Age | Commit message (Expand) | Author |
2008-11-11 | Adjusted scons files so disabling quicktime, python and sdl also removes thei... | Campbell Barton |
2008-10-22 | make sure BPY_Err_Handle clears python errors, even if the exception cant be ... | Campbell Barton |
2008-10-22 | fix for [#17878] Scripts operating on blender objects don't clear memory afte... | Campbell Barton |
2008-10-19 | source/blender/blenloader/intern/readfile.c - use memmove rather then strncpy... | Campbell Barton |
2008-10-18 | Added joystick epydocs, only changed incorrect docstrings in SCA_JoystickSens... | Campbell Barton |
2008-10-17 | BGE bug fix (continuation of previous bug fix): | Benoit Bolsee |
2008-10-11 | Fix for a relative paths issue in the game engine. G.sce was being | Brecht Van Lommel |
2008-10-10 | Missing include, apparently only scons+mingw suffers this, strange. | Ton Roosendaal |
2008-10-08 | my changes broke the "level" option for joystick keys being held between states | Campbell Barton |
2008-10-08 | * Joystick sensor is now only triggered from events of the selected type. | Campbell Barton |
2008-10-07 | joystick update | Campbell Barton |
2008-10-02 | Python 2.4 should build with the game engine now, no thanks to python for swi... | Campbell Barton |
2008-09-21 | game engine now compiles with SDL disabled. CDROM and Joystick wont function ... | Campbell Barton |
2008-09-20 | [#17600] char* -> const char* | Campbell Barton |
2008-09-15 | Fix for bug #17620: the motion blur actuator did not work correct | Brecht Van Lommel |
2008-09-13 | return dummy python values when no joystick is present | Campbell Barton |
2008-09-12 | Bugfixes in SDL joystick, apparently it gives NULLs in OSX. | Ton Roosendaal |
2008-09-06 | converted my gen_utils.h fix to PyObjectPlus.h | Kent Mein |
2008-09-06 | Trying to keep things compiling on my imac (10.4.11) | Kent Mein |
2008-09-03 | BGE Py api, deleting properties didnt raise an error when the property wasnt ... | Campbell Barton |
2008-09-02 | BGE patch: simple fix to synchronize sensor pulse mode with sensor state tran... | Benoit Bolsee |
2008-09-02 | BGE Bugfix, SDL joysticks arrow keys didnt work when 2 joysticks were being u... | Campbell Barton |
2008-09-02 | BGE joystick sensor bugfix, was sending true events logic tick (as if the tru... | Campbell Barton |
2008-09-01 | BGE joystick sensor py api function 'getConnected()', returns true if the joy... | Campbell Barton |
2008-09-01 | BGE python api for get/setting the joystick index, minor cleanup also. | Campbell Barton |
2008-08-31 | BGE patch approved: BGE Multiple Joysticks | Benoit Bolsee |
2008-08-23 | BGE state system improvement: the sensor with Level option enabled will trigg... | Benoit Bolsee |
2008-08-17 | BGE patch: New Delay sensor (derived from patch #17472) | Benoit Bolsee |
2008-08-16 | SCA_PythonController.cpp - Made errors in python print the controller name, u... | Campbell Barton |
2008-08-14 | game engine python api | Campbell Barton |
2008-08-13 | Bugfix: in the game engine, errors in a particular python script caused | Brecht Van Lommel |
2008-07-30 | BGE patch: logic optimization part 2: remove inactive sensors from logic mana... | Benoit Bolsee |
2008-07-26 | BGE patch: support runtime duplication of groups. Adding an object with Dupli... | Benoit Bolsee |
2008-07-24 | BGE patch: Add PyDoc for new logic bricks, set exception message on Py error,... | Benoit Bolsee |
2008-07-19 | BGE patch: Relink actuators with target within group when duplicating group; ... | Benoit Bolsee |
2008-07-18 | BGE bug fix (good for 2.47): SetParent actuator did not work on dynamic objec... | Benoit Bolsee |
2008-07-14 | importing the GameLogic module was being done by adding the text "import Game... | Campbell Barton |
2008-07-12 | improvement of 2d-filter custom shader, | Hamed Zaghaghi |
2008-07-08 | BGE logic patch: new "Add" mode for Ipo actuator, several corrections in stat... | Benoit Bolsee |
2008-07-05 | == BUGFIX == | Andrea Weikert |
2008-07-04 | BGE logic update: new servo control motion actuator, new distance constraint ... | Benoit Bolsee |
2008-07-04 | small changes to py funcs that can run 100s of times a second, so python wont... | Campbell Barton |
2008-07-04 | non user visible changes and small optimizations to the game engine pyapi as ... | Campbell Barton |
2008-06-30 | BGE python api addition, GameObject get/setState and Controller.getState() | Campbell Barton |
2008-06-28 | BGE 2d-filter, custom shaders now can have depth texture and luminance texture | Hamed Zaghaghi |
2008-06-24 | BGE patch: Add NAND, NOR, XOR, XNOR controllers. | Benoit Bolsee |
2008-06-24 | BGE patch: Add level option on sensor and fix sensor reset. | Benoit Bolsee |
2008-06-22 | BGE patch: add state engine support in the logic bricks. | Benoit Bolsee |
2008-06-18 | BGE Patch: Add Shape Action support and update MSCV_7 project file for glew. | Benoit Bolsee |
2008-05-02 | Partially revert BGE bug fix #8863: don't send keyboard sensor positive pulse... | Benoit Bolsee |