Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
AgeCommit message (Collapse)Author
2012-06-07style cleanupCampbell Barton
2012-03-11style cleanup, also remove unused externs.Campbell Barton
2012-03-09style cleanup: comment blocksCampbell Barton
2012-03-04style cleanup - comment spelling + translate some dutch.Campbell Barton
2012-02-29Code Cleanup: remove non existing function declarations.Campbell Barton
added some missing functions too - which are not used yep but should be there for api completeness. * CDDM_set_mloop * CDDM_set_mpoly * BLI_mempool_count
2012-02-23use __ prefix on header guards to avoid mixing up defines with api functions ↵Campbell Barton
/ classes.
2011-10-20misc editsCampbell Barton
- rename define DISABLE_SDL --> WITH_SDL (which was already used in some places) - blenders interation preset was using orbit rather then turntable 3d view preference (different from factory defaults). - tagged some unused rna args.
2011-02-22doxygen: entries for blenderroutines, converter, expressions, gamelogic, ↵Nathan Letwory
gameplayer, ketsji
2010-02-12correct fsf addressCampbell Barton
2009-05-28[#18840] Joystick sensor lagCampbell Barton
if(SDL_PollEvent(&sdl_event)) // if -> while fixed it removed 'm_buttonnum' was misleading, wasn't used as you expect. Added gravity to variable to world to be used by collada.
2009-05-25BGE Joystick Hat BugfixCampbell Barton
bug reported by blenderage on blenderartist (found other bugs too). - "All Hat Events" didnt work. - Multiple hats didnt work - use a menu with direction names rather then have the user guess. disallow zero as a direction. - Allow up to 4 hats (was 2). - Python api was clamping the axis to 2, maximum is currently JOYAXIS_MAX - 16 - New python attributes hatValues and hatSingle, match axis functions. - Use SDL Axis events to fill in the axis and hat array rather then filling in every axis with SDL_JoystickGetAxis for each axis event.
2009-04-07BGE Joystick SensorCampbell Barton
- Raised limit of 2 axis to 4 axis pairs (4==8 joysticks axis pairs) - Added a new Joystick Sensor type "Single Axis", so you can detect horizontal or vertical movement, rather then just Up/Down/Left/Right - added Python attribute "axisSingle" so you can get the value from the selected axis (rather then getting it out of the axis list) - renamed Py attribute "axisPosition" to "axisValues" (was never in a release) If we need to increase the axis limit again just change JOYAXIS_MAX and the button limits.
2008-10-08* Joystick sensor is now only triggered from events of the selected type.Campbell Barton
* Keyboard sensor - added (back?) support for qualifiers (Hold buttons in the UI)
2008-10-07joystick updateCampbell Barton
* use SDL events to trigger the sensor, trigger was being forced every tick. removed workaround for this problem. * added "All Events" option, similar to all keys in the keyboard sensor. This means every event from the joystick will trigger the sensor, however only events from the selected type (axis/button/hat) is used to set the positive state of the sensor. * Added python function sens_joy.GetButtonValues(), returns a list of pressed button indicies. * Removed pressed/released option for joystick buttons, it was the same as the invert option.
2008-09-21game engine now compiles with SDL disabled. CDROM and Joystick wont function ↵Campbell Barton
in this case
2008-09-02BGE Bugfix, SDL joysticks arrow keys didnt work when 2 joysticks were being ↵Campbell Barton
used at the same time. The event queue was running for every joystick sensor without checking if the events were for that joystick. seperating the event queue for each joystick is overkill so instead deal with all joysticks events in once function. Also removed some unused functions
2008-09-01BGE joystick sensor py api function 'getConnected()', returns true if the ↵Campbell Barton
joystick is connected and working. SCA_Joystick.h seemed to have twice as many newlines as needed.
2008-08-31BGE patch approved: BGE Multiple JoysticksBenoit Bolsee
2008-04-17Patch from GSR that a) fixes a whole bunch of GPL/BL licenseChris Want
blocks that were previously missed; and b) greatly increase my ohloh stats!
2008-04-05BGE bug [#4839] fixed: joystick keeps working after an overlay scene is removedBenoit Bolsee
2005-01-30 - updated MSVC 6 projectfiles.Simon Clitherow
- removed 'using namespace std;' from SCA_Joystick.h (gave compile error on VC6).
2005-01-23Added Joystick sensor (from snailrose)Kester Maddock