Age | Commit message (Expand) | Author |
2008-09-26 | Allow Bullet soft bodies to be created using a AddObject actuator. Added a fa... | Erwin Coumans |
2008-09-25 | re-use some Blender soft body settings for Bullet game soft bodies | Erwin Coumans |
2008-09-25 | BGE patch: add Debug button next to object state. The object state mask will ... | Benoit Bolsee |
2008-09-25 | improved game soft bodies, works for objects that are using 'set smooth' | Erwin Coumans |
2008-09-24 | Created a KX_SoftBodyDeformer for real-time soft bodies. | Erwin Coumans |
2008-09-23 | BGE patch #17569 approved: Make FrameProp: work in Shape Action. PyDoc updated. | Benoit Bolsee |
2008-09-21 | BGE real-time soft bodies, step 2 / 3: create a btSoftBody. Next step is hook... | Erwin Coumans |
2008-09-21 | set the visibility state based on the objects render option in the outliner. | Campbell Barton |
2008-09-20 | [#17600] char* -> const char* | Campbell Barton |
2008-09-20 | BGE patch: new 'Advanced Settings' button to keep special Bullet options away... | Benoit Bolsee |
2008-09-18 | Fix for bug #3858: the game engine mouse focus sensor did not work | Brecht Van Lommel |
2008-09-17 | Fix for bug #4192: game engine armatures that are dynamically added | Brecht Van Lommel |
2008-09-17 | BGE patch: bullet buttons UI change after discussion with Erwin: use a drop d... | Benoit Bolsee |
2008-09-17 | Fix for bug #5413: game engine armature actions and shapes keys | Brecht Van Lommel |
2008-09-14 | BGE patch: new Physics button and margin parameter in Logic panel. Change sub... | Benoit Bolsee |
2008-09-14 | Fix a game engine crash with mesh objects parented to an armature | Brecht Van Lommel |
2008-09-14 | Bugfix: avoid crash with too long pathname. | Andrea Weikert |
2008-09-14 | == Global 'Delete Key' Tool == | Joshua Leung |
2008-09-14 | game engine didnt compile with recent keyframing changes | Campbell Barton |
2008-09-14 | Fix for bug #7097: blender multitexture materials in the game engine | Brecht Van Lommel |
2008-09-14 | Various game engine fixes: | Brecht Van Lommel |
2008-09-12 | svn merge -r 16453:16485 https://svn.blender.org/svnroot/bf-blender/trunk/ble... | Daniel Genrich |
2008-09-12 | save and load configuration actuator, (option in game actuator menu) | Campbell Barton |
2008-09-10 | svn merge -r 16411:16453 https://svn.blender.org/svnroot/bf-blender/trunk/ble... | Daniel Genrich |
2008-09-07 | BGE bug #17574 fixed: GE Text input doesn't register in 2.47. Force registrat... | Benoit Bolsee |
2008-09-07 | svn merge -r 16396:16411 https://svn.blender.org/svnroot/bf-blender/trunk/ble... | Daniel Genrich |
2008-09-07 | BGE patch: Simulate dupligroup operation when parent and child are not active... | Benoit Bolsee |
2008-09-07 | BGE patch: break parent relationship when child and parent are not active/ina... | Benoit Bolsee |
2008-09-06 | svn merge -r 16371:16396 https://svn.blender.org/svnroot/bf-blender/trunk/ble... | Benoit Bolsee |
2008-09-06 | converted my gen_utils.h fix to PyObjectPlus.h | Kent Mein |
2008-09-06 | Trying to keep things compiling on my imac (10.4.11) | Kent Mein |
2008-09-05 | BGE set visible actuator, option to set visibility recursively to make managi... | Campbell Barton |
2008-09-05 | svn merge -r 16351:16368 https://svn.blender.org/svnroot/bf-blender/trunk/ble... | Daniel Genrich |
2008-09-05 | Merge of first part of changes from the apricot branch, especially | Brecht Van Lommel |
2008-09-03 | Revert rev16344 on trunk, bullet work is done in sim_physics branch as discus... | Daniel Genrich |
2008-09-03 | Finally upgraded to latest Bullet subversion, about to release 2.71. Some rec... | Erwin Coumans |
2008-09-01 | BGE bug #17459 fixed: action actuators depending on their order in the actuat... | Benoit Bolsee |
2008-08-31 | BGE patch approved: BGE Multiple Joysticks | Benoit Bolsee |
2008-08-28 | BGE patch: add X-Ray option to ray sensor. The option is effective only if a ... | Benoit Bolsee |
2008-08-28 | BGE patch: fix division by 0 error when sound sample cannot be loaded in soun... | Benoit Bolsee |
2008-08-27 | get/set Angular velocity for KX_GameObjects python api and for the AddObject ... | Campbell Barton |
2008-08-27 | BGE: allow sound actuators to be converted even when they have invalid samples | Campbell Barton |
2008-08-22 | BGE data conversion was making sound paths absolute, modify a copy rather the... | Campbell Barton |
2008-08-17 | BGE patch: New Delay sensor (derived from patch #17472) | Benoit Bolsee |
2008-08-16 | warning message for when sensors loose their controllers, has been a problem ... | Campbell Barton |
2008-08-16 | BGE bug fix: the fix in revision 16022 for bug #17450 was wrong: the formula ... | Benoit Bolsee |
2008-08-14 | Python API get/setObject update for Actuators. (SetParent, AddObject, Camera ... | Campbell Barton |
2008-08-14 | game engine python api | Campbell Barton |
2008-08-08 | BGE bug #17450 fixed: When we have parented objects with no scale-applyed obj... | Benoit Bolsee |
2008-08-06 | BGE fix: confirm fix for segmentation fault by Diego and remove warning in ca... | Benoit Bolsee |