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AgeCommit message (Expand)Author
2009-02-25Building the game engine with Solid/Sumo is now optional for scons using WITH...Campbell Barton
2009-02-16SCons:Nathan Letwory
2009-02-06Fix for bug #18228: OpenGL specular did not get the correct viewBrecht Van Lommel
2008-11-24patch #8583: Add support for gcc on irixStefan Gartner
2008-09-20[#17600] char* -> const char*Campbell Barton
2008-09-05Merge of first part of changes from the apricot branch, especiallyBrecht Van Lommel
2008-08-28patch for compilation problem around KX_RayCast::Callback template with gccBenoit Bolsee
2008-08-27BGE patch: KX_GameObject::rayCast() improvements to have X-Ray option, return...Benoit Bolsee
2008-08-03Small update to get the BlenderPlayer compiling (also needed for 2.47)Benoit Bolsee
2008-07-21BGE Bug Fix:#17349, fixes some problems about 2d-filtersHamed Zaghaghi
2008-07-12improvement of 2d-filter custom shader, Hamed Zaghaghi
2008-06-28BGE , fix an compile errorHamed Zaghaghi
2008-06-17Merge of apricot branch game engine changes into trunk, excluding GLSL.Brecht Van Lommel
2008-06-10error in variable name, not sure how this even compiledCampbell Barton
2008-06-09adding clip alpha (binary alpha) to the 3D view and game engine.Campbell Barton
2008-05-25Apply BGE patch 11137: Render objects with negative scaling correctly (as in ...Benoit Bolsee
2008-05-06Fixes Makefiles for mac_compat_glext.h by updating some include paths.Kent Mein
2008-04-30fix BGE bug #8869: Added objects are not lit correctlyBenoit Bolsee
2008-04-29getting ARB shaders working again in GE.Jean-Luc Peurière
2008-04-17Patch from GSR that a) fixes a whole bunch of GPL/BL licenseChris Want
2008-04-16This patch spawns from this game engine issue:Kent Mein
2008-04-13fix BGE bug #8880: blenderplayer closing when esc is pressed Benoit Bolsee
2008-02-05This is patch: [#8216] Make blender compile with gcc 4.3Kent Mein
2008-02-04merging game_engine branch changes into trunk, 2d-filters and opengl speedupHamed Zaghaghi
2007-12-05This is a modified version of this patch:Kent Mein
2007-11-062d Filters updated, now you can use custom filter and write your own GLSL sha...Hamed Zaghaghi
2007-10-232d-Filters feature and actuators.Hamed Zaghaghi
2007-09-29GE Patch by Hamed Zaghaghi - Adding Motion Blur to the Game Engine.Mal Duffin
2006-12-20GamePlayer: now uses new Image API calls too, so it compiles.Ton Roosendaal
2006-11-20Added custom vertex/edge/face data for meshes:Brecht Van Lommel
2006-11-17CMake lists initial submission. Documentationand further verification for dif...Jacques Beuarain
2006-11-06* compiler command-line fix for scons/win32-mingwNathan Letwory
2006-07-06some minor webplugin changes, new loading .blend, upgraded version to 2.42, ...Erwin Coumans
2006-06-27patch from Ralf Hölzemer (cheleb) forStephen Swaney
2006-05-13Text patch for game player, from Charlie: TFace from KX_PolygonMaterial, as o...Erwin Coumans
2006-02-08==SCons==Nathan Letwory
2006-02-04== SCons ==Nathan Letwory
2006-01-17after much suffering, got GE build and work almost cleanly on Os XJean-Luc Peurière
2005-08-23new game-menu option 'Record Game Physics to Ipo'Erwin Coumans
2005-07-27- added debug line drawing in gameengine (handy for debugging physics problems)Erwin Coumans
2005-03-25Big patches:Kester Maddock
2005-03-14This commit reverses the OpenEXR specific stuff in the OpenEXR commit IKent Mein
2005-03-11Gernot Ziegler's patch to add OpenEXR support to blender.Kent Mein
2005-01-19Jacques patch to get things compiling on windows.Kent Mein
2005-01-18The non scons specific stuff for bug tracker bug #2131Kent Mein
2005-01-16Unified KX_BlenderPolyMaterial & GPC_PolygonMaterial into KX_PolygonMaterial.Kester Maddock
2004-11-10GamePlayer seems to be forced to quit pressing "end key".Ton Roosendaal
2004-10-28Related to gameplayer png bug: cygwin needs to find the zlib libraryChris Want
2004-10-27Fix in Makefile for added png libraryTon Roosendaal
2004-10-26Fix so it compiles on my machine....Kent Mein