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AgeCommit message (Expand)Author
2008-01-07Patch to change license to GPL only, from GSR.Chris Want
2007-06-26This is patch #6825 (The patch missed a couple of them butKent Mein
2006-06-19bugfix/workaround for problem with hard-coded collision margins being too large.Erwin Coumans
2006-02-13Improved OpenGL Shader Language support for game engine. The python interface...Erwin Coumans
2006-01-06Sorry to break the cvs-closed status, so if you really need to make a new 2.4...Erwin Coumans
2005-08-22more preparation for physics recording to ipo keyframesErwin Coumans
2005-04-18Patch: [ #2439 ] Makes objects react properly to deformations after a mesh re...Kester Maddock
2005-03-25Big patches:Kester Maddock
2005-01-16Added getDistanceTo Python method (thanks Charlie C)Kester Maddock
2004-05-26Added an UpdateTransform callback from SceneGraph -> Physics.Kester Maddock
2004-05-16Don't touch protected KX_GameObject members.Kester Maddock
2004-04-24Synchronise game engine with Tuhopuu2 tree.Kester Maddock
2004-04-111. Check material names passed to the physics engine (for collision sensors.)Kester Maddock
2004-04-08Added resolveCombinedVelocities()Kester Maddock
2004-03-23[GameEngine] Commit all Kester's changes made to the gameengine to restore 2....Nathan Letwory
2002-12-27Removed the config.h thing from the .h's in the source dir.Kent Mein
2002-11-25Did all of the .h's in sourceKent Mein
2002-10-30fixed spacing in the headers to get rid of some warnings and some otherKent Mein
2002-10-12Initial revisionv2.25Hans Lambermont