Age | Commit message (Collapse) | Author | |
---|---|---|---|
2011-11-11 | correct indentation and some whitespace edits (no functional changes) | Campbell Barton | |
2011-11-06 | PyUnicode_From_STR_String utility function which passes STR_String to ↵ | Campbell Barton | |
PyUnicode_FromStringAndSize (saves a call to strlen). Also made CValue::ConvertKeysToPython use faster list creation and improved some of the macro formatting. | |||
2011-11-03 | python string conversion | Campbell Barton | |
- use _PyUnicode_AsStringAndSize where possible - use %R for PyErr_Format(...) rather then running repr on the object explicitly - use const char | |||
2011-10-23 | remove $Id: tags after discussion on the mailign list: ↵ | Campbell Barton | |
http://markmail.org/message/fp7ozcywxum3ar7n | |||
2011-10-21 | replace BLF's blf_utf8_next() with BLI_str_utf8_as_unicode_step(), | Campbell Barton | |
also fixed some spelling errors. | |||
2011-10-20 | misc edits | Campbell Barton | |
- rename define DISABLE_SDL --> WITH_SDL (which was already used in some places) - blenders interation preset was using orbit rather then turntable 3d view preference (different from factory defaults). - tagged some unused rna args. | |||
2011-10-07 | spaces -> tabs (whitespace only changes) | Campbell Barton | |
2011-09-25 | whitespace cleanup | Campbell Barton | |
2011-09-07 | svn merge -r 37306:39975 ↵ | Benoit Bolsee | |
https://svn.blender.org/svnroot/bf-blender/trunk/blender | |||
2011-09-03 | whitespace edits | Campbell Barton | |
2011-09-01 | whitespace bge edits | Campbell Barton | |
2011-08-31 | typo fix: end of lines ;; --> ; | Campbell Barton | |
2011-08-27 | - use %u rather tham %d for unsigned ints in string formatting funcs. | Campbell Barton | |
- replace (strlen(str) == 0) with str[0]=='\0' | |||
2011-07-25 | Fix #28014: joystick sensor not working. Broke this with an earlier commit | Brecht Van Lommel | |
trying to fix blenderplayer startup warnings. It seems we do need to init the SDL video subsystem even if we only want events, thanks Juha Maki-Kanto for pointing this out. | |||
2011-07-17 | cmake: cleanup include paths, some duplicates and going up some unneeded dirs. | Campbell Barton | |
2011-07-17 | cmake source definitions: | Campbell Barton | |
remove missing includes and use more strict formatting. | |||
2011-06-27 | Fix part of #26850: OS X game player was showing _NSAutoreleaseNoPool() | Brecht Van Lommel | |
error messages on start. These were coming from initializing the SDL video subsystem as part of Joystick init. We do not need this, as video stuff is covered by GHOST, most likely this was conflicting. | |||
2011-06-13 | Fix #27635: GLSL filter uniform variable not set for group instance. | Brecht Van Lommel | |
The problem was that SCA_2DFilterActuator was defining and using a variable called "m_gameObj", when it should be using "m_gameobj" as defined by SCA_ILogicBrick. The way it was, reparenting did only half the work required to duplicate the actuator. Patch by Alex Fraser, thanks! | |||
2011-06-05 | synched with trunk at revision 37212 | Nick Samarin | |
2011-05-31 | cmake maintenance | Campbell Barton | |
blender_add_lib now takes a separate include argument to suppress warnings in system includes (mostly ffmpeg & python). also only build wm_apple.c on apple+carbon configuration. | |||
2011-05-29 | access pythons code object directly rather than attribute access. | Campbell Barton | |
2011-05-17 | synched with trunk at revision 36569 | Nick Samarin | |
2011-05-07 | Code cleanup: remove source/kernel module, this wasn't really the kernel of | Brecht Van Lommel | |
anything, only contained a hash map and functions to pass command line args to the game engine. Moved those to container and BlenderRoutines modules. | |||
2011-03-30 | - include for BGE joystick sensor | Campbell Barton | |
- remove print from numinput and get rid of some float/double warnings. - nicer align line-number in text editor. | |||
2011-03-07 | Drop support for python 3.1. | Campbell Barton | |
for building py3.2 on *nix see: http://wiki.blender.org/index.php?title=Dev:2.5/Doc/Building_Blender/Linux/Troubleshooting#Python also fixed possible buffer overrun with getting the fake filepath for a blender textblock. | |||
2011-03-05 | patch [#26366] More detailed Python error reporting for the BGE | Campbell Barton | |
from Alex Fraser (z0r) Now object name is shown with python error. | |||
2011-02-25 | doxygen: gameengine/GameLogic tagged. | Nathan Letwory | |
2011-02-23 | doxygen: prevent GPL license block from being parsed as doxygen comment. | Nathan Letwory | |
2011-02-22 | doxygen: entries for blenderroutines, converter, expressions, gamelogic, ↵ | Nathan Letwory | |
gameplayer, ketsji | |||
2011-02-22 | Bugfix #25803 (LibLoad'ed scene objects don't have timer property updated) | Mitchell Stokes | |
The KX_Scenes' SCA_TimeEventManagers were not being merged. These handle the timer prop | |||
2011-02-16 | synched with trunk at revision 34793 | Nick Samarin | |
2011-01-30 | remove nan-makefiles | Campbell Barton | |
2011-01-27 | [#25815] Patch gcc 4.6 | Campbell Barton | |
with minor edits, made sure it works in CMake too. | |||
2011-01-19 | support building with python3.2 | Campbell Barton | |
2011-01-18 | bad spelling; 'indicies' --> 'indices' | Campbell Barton | |
2010-12-23 | rename blenderlib to blender_add_lib | Campbell Barton | |
2010-12-08 | use lowercase for cmake builtin names and macros, remove contents in else() ↵ | Campbell Barton | |
and endif() which is no longer needed. | |||
2010-11-29 | fix for error when changing DISBALE_PYTHON -> WITH_PYTHON, | Campbell Barton | |
This define wasn't set in some parts of the BGE causing problems with the view matrix. in CMake define for the entire BGE fixes this. | |||
2010-11-29 | include headers in cmake source, added a script to check for consistency, ↵ | Campbell Barton | |
reporting missing headers & C files. this is important so IDE's using CMake integration always get blender headers. - QtCreator & MSVC for eg, probably others too. | |||
2010-11-18 | rename libs internal libs for CMake + SCons (used in MSVC project files) | Campbell Barton | |
for game engine use "ge_" prefix & make names generally more descriptive. | |||
2010-10-31 | rename and negate DISABLE_PYTHON --> WITH_PYTHON | Campbell Barton | |
2010-10-23 | use explicit file paths for CMake rather then globing, This is recommended ↵ | Campbell Barton | |
by cmake devs. globbing vs explicit is discussed here. http://www.cmake.org/pipermail/cmake/2008-December/025694.html Practical implications are: - developers need to keep CMakeLists.txt files up to date. - Users wont get strange linking errors if they build after a file is added, since CMake detects CMakeLists.txt is modified and automatically reconfigure. | |||
2010-10-20 | Quiet compiler warnings. | Campbell Barton | |
2010-10-10 | enable building the game engine without bullet for scons & cmake | Campbell Barton | |
2010-10-09 | patch [#23781] Dynamically Load Actions | Campbell Barton | |
from Mitchell Stokes (moguri) | |||
2010-10-09 | Enable CXX_GUARDEDALLOC support through SCons. | Nathan Letwory | |
2010-10-03 | synched with trunk at revision 32129 | Nick Samarin | |
2010-09-15 | update for MingW/CMake | Campbell Barton | |
- ignore MSVC warnings when FREE_WINDOWS is defined to quiet warnings. - the CMake flags were not being set correctly making blender have weirdo colors (no -funsigned-char). | |||
2010-09-07 | - added back zlib include (needed for win32). | Campbell Barton | |
- use list append in more places. - remove non existing include dir. | |||
2010-09-03 | SVN maintenance. | Guillermo S. Romero | |