Age | Commit message (Expand) | Author |
2008-09-06 | converted my gen_utils.h fix to PyObjectPlus.h | Kent Mein |
2008-09-05 | Merge of first part of changes from the apricot branch, especially | Brecht Van Lommel |
2008-08-29 | BGE Py API - GameKeys.EventToString() utility function, makes key configurati... | Campbell Barton |
2008-08-28 | patch for compilation problem around KX_RayCast::Callback template with gcc | Benoit Bolsee |
2008-08-27 | BGE patch: KX_GameObject::rayCast() improvements to have X-Ray option, return... | Benoit Bolsee |
2008-08-20 | GameLogic.globalDict blenderplayer now keeps settings when loading new blend ... | Campbell Barton |
2008-08-06 | * blenderplayer wasnt useing the scenes frame rate. | Campbell Barton |
2008-08-06 | Made Mathutils its own module rather then GanmeLogic.Mathutils | Campbell Barton |
2008-08-03 | Small update to get the BlenderPlayer compiling (also needed for 2.47) | Benoit Bolsee |
2008-07-21 | BGE Bug Fix:#17349, fixes some problems about 2d-filters | Hamed Zaghaghi |
2008-07-14 | importing the GameLogic module was being done by adding the text "import Game... | Campbell Barton |
2008-07-12 | improvement of 2d-filter custom shader, | Hamed Zaghaghi |
2008-06-30 | Fix for bug #7753: after game engine drawing with vertex arrays, | Brecht Van Lommel |
2008-06-28 | BGE , fix an compile error | Hamed Zaghaghi |
2008-06-17 | Merge of apricot branch game engine changes into trunk, excluding GLSL. | Brecht Van Lommel |
2008-06-10 | error in variable name, not sure how this even compiled | Campbell Barton |
2008-06-09 | adding clip alpha (binary alpha) to the 3D view and game engine. | Campbell Barton |
2008-05-25 | Apply BGE patch 11137: Render objects with negative scaling correctly (as in ... | Benoit Bolsee |
2008-05-11 | fix BGE bug #8668: Behavior of os.getcwd() is not consistent between operatin... | Benoit Bolsee |
2008-05-08 | Fixing up the webplugin defines for the Makefiles. | Kent Mein |
2008-05-06 | Fixes Makefiles for mac_compat_glext.h by updating some include paths. | Kent Mein |
2008-05-04 | missed out on some BLI_convertstringcode's, also found that playing relative ... | Campbell Barton |
2008-04-30 | fix BGE bug #8869: Added objects are not lit correctly | Benoit Bolsee |
2008-04-29 | getting ARB shaders working again in GE. | Jean-Luc Peurière |
2008-04-17 | Patch from GSR that a) fixes a whole bunch of GPL/BL license | Chris Want |
2008-04-16 | This patch spawns from this game engine issue: | Kent Mein |
2008-04-13 | fix BGE bug #8880: blenderplayer closing when esc is pressed | Benoit Bolsee |
2008-03-30 | == bugfix == | Andrea Weikert |
2008-02-13 | Added a global string to be used for the tempdir. since the user preference i... | Campbell Barton |
2008-02-05 | This is patch: [#8216] Make blender compile with gcc 4.3 | Kent Mein |
2008-02-04 | merging game_engine branch changes into trunk, 2d-filters and opengl speedup | Hamed Zaghaghi |
2007-12-05 | This is a modified version of this patch: | Kent Mein |
2007-11-06 | Patch [#7743] Enable display lists when vertex arrays are enabled, by Ovidiu ... | Hamed Zaghaghi |
2007-11-06 | 2d Filters updated, now you can use custom filter and write your own GLSL sha... | Hamed Zaghaghi |
2007-10-23 | 2d-Filters feature and actuators. | Hamed Zaghaghi |
2007-09-29 | GE Patch by Hamed Zaghaghi - Adding Motion Blur to the Game Engine. | Mal Duffin |
2007-08-07 | This should fix up saving a blender runtime. | Kent Mein |
2007-06-27 | This is a fix for game engine bug #6667 | Kent Mein |
2007-01-08 | = game engine fixes= | Tom Musgrove |
2006-12-27 | -fixes in player: draw physics debugging, only render frames when actually up... | Erwin Coumans |
2006-12-20 | GamePlayer: now uses new Image API calls too, so it compiles. | Ton Roosendaal |
2006-11-30 | Reserved some Bullet 2.x constraint data. | Erwin Coumans |
2006-11-20 | Added custom vertex/edge/face data for meshes: | Brecht Van Lommel |
2006-11-17 | CMake lists initial submission. Documentationand further verification for dif... | Jacques Beuarain |
2006-11-06 | * compiler command-line fix for scons/win32-mingw | Nathan Letwory |
2006-07-19 | use 'fixedtime/enable all frames' from the blend file | Erwin Coumans |
2006-07-19 | accidently replaced initGamePlayerPythonScripting with initGamePythonScriptin... | Erwin Coumans |
2006-07-06 | some minor webplugin changes, new loading .blend, upgraded version to 2.42, ... | Erwin Coumans |
2006-06-27 | patch from Ralf Hölzemer (cheleb) for | Stephen Swaney |
2006-05-20 | added fixed_framerate command line option | Erwin Coumans |