Age | Commit message (Collapse) | Author | |
---|---|---|---|
2012-10-21 | style cleanup: bge, switch statements mostly. | Campbell Barton | |
also left bmesh decimator on in previous commit. | |||
2012-10-21 | style cleanup: trailing tabs & expand some non prefix tabs into spaces. | Campbell Barton | |
2012-10-15 | code cleanup: check for msvc directly when using warning pragma's. | Campbell Barton | |
2012-10-09 | code cleanup: make header defines more consistent, JOYSENSOR header guard ↵ | Campbell Barton | |
had a typo too. | |||
2012-09-16 | style cleanup | Campbell Barton | |
2012-09-06 | code cleanup: capitalize defines. | Campbell Barton | |
2012-08-12 | style cleanup | Campbell Barton | |
2012-07-22 | style cleanup | Campbell Barton | |
2012-07-17 | code cleanup: spelling | Campbell Barton | |
2012-07-07 | code cleanup: dont use function calls like dot_v3v3, pow and sqrt within ↵ | Campbell Barton | |
macros which results in calling the function multiple times needlessly. also added some comments. | |||
2012-07-06 | Fix for [#31122] "Properties cant have Spaces in names when using interval ↵ | Mitchell Stokes | |
as a evaluation. Or else it'll fail to activate actuator." reported by Auuman Anubis. I cleaned up the INTERVAL check to do a much cleaner (and saner) range check that doesn't get messed up by spaces. | |||
2012-07-01 | style cleanup: comments | Campbell Barton | |
2012-06-28 | bge.logic.keyboard.getClipboard() and .setClipboard methods | Dalai Felinto | |
the idea of using methods instead of attributes is to avoid users abusing of the system calls. Thanks Campbell Barton for reviewing and small corrections | |||
2012-06-25 | optionally use guarded alloc for tiles compositor, also replace allocation ↵ | Campbell Barton | |
functions with a macro. | |||
2012-06-20 | style cleanup | Campbell Barton | |
2012-06-17 | style cleanup: | Campbell Barton | |
also fix for building ghost test and fix double free in one of the tests | |||
2012-06-17 | code cleanup: includes, also correct some py example typos | Campbell Barton | |
2012-06-10 | Committing patch [#31704] "Patch to fix keyboard sensor from blocking quit ↵ | Mitchell Stokes | |
game key binding" by Jay Parker. This patch fixes [#31671] "Keyboard Sensor blocks Quit Game Key Binding" | |||
2012-06-07 | style cleanup | Campbell Barton | |
2012-06-06 | style cleanup | Campbell Barton | |
2012-05-20 | code cleanup: | Campbell Barton | |
- style - multi-line ifs move braces onto new lines. - iterators - convert some to macros, other split up and move brace. | |||
2012-05-17 | style cleanup: block comments | Campbell Barton | |
2012-05-16 | Spell check fix (lenght -> length) | Bastien Montagne | |
Note: two remains, in comments in extern/bullet2/src/LinearMath/btVector3.h and extern/libmv/libmv/image/tuple.h. | |||
2012-04-30 | code cleanup: header cleanup | Campbell Barton | |
2012-04-11 | Game engine: pass string length to BLI_str_cursor_step_prev_utf8 rather than ↵ | Sergey Sharybin | |
NULL That's what this function expect (but somehow does not use) and it gave compilation error when using gcc-4.6.3 from debian linux. | |||
2012-04-09 | Game Engine: | Thomas Dinges | |
* Scons compile fix for svn 45479. | |||
2012-04-09 | bugfix [#30760] edit text property bug | Dalai Felinto | |
backspace was messing up with utf8 text. hijacking Blender utf8 functions tested in CMake but I think scons should work too. No idea about pure 'make' Happy Easter ;) | |||
2012-03-28 | style cleanup | Campbell Barton | |
2012-03-24 | style cleanup: follow style guide for/with/if spacing | Campbell Barton | |
2012-03-24 | style cleanup: pep8, indentation | Campbell Barton | |
2012-03-18 | spelling cleanup | Campbell Barton | |
2012-03-11 | style cleanup, also remove unused externs. | Campbell Barton | |
2012-03-09 | style cleanup: comment blocks | Campbell Barton | |
2012-03-09 | style cleanup: spelling. | Campbell Barton | |
also remove large, duplicate comments from sunsky.h | |||
2012-03-08 | style cleanup - remove unneeded ';'s | Campbell Barton | |
2012-03-04 | style cleanup - comment spelling + translate some dutch. | Campbell Barton | |
2012-03-02 | style cleanup | Campbell Barton | |
- spelling - turns out we had tessellation spelt wrong all over. - use \directive for doxy (not @directive) - remove BLI_sparsemap.h - was from bmesh merge IIRC but entire file commented and not used. | |||
2012-03-01 | Spelling Cleanup | Campbell Barton | |
2012-02-29 | Code Cleanup: remove non existing function declarations. | Campbell Barton | |
added some missing functions too - which are not used yep but should be there for api completeness. * CDDM_set_mloop * CDDM_set_mpoly * BLI_mempool_count | |||
2012-02-25 | style cleanup, use { on newline after function definition. | Campbell Barton | |
spelling 'impliment' -> 'implement' | |||
2012-02-23 | use __ prefix on header guards to avoid mixing up defines with api functions ↵ | Campbell Barton | |
/ classes. | |||
2012-02-23 | BGE is compilable by MSVC again | Sergey Sharybin | |
Compilation error was mostly caused by trying to use namespace std before it was actually defined (e.g. before any include of stl header). It's not actually good idea to use namespaces in header files -- it's really easy to run into namespace conflicts and so. Resolved by not using "using namespace" in header files and using full quality accessing to stl collections (e.g. std::vector). | |||
2012-01-22 | Committing patch "[#29763] Adding an active_events property to ↵ | Mitchell Stokes | |
SCA_PythonKeyboard and SCA_PythonMouse" Here is the description: As the summary says, this patch adds a new event to both SCA_PythonKeyboard and SCA_PythonMouse. This property is similar to the events property that both have, but it only returns events which are not KX_NO_INPUTSTATUS. This moves the "no input" check from Python to C, which gave my input handling code a 2x speed up. Python sucks (performance-wise) with iterating lists and SCA_PythonKeyboard has close to 200 events (I think something like 177, but I don't know for sure). | |||
2012-01-16 | use defines for property name lenghths in the BGE, were using 31,32,64,100. | Campbell Barton | |
2012-01-02 | Fixes two crashers for games, with GHOST under SDL: | Alex Fraser | |
- Fixes SDL fullscreen mode for game engine (blenderplayer). Mode switching (resolution changes) not supported yet though. - Fixes embedded game engine exit. See patch tracker [#29748]. | |||
2011-12-30 | style edits for function declarations | Campbell Barton | |
2011-11-11 | correct indentation and some whitespace edits (no functional changes) | Campbell Barton | |
2011-11-06 | PyUnicode_From_STR_String utility function which passes STR_String to ↵ | Campbell Barton | |
PyUnicode_FromStringAndSize (saves a call to strlen). Also made CValue::ConvertKeysToPython use faster list creation and improved some of the macro formatting. | |||
2011-11-03 | python string conversion | Campbell Barton | |
- use _PyUnicode_AsStringAndSize where possible - use %R for PyErr_Format(...) rather then running repr on the object explicitly - use const char | |||
2011-10-23 | remove $Id: tags after discussion on the mailign list: ↵ | Campbell Barton | |
http://markmail.org/message/fp7ozcywxum3ar7n |