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2012-10-21style cleanup: bge, switch statements mostly.Campbell Barton
also left bmesh decimator on in previous commit.
2012-10-21style cleanup: trailing tabs & expand some non prefix tabs into spaces.Campbell Barton
2012-10-15code cleanup: check for msvc directly when using warning pragma's.Campbell Barton
2012-10-09code cleanup: make header defines more consistent, JOYSENSOR header guard ↵Campbell Barton
had a typo too.
2012-09-16style cleanupCampbell Barton
2012-09-06code cleanup: capitalize defines.Campbell Barton
2012-08-12style cleanupCampbell Barton
2012-07-22style cleanupCampbell Barton
2012-07-17code cleanup: spellingCampbell Barton
2012-07-07code cleanup: dont use function calls like dot_v3v3, pow and sqrt within ↵Campbell Barton
macros which results in calling the function multiple times needlessly. also added some comments.
2012-07-06Fix for [#31122] "Properties cant have Spaces in names when using interval ↵Mitchell Stokes
as a evaluation. Or else it'll fail to activate actuator." reported by Auuman Anubis. I cleaned up the INTERVAL check to do a much cleaner (and saner) range check that doesn't get messed up by spaces.
2012-07-01style cleanup: commentsCampbell Barton
2012-06-28bge.logic.keyboard.getClipboard() and .setClipboard methodsDalai Felinto
the idea of using methods instead of attributes is to avoid users abusing of the system calls. Thanks Campbell Barton for reviewing and small corrections
2012-06-25optionally use guarded alloc for tiles compositor, also replace allocation ↵Campbell Barton
functions with a macro.
2012-06-20style cleanupCampbell Barton
2012-06-17style cleanup:Campbell Barton
also fix for building ghost test and fix double free in one of the tests
2012-06-17code cleanup: includes, also correct some py example typosCampbell Barton
2012-06-10Committing patch [#31704] "Patch to fix keyboard sensor from blocking quit ↵Mitchell Stokes
game key binding" by Jay Parker. This patch fixes [#31671] "Keyboard Sensor blocks Quit Game Key Binding"
2012-06-07style cleanupCampbell Barton
2012-06-06style cleanupCampbell Barton
2012-05-20code cleanup:Campbell Barton
- style - multi-line ifs move braces onto new lines. - iterators - convert some to macros, other split up and move brace.
2012-05-17style cleanup: block commentsCampbell Barton
2012-05-16Spell check fix (lenght -> length)Bastien Montagne
Note: two remains, in comments in extern/bullet2/src/LinearMath/btVector3.h and extern/libmv/libmv/image/tuple.h.
2012-04-30code cleanup: header cleanupCampbell Barton
2012-04-11Game engine: pass string length to BLI_str_cursor_step_prev_utf8 rather than ↵Sergey Sharybin
NULL That's what this function expect (but somehow does not use) and it gave compilation error when using gcc-4.6.3 from debian linux.
2012-04-09Game Engine:Thomas Dinges
* Scons compile fix for svn 45479.
2012-04-09bugfix [#30760] edit text property bugDalai Felinto
backspace was messing up with utf8 text. hijacking Blender utf8 functions tested in CMake but I think scons should work too. No idea about pure 'make' Happy Easter ;)
2012-03-28style cleanupCampbell Barton
2012-03-24style cleanup: follow style guide for/with/if spacingCampbell Barton
2012-03-24style cleanup: pep8, indentationCampbell Barton
2012-03-18spelling cleanupCampbell Barton
2012-03-11style cleanup, also remove unused externs.Campbell Barton
2012-03-09style cleanup: comment blocksCampbell Barton
2012-03-09style cleanup: spelling.Campbell Barton
also remove large, duplicate comments from sunsky.h
2012-03-08style cleanup - remove unneeded ';'sCampbell Barton
2012-03-04style cleanup - comment spelling + translate some dutch.Campbell Barton
2012-03-02style cleanupCampbell Barton
- spelling - turns out we had tessellation spelt wrong all over. - use \directive for doxy (not @directive) - remove BLI_sparsemap.h - was from bmesh merge IIRC but entire file commented and not used.
2012-03-01Spelling CleanupCampbell Barton
2012-02-29Code Cleanup: remove non existing function declarations.Campbell Barton
added some missing functions too - which are not used yep but should be there for api completeness. * CDDM_set_mloop * CDDM_set_mpoly * BLI_mempool_count
2012-02-25style cleanup, use { on newline after function definition.Campbell Barton
spelling 'impliment' -> 'implement'
2012-02-23use __ prefix on header guards to avoid mixing up defines with api functions ↵Campbell Barton
/ classes.
2012-02-23BGE is compilable by MSVC againSergey Sharybin
Compilation error was mostly caused by trying to use namespace std before it was actually defined (e.g. before any include of stl header). It's not actually good idea to use namespaces in header files -- it's really easy to run into namespace conflicts and so. Resolved by not using "using namespace" in header files and using full quality accessing to stl collections (e.g. std::vector).
2012-01-22Committing patch "[#29763] Adding an active_events property to ↵Mitchell Stokes
SCA_PythonKeyboard and SCA_PythonMouse" Here is the description: As the summary says, this patch adds a new event to both SCA_PythonKeyboard and SCA_PythonMouse. This property is similar to the events property that both have, but it only returns events which are not KX_NO_INPUTSTATUS. This moves the "no input" check from Python to C, which gave my input handling code a 2x speed up. Python sucks (performance-wise) with iterating lists and SCA_PythonKeyboard has close to 200 events (I think something like 177, but I don't know for sure).
2012-01-16use defines for property name lenghths in the BGE, were using 31,32,64,100.Campbell Barton
2012-01-02Fixes two crashers for games, with GHOST under SDL:Alex Fraser
- Fixes SDL fullscreen mode for game engine (blenderplayer). Mode switching (resolution changes) not supported yet though. - Fixes embedded game engine exit. See patch tracker [#29748].
2011-12-30style edits for function declarationsCampbell Barton
2011-11-11correct indentation and some whitespace edits (no functional changes)Campbell Barton
2011-11-06PyUnicode_From_STR_String utility function which passes STR_String to ↵Campbell Barton
PyUnicode_FromStringAndSize (saves a call to strlen). Also made CValue::ConvertKeysToPython use faster list creation and improved some of the macro formatting.
2011-11-03python string conversionCampbell Barton
- use _PyUnicode_AsStringAndSize where possible - use %R for PyErr_Format(...) rather then running repr on the object explicitly - use const char
2011-10-23remove $Id: tags after discussion on the mailign list: ↵Campbell Barton
http://markmail.org/message/fp7ozcywxum3ar7n