Age | Commit message (Expand) | Author |
---|---|---|
2008-07-21 | BGE patch: Optimization of bullet adaptation layer - part 1. | Benoit Bolsee |
2008-07-18 | BGE bug fix (good for 2.47): SetParent actuator did not work on dynamic objec... | Benoit Bolsee |
2008-06-24 | BGE patch: Add damping and clamping option to motion actuator. | Benoit Bolsee |
2008-04-17 | Patch from GSR that a) fixes a whole bunch of GPL/BL license | Chris Want |
2006-11-21 | Removed old Blender/extern/bullet, and upgraded game engine to use Bullet 2.x | Erwin Coumans |
2006-06-19 | bugfix/workaround for problem with hard-coded collision margins being too large. | Erwin Coumans |
2005-03-25 | Big patches: | Kester Maddock |
2004-04-08 | Added resolveCombinedVelocities() | Kester Maddock |
2002-12-27 | Removed the config.h thing from the .h's in the source dir. | Kent Mein |
2002-11-25 | Did all of the .h's in source | Kent Mein |
2002-10-30 | fixed spacing in the headers to get rid of some warnings and some other | Kent Mein |
2002-10-12 | Initial revisionv2.25 | Hans Lambermont |