Age | Commit message (Expand) | Author |
2013-07-02 | add missing gpl headers | Campbell Barton |
2013-04-27 | BGE: Small fix to allow clip alpha to work with alpha shadows. | Mitchell Stokes |
2013-04-04 | Fix for [#34754] "Revision 55527 provokes glitchy GLSL shadow map rendering" ... | Mitchell Stokes |
2013-01-13 | BGE: Adding preliminary alpha shadow support for Simple shadow maps. They do ... | Mitchell Stokes |
2012-12-19 | BGE: Some as of yet unmerged work I did in the Swiss branch. These changes in... | Mitchell Stokes |
2012-11-21 | py api cleanup, replace use... | Campbell Barton |
2012-11-11 | bge mesh conversion speedup, avoid calling ConvertMaterial() on every face. | Campbell Barton |
2012-11-11 | game engine material conversion: don't use the material to convert vertex col... | Campbell Barton |
2012-10-29 | style cleanup | Campbell Barton |
2012-10-22 | style cleanup | Campbell Barton |
2012-09-16 | style cleanup | Campbell Barton |
2012-08-03 | code cleanup: double promotion warnings | Campbell Barton |
2012-07-22 | style cleanup | Campbell Barton |
2012-07-14 | BGE: Better fix for the textures not working with custom shaders regression. ... | Mitchell Stokes |
2012-06-17 | style cleanup: | Campbell Barton |
2012-06-17 | Fix for [#31848] "BGE: Commit r47628 breaks custom GLSL material shaders" rep... | Mitchell Stokes |
2012-06-08 | Fixing a BGE bug where textures could get loaded into VRAM twice. | Mitchell Stokes |
2012-04-10 | fix [#30839] Blender crashes while open/close a scene and deletes .blend-file | Campbell Barton |
2012-03-24 | style cleanup: follow style guide for/with/if spacing | Campbell Barton |
2012-03-14 | fix [#30493] GE crashes on exit because of using freed mtfaces from tessfaces | Campbell Barton |
2011-09-19 | TexFace to Material Settings big patch | Dalai Felinto |
2011-09-01 | whitespace bge edits | Campbell Barton |
2011-08-25 | Committing patch #25675 "Make "Cast Buffer Shadows" option work in viewport a... | Mitchell Stokes |
2011-02-25 | doxygen: gameengine/Ketsji tagged. | Nathan Letwory |
2010-10-31 | rename and negate DISABLE_PYTHON --> WITH_PYTHON | Campbell Barton |
2010-08-27 | own rna naming commits r31439 r31472 also renamed BGE vars unintentionally | Campbell Barton |
2010-08-20 | rna data path names which are more likely to break animations. | Campbell Barton |
2010-08-16 | Py API (GSoC): Second merging commit | Joerg Mueller |
2010-04-18 | remove config.h references, was added for automake build system rev around 12... | Campbell Barton |
2009-11-25 | BGE: replace mesh works for Soft Body (including reinstantiation of physics s... | Benoit Bolsee |
2009-09-30 | option to build the BGE without python, uses existing python check (cmake and... | Campbell Barton |
2009-08-17 | 2.5: Update GPU module to deal with removed G_TEXTUREPAINT | Brecht Van Lommel |
2009-08-10 | remove python2.x support | Campbell Barton |
2009-08-01 | svn merge https://svn.blender.org/svnroot/bf-blender/trunk/blender -r22075:22099 | Campbell Barton |
2009-07-31 | remove more unneeded args, also allow ipo to animate the ref value for KX_Ble... | Campbell Barton |
2009-06-29 | BGE PyAPI support for subclassing any BGE game type from python, scripters de... | Campbell Barton |
2009-06-29 | BGE Py API using python3 c/api calls. include bpy_compat.h to support py2.x | Campbell Barton |
2009-06-28 | BGE Python API | Campbell Barton |
2009-06-09 | 2.50: | Brecht Van Lommel |
2009-05-31 | BGE: fix refcount bug causing crash with Object texture coordinates. | Benoit Bolsee |
2009-05-26 | BGE Py API | Campbell Barton |
2009-05-23 | BGE: fix memleaks. | Benoit Bolsee |
2009-05-11 | BGE performance, 4th round: logic | Benoit Bolsee |
2009-05-09 | More refcount errors spotted by Benoit, one with python getting a list item s... | Campbell Barton |
2009-05-07 | BGE performance, 3rd round: culling and rasterizer. | Benoit Bolsee |
2009-04-29 | ifdef's for future py3 support, after this adding py3 can mostly be done with... | Campbell Barton |
2009-04-29 | BGE: speed up mesh conversion by avoiding allocation/deallocation of material... | Benoit Bolsee |
2009-04-23 | patch from Mitchell Stokes, comments only - KX_PYATTRIBUTE_TODO for missing ... | Campbell Barton |
2009-04-21 | BGE: Support mesh modifiers in the game engine. | Benoit Bolsee |
2009-04-21 | BGE Python API | Campbell Barton |