Age | Commit message (Expand) | Author |
2013-04-11 | code cleanup: unused vars, make other vars static. | Campbell Barton |
2013-03-26 | style cleanup: | Campbell Barton |
2013-03-25 | code cleanup: | Campbell Barton |
2013-03-19 | bge bugfix: [#34677] Setting Boolean property on KX_GameObject creates Int type | Dalai Felinto |
2012-09-16 | style cleanup | Campbell Barton |
2012-07-01 | style cleanup | Campbell Barton |
2012-03-24 | style cleanup: follow style guide for/with/if spacing | Campbell Barton |
2012-03-18 | spelling cleanup | Campbell Barton |
2012-03-01 | Spelling Cleanup | Campbell Barton |
2011-12-30 | style edits for function declarations | Campbell Barton |
2011-11-06 | PyUnicode_From_STR_String utility function which passes STR_String to PyUnico... | Campbell Barton |
2011-09-07 | use Py_ssize_t rather than int when dealing with list sizes (original patch f... | Campbell Barton |
2011-02-25 | doxygen: gameengine/Expressions tagged. | Nathan Letwory |
2010-10-31 | rename and negate DISABLE_PYTHON --> WITH_PYTHON | Campbell Barton |
2010-04-18 | remove config.h references, was added for automake build system rev around 12... | Campbell Barton |
2009-09-30 | option to build the BGE without python, uses existing python check (cmake and... | Campbell Barton |
2009-08-26 | remove all python api functions deprecated in 2.49 | Campbell Barton |
2009-08-10 | remove python2.x support | Campbell Barton |
2009-08-01 | svn merge https://svn.blender.org/svnroot/bf-blender/trunk/blender -r22075:22099 | Campbell Barton |
2009-07-31 | remove more unneeded args, also allow ipo to animate the ref value for KX_Ble... | Campbell Barton |
2009-06-29 | BGE PyAPI support for subclassing any BGE game type from python, scripters de... | Campbell Barton |
2009-06-29 | BGE Py API using python3 c/api calls. include bpy_compat.h to support py2.x | Campbell Barton |
2009-06-28 | BGE Python API | Campbell Barton |
2009-06-16 | BGE Py API | Campbell Barton |
2009-06-03 | BGE PyAPI fixes | Campbell Barton |
2009-05-26 | BGE Py API | Campbell Barton |
2009-05-26 | Misc warnings | Campbell Barton |
2009-05-26 | BGE Script template for a python module (set EOL to native this time) | Campbell Barton |
2009-05-17 | While testing YoFrankie with the new API attributes found some issues... | Campbell Barton |
2009-05-11 | BGE performance, 4th round: logic | Benoit Bolsee |
2009-05-04 | BGE performance: use inline function as much as possible in scenegraph and lo... | Benoit Bolsee |
2009-04-30 | error in last commit | Campbell Barton |
2009-04-30 | python modules in the game engine could point to builtin modules like GameLog... | Campbell Barton |
2009-04-29 | ifdef's for future py3 support, after this adding py3 can mostly be done with... | Campbell Barton |
2009-04-28 | BGE PyAPI | Campbell Barton |
2009-04-23 | BGE Python API | Campbell Barton |
2009-04-22 | BGE: some more cleanup, remove useless ReplicaSetName(), move code to Process... | Benoit Bolsee |
2009-04-22 | BGE C++ API | Campbell Barton |
2009-04-21 | BGE Python API | Campbell Barton |
2009-04-20 | BGE Python API | Campbell Barton |
2009-04-19 | BGE Python API | Campbell Barton |
2009-04-19 | BGE Python API cleanup - no functionality changes | Campbell Barton |
2009-04-19 | BGE Python API | Campbell Barton |
2009-04-19 | KX_MeshProxy "numPolygons" and "numMaterials" attributes were using the "mate... | Campbell Barton |
2009-04-18 | Added m_zombie to the base python class (PyObjectPlus), when this is set all ... | Campbell Barton |
2009-04-12 | BGE Python API | Campbell Barton |
2009-04-12 | BGE Python API | Campbell Barton |
2009-04-12 | use long long rather then int for storing game logic properties. | Campbell Barton |
2009-04-10 | Added function name to many of the PyArg_ParseTuple calls in gameengine | Andre Susano Pinto |
2009-04-09 | BGE Text | Campbell Barton |