
2013-04-18style cleanupCampbell Barton
2013-04-14BGE: Cleaning up BL_ShapeDeformer's use of Blender's Key. This also fixes a b...Mitchell Stokes
2013-03-26style cleanup:Campbell Barton
2013-03-25code cleanup:Campbell Barton
2013-03-22code cleanup: unused defines, shadowing and unintended enum-as-variable.Campbell Barton
2013-03-22code cleanup: use booleans and const's for operator vars.Campbell Barton
2013-03-22BGE bugfix for [#34505] Vertex Colors not working in the BGE (for custom GLSL...Dalai Felinto
2013-03-22code cleanup: conversion from blender to BGE was unnecessarily confusing in c...Campbell Barton
2013-03-22BGE bugfix: [#34550] getVertexArrayLength changed in 2.66Dalai Felinto
2013-03-18style cleanupCampbell Barton
2013-03-17use const pointers for file loading and booleans for animation system return ...Campbell Barton
2013-03-02BGE: Fix for bugs #34428, #20856, #20281. These were all multi-uv bugs caused...Mitchell Stokes
2013-02-23code cleanup: confusingly written and named function for BGE materuial conver...Campbell Barton
2013-02-23code cleanup: bge material conversion was creating STR_String just to check f...Campbell Barton
2013-02-23BGE: fix for uninitialized tangentsCampbell Barton
2013-02-23BGE: Fix for bug #34377 "Multi UV mesh's materials not backwards compatible a...Mitchell Stokes
2013-02-23BGE: Finally moving material IPOs to the 2.60 BGE animation system (BL_Action...Mitchell Stokes
2013-02-23BGE: (partial?) fix for #34330 "Action Actuator "caching" the previous ran ac...Mitchell Stokes
2013-02-22Fix for building without python.Alexander Kuznetsov
2013-02-21BGE cleanup: Removing the PHY__Vector classes and replacing them with MT_Vect...Mitchell Stokes
2013-02-16BGE: Fix for issue #34242 "It does not render in "P" mode for Game engine if ...Mitchell Stokes
2013-02-09Bug fix #34157Ton Roosendaal
2013-02-02style cleanup: comment formatCampbell Barton
2013-01-30BGE: Some various changes to make moving the character physics type easier:Mitchell Stokes
2013-01-27BGE bugfix: Material initial object color working in the gameDalai Felinto
2013-01-23make bullet optional againCampbell Barton
2013-01-05Remove usage of deprecated TEX_USEALPHA from GE codeSergey Sharybin
2013-01-05BGE: Fix for [#33769] "Material friction settings are ignored" reported by Al...Mitchell Stokes
2013-01-03add option WITH_SYSTEM_BULLET to link against the bullet installation found o...Campbell Barton
2012-12-25BGE: Some various tweaks to try and get async lib loading to be a bit more st...Mitchell Stokes
2012-12-24BGE: "Fix" for issue [#33663] "Objects Share Materials / Textures When Groupe...Mitchell Stokes
2012-12-23Code cleanup: add usual 'BKE_' prefix to 'public' constraint functions from b...Bastien Montagne
2012-12-22BGE: Committing async LibLoad from Swiss. This does the lib loading in a sepa...Mitchell Stokes
2012-12-19code cleanup: warningsCampbell Barton
2012-12-19BGE: Some as of yet unmerged work I did in the Swiss branch. These changes in...Mitchell Stokes
2012-12-18Fix #33487: game engine did not convert objects with rotation modes other thanBrecht Van Lommel
2012-12-17Added GPL header to sconscripts!Bastien Montagne
2012-11-14buildsystem cleanup: remove duplicate source & includes for scons,Campbell Barton
2012-11-11bge mesh conversion speedup, avoid calling ConvertMaterial() on every face.Campbell Barton