Age | Commit message (Expand) | Author |
2006-07-06 | some minor webplugin changes, new loading .blend, upgraded version to 2.42, ... | Erwin Coumans |
2006-06-27 | patch from Ralf Hölzemer (cheleb) for | Stephen Swaney |
2006-05-20 | added fixed_framerate command line option | Erwin Coumans |
2006-05-13 | Text patch for game player, from Charlie: TFace from KX_PolygonMaterial, as o... | Erwin Coumans |
2006-04-03 | made some gfx debug code win32 specific | Erwin Coumans |
2006-04-03 | applied Charlies patch for game engine graphics. display list support, and bu... | Erwin Coumans |
2006-02-13 | gameplayer will use blender materials automatically | Erwin Coumans |
2006-02-08 | ==SCons== | Nathan Letwory |
2006-02-04 | == SCons == | Nathan Letwory |
2006-01-17 | after much suffering, got GE build and work almost cleanly on Os X | Jean-Luc Peurière |
2006-01-06 | Sorry to break the cvs-closed status, so if you really need to make a new 2.4... | Erwin Coumans |
2005-08-23 | new game-menu option 'Record Game Physics to Ipo' | Erwin Coumans |
2005-07-27 | - added debug line drawing in gameengine (handy for debugging physics problems) | Erwin Coumans |
2005-03-25 | Big patches: | Kester Maddock |
2005-03-14 | This commit reverses the OpenEXR specific stuff in the OpenEXR commit I | Kent Mein |
2005-03-11 | Gernot Ziegler's patch to add OpenEXR support to blender. | Kent Mein |
2005-01-19 | Jacques patch to get things compiling on windows. | Kent Mein |
2005-01-18 | The non scons specific stuff for bug tracker bug #2131 | Kent Mein |
2005-01-16 | Unified KX_BlenderPolyMaterial & GPC_PolygonMaterial into KX_PolygonMaterial. | Kester Maddock |
2004-12-01 | .scr patch (from Raymond Penners) | Kester Maddock |
2004-11-10 | GamePlayer seems to be forced to quit pressing "end key". | Ton Roosendaal |
2004-11-08 | skip process serial number argument on os X | Jean-Luc Peurière |
2004-10-28 | Related to gameplayer png bug: cygwin needs to find the zlib library | Chris Want |
2004-10-27 | Fix in Makefile for added png library | Ton Roosendaal |
2004-10-26 | Fix so it compiles on my machine.... | Kent Mein |
2004-10-25 | add necessary include paths for scons needed after fix for screenshot. NOTE: ... | Nathan Letwory |
2004-10-24 | Port stereo stuff from tuhopuu2: anaglyph, vinterlace | Kester Maddock |
2004-10-24 | Fix makeScreenshot for blenderplayer | Kester Maddock |
2004-10-16 | Switch fixed time system. Logic updates should now happen at 30Hz, physics a... | Kester Maddock |
2004-10-15 | added -h to the commandline args to print usage. | Kent Mein |
2004-08-10 | Fix blenderplayer command line option parsing. | Kester Maddock |
2004-07-17 | Port Python updates from Tuhopuu2: | Kester Maddock |
2004-07-17 | Added the runtime fullscreen options. | Kester Maddock |
2004-06-26 | Minor Fixes: | Kester Maddock |
2004-06-23 | Fix for reflection mapping unlit faces: normals were not being sent, hence r... | Kester Maddock |
2004-06-07 | Lighting updates: | Kester Maddock |
2004-06-04 | blenderplayer target for SCons. | Kester Maddock |
2004-05-26 | Python fixes: | Kester Maddock |
2004-05-26 | Fix Bug #1309 Disabling Actor leaves Ghost, Dynamic and Rigid Body etc enabled. | Kester Maddock |
2004-05-21 | Fixes for Camera objects and python: | Kester Maddock |
2004-05-21 | Query GL for max number of lights to use. | Kester Maddock |
2004-05-16 | Added #!/usr/bin/python standard script identifier to the start of SConscript... | Kester Maddock |
2004-05-03 | Mouse Wheel Support for the Game Engine. | Kester Maddock |
2004-04-30 | - use SDL sound on FreeBSD too. | Hans Lambermont |
2004-04-29 | Fix blenderplayer unable to load .blend files (only runtimes!) | Kester Maddock |
2004-04-24 | Synchronise game engine with Tuhopuu2 tree. | Kester Maddock |
2004-04-24 | Remove ability to open a published executable from Blender. | Kester Maddock |
2004-04-11 | 1. Check material names passed to the physics engine (for collision sensors.) | Kester Maddock |
2004-04-08 | Fix SConscript for GamePlayer. | Kester Maddock |
2004-04-08 | Added preliminary support for GamePlayer building with SCons. GPG_ghost and G... | Nathan Letwory |