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AgeCommit message (Expand)Author
2009-01-14BGE patch: dynamically update the coumpound parent shape when parenting to a ...Benoit Bolsee
2008-09-29Add Fh/Rot Fh to Bullet.Erwin Coumans
2008-09-29added anisotropic friction support for Bullet. Both for static and dynamic ob...Erwin Coumans
2008-09-28enable -noaudio option, so it actually works (and doesn't get overwritten by ...Erwin Coumans
2008-09-26support concave soft bodies, preliminary. could be used for cloth too. need v...Erwin Coumans
2008-09-26Allow Bullet soft bodies to be created using a AddObject actuator. Added a fa...Erwin Coumans
2008-09-26don't apply vertex transformation for deformable game soft bodies.Erwin Coumans
2008-09-25avoid crash and apply force for soft bodies.Erwin Coumans
2008-09-25improved game soft bodies, works for objects that are using 'set smooth'Erwin Coumans
2008-09-24Created a KX_SoftBodyDeformer for real-time soft bodies.Erwin Coumans
2008-09-21BGE real-time soft bodies, step 2 / 3: create a btSoftBody. Next step is hook...Erwin Coumans
2008-09-21BGE patch: allow Bullet mesh shape sharing for objects copied with ALT-D.Benoit Bolsee
2008-09-14BGE patch: new Physics button and margin parameter in Logic panel. Change sub...Benoit Bolsee
2008-09-13BGE patch: fix transform bug on compound shape: child shape didn't take into ...Benoit Bolsee
2008-09-05Merge of first part of changes from the apricot branch, especiallyBrecht Van Lommel
2008-08-22BGE bug #17411 fixed: the always sensor is called before the the scale of the...Benoit Bolsee
2008-08-21BGE bug #17491 fixed: BGE, Dupli instance with different scale, massive slowd...Benoit Bolsee
2008-05-01Fix BGE bug: dynamic-but-not-rigid objects are added as rigid body during the...Benoit Bolsee
2008-04-17Patch from GSR that a) fixes a whole bunch of GPL/BL licenseChris Want
2008-03-15BGE fix: ghost objects created with AddObject actuator will retain their ghos...Benoit Bolsee
2008-03-10BGE memleak fixed: mesh/material not deleted when switching sceneBenoit Bolsee
2008-03-01Various mem leaks related to CValue reference count fixedBenoit Bolsee
2008-03-01Radar/Near sensor performance problem fixedBenoit Bolsee
2007-06-23upgrade to latest Bullet 2.53. cross the fingers it doesn't break one of the ...Erwin Coumans
2006-12-04added some 'angularFactor' for character control (to avoid rotation)Erwin Coumans
2006-12-03- GEadded VSYNC for Mac OS X swapbuffers (can be easily undone by commenting ...Erwin Coumans
2006-12-01some Bullet compound shape fixErwin Coumans
2006-12-01- enabled compound collision objects, requires 'clear parent inverse'Erwin Coumans
2006-11-21more Bullet 2.x upgrading. fair amount of functionality is now restored, not ...Erwin Coumans
2006-11-21Removed old Blender/extern/bullet, and upgraded game engine to use Bullet 2.xErwin Coumans
2006-08-28upgraded Bullet rigidbody physics to latest version 1.9Erwin Coumans
2006-04-28- Charlie fixed some bugs related to copying armature-constraint data (these ...Erwin Coumans
2006-04-26added Bullet rigidbodies that behave like Sumo 'dynamic', without rotations. ...Erwin Coumans
2006-04-26fixed several internal Bullet rigidbody dynamics bugs:Erwin Coumans
2006-04-17added support for 'Ghost' object and collision sensor (preliminary)Erwin Coumans
2006-04-14don't use hull testing code by defaultErwin Coumans
2006-04-13a lot of work in a few small changes to improve penetration depth. and some f...Erwin Coumans
2006-02-22added 'disable sleeping' option for rigidbodies. + bugfix of out of sync whee...Erwin Coumans
2006-02-21Reorganized Bullet physics files, added preliminary vehicle simulation files ...Erwin Coumans
2006-01-30More simple fixes to cleanup warnings and what not:Kent Mein
2006-01-06Lots of stupid warning fixes:Kent Mein
2006-01-01Some rigidbody dynamics fixes (scaling again) to make Happy 2006 domino simul...Erwin Coumans
2006-01-01more game engine bug-fixes, hooked up 'formfactor' as inertia tensor tweaker,...Erwin Coumans
2005-12-31Fixed several bugs: python refcounting related and Bullet related (basic add/...Erwin Coumans
2005-08-23new game-menu option 'Record Game Physics to Ipo'Erwin Coumans
2005-08-22more preparation for physics recording to ipo keyframesErwin Coumans
2005-08-17some more fixes in the raycast/mouse overErwin Coumans
2005-08-05fixed the mouse-over sensor,Erwin Coumans
2005-08-04improved deactivation, exposed more tweakable parameters to python,Erwin Coumans
2005-08-02added python binding for debugdraw,Erwin Coumans