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AgeCommit message (Expand)Author
2014-02-15Fix T37964: KX_GameObject missing NULL checks for m_physicsController.Mitchell Stokes
2014-02-14Code cleanup: duplicate headersCampbell Barton
2013-12-18Game Engine: Level of detail support and toolsDaniel Stokes
2013-12-09Game Engine: Option to record static objects animationJames Yonan
2013-11-04BGE: Cleaning up the BGE's physics code and removing KX_IPhysicsController an...Mitchell Stokes
2013-09-14BGE: Adding a Python collision API. The initial patch was provided by agoose7...Mitchell Stokes
2013-08-15BGE: Finally adding support for additive layer blending.Mitchell Stokes
2013-07-19Fix some definitions for MinGW64Antony Riakiotakis
2013-06-14BGE: Fixing a bug that caused KX_GameObject.localTransform to give incorrect ...Mitchell Stokes
2013-05-15BGE: A little bit of cleanup:Mitchell Stokes
2013-05-03bge py api: raise an overflow exception when assigning a float to a bge objec...Campbell Barton
2013-04-05code cleanup: bge warningsCampbell Barton
2013-03-26style cleanup:Campbell Barton
2013-03-05code cleanup: also change BKE_blender.h BLENDER_VERSION_CHAR to 'a' so as not...Campbell Barton
2013-02-11BGE: Fix for issue #32606 "Raycasts are locked to the scene of calling object...Mitchell Stokes
2013-01-23make bullet optional againCampbell Barton
2013-01-11code cleanup: warnings, also add check in crash handler that a wmWindowManage...Campbell Barton
2012-11-21py api cleanup, replace use...Campbell Barton
2012-11-13BGE: Renaming KX_GameObject.group_parent and group_children to groupObject an...Mitchell Stokes
2012-11-11BGE: fix for 2 uses of uninitialized memory - property-sensor and object-colo...Campbell Barton
2012-10-30BGE: Adding support for Bullet's collision masks. Each object now has a colli...Mitchell Stokes
2012-10-22style cleanupCampbell Barton
2012-10-21style cleanup: bge, switch statements mostly.Campbell Barton
2012-10-21style cleanup: trailing tabs & expand some non prefix tabs into spaces.Campbell Barton
2012-10-15code cleanup: check for msvc directly when using warning pragma's.Campbell Barton
2012-10-09rename BGE KX_GameObject attrsCampbell Barton
2012-10-09patch [#31875] Patch to get scene access through a game objectCampbell Barton
2012-10-09code cleanup: quiet -WreorderCampbell Barton
2012-10-07BGE: Committing patch [#31442] "API improvements: Group references python api...Mitchell Stokes
2012-09-16style cleanupCampbell Barton
2012-08-20patch/bugfix [#32006] Fix for Collision Sensor - R6025 pure virtual function ...Dalai Felinto
2012-08-08Accidentally did a commit when I wanted to revert... (ignore my last revision)Mitchell Stokes
2012-08-08(no commit message)Mitchell Stokes
2012-08-03code cleanup: double promotion warningsCampbell Barton
2012-07-22style cleanupCampbell Barton
2012-07-21use fabsf when using floats.Campbell Barton
2012-04-24revert 45924, not a very clean solution, especially for external libraries an...Antony Riakiotakis
2012-04-24Remove mingw-w64 errors from loss of precision by converting 64bit pointers t...Antony Riakiotakis
2012-04-24First MinGW-w64 support for cmake has been added. To test I recommend this bu...Antony Riakiotakis
2012-03-28style cleanupCampbell Barton
2012-03-24style cleanup: follow style guide for/with/if spacingCampbell Barton
2012-03-18spelling cleanupCampbell Barton
2012-03-17minor mathutils code cleanup - use mathutils callbacks as unsigned chars ever...Campbell Barton
2012-03-13bmesh py api: more comprehensive intro page, also fix some spelling errors.Campbell Barton
2012-03-09style cleanup: comment blocksCampbell Barton
2012-03-09style cleanup: spelling.Campbell Barton
2012-03-01Spelling CleanupCampbell Barton
2012-02-20minor edits to have the game engine and player building.Campbell Barton
2012-01-22cucumber merge: world scaling + video texture constantsDalai Felinto
2011-11-24rename mathutils constructors to match other parts of the bpy/api (no functio...Campbell Barton