Age | Commit message (Expand) | Author |
2012-06-25 | optionally use guarded alloc for tiles compositor, also replace allocation fu... | Campbell Barton |
2012-06-07 | style cleanup | Campbell Barton |
2012-03-18 | spelling cleanup | Campbell Barton |
2012-03-08 | style cleanup - remove unneeded ';'s | Campbell Barton |
2012-03-02 | style cleanup | Campbell Barton |
2012-02-23 | use __ prefix on header guards to avoid mixing up defines with api functions ... | Campbell Barton |
2011-12-20 | Cucumber, first batch of merge - UI changes and custom exit key | Dalai Felinto |
2011-11-05 | misc doc edits | Campbell Barton |
2011-10-23 | remove $Id: tags after discussion on the mailign list: http://markmail.org/me... | Campbell Barton |
2011-09-11 | bugfix: [bf-blender-Game Engine][28167] Restart game actuator don't get chang... | Dalai Felinto |
2011-08-28 | * Removing mocap GSoC (is an addon already). | Joerg Mueller |
2011-08-13 | BGE Animations: Adding an option to let users choose whether or not to lock a... | Mitchell Stokes |
2011-07-14 | BGE Animations: Now animations are only updated based on the set animation sp... | Mitchell Stokes |
2011-02-22 | doxygen: entries for blenderroutines, converter, expressions, gamelogic, game... | Nathan Letwory |
2010-12-16 | Patch:[#25163] BGE support for Blender Font objects - unicode support | Dalai Felinto |
2010-10-31 | rename and negate DISABLE_PYTHON --> WITH_PYTHON | Campbell Barton |
2010-08-05 | bugfix [#23148] "ImportError: __import__ not found" on changing Render FPS | Campbell Barton |
2010-06-06 | - WITH_CXX_GUARDEDALLOC working again | Campbell Barton |
2010-04-17 | Patch #21789 - BGE Keyboard and Mouse Python types - by Mitchell Stokes(Moguri) | Dalai Felinto |
2010-03-03 | BGE 2D Filters: filters run per scene now (fix for [#18152]) - it (slightly) ... | Dalai Felinto |
2010-02-22 | game engine support for recording animation back & some other minor changes. | Campbell Barton |
2010-02-12 | correct fsf address | Campbell Barton |
2009-11-16 | BGE: dynamic loading patch commited. API and demo files available here: https... | Benoit Bolsee |
2009-09-30 | - rather then passing the python namespace dictionary to the controller funct... | Campbell Barton |
2009-09-30 | option to build the BGE without python, uses existing python check (cmake and... | Campbell Barton |
2009-09-25 | Merge of itasc branch. Project files, scons and cmake should be working. Make... | Benoit Bolsee |
2009-08-18 | BGE guardedalloc, Uses WITH_CXX_GUARDEDALLOC but gives a string to MEM_malloc... | Campbell Barton |
2009-08-10 | 2.5: Sound branch merge! | Joerg Mueller |
2009-06-10 | fix for bug #18898: GE perspective 3D View not working properly (missing LENS) | Dalai Felinto |
2009-05-23 | BGE: Random sensor will produce true random sequence of events when seed is s... | Benoit Bolsee |
2009-05-21 | BGE: GUI control over frame rate, logic rate, physics rate and physics subrate. | Benoit Bolsee |
2009-05-18 | BGE Dome: removing of size option and adding tilt option. | Dalai Felinto |
2009-05-02 | BGE performance: | Benoit Bolsee |
2009-05-01 | BGE: New function GameLogic.setMaxLogicFrame() to allow better control over t... | Benoit Bolsee |
2009-04-08 | Patch #18462: Fisheye (Dome) and Spherical Panoramic mode in BGE. | Benoit Bolsee |
2008-11-26 | BGE update: helper functions for VideoTexture render to texture feature. | Benoit Bolsee |
2008-11-01 | Preparation to VideoTexture: everything but the VideoTexture module itself. | Benoit Bolsee |
2008-09-18 | Fix for bug #3858: the game engine mouse focus sensor did not work | Brecht Van Lommel |
2008-09-15 | Fix zoom level and clipping to be consistent with the viewport | Brecht Van Lommel |
2008-09-14 | Various game engine fixes: | Brecht Van Lommel |
2008-09-05 | Merge of first part of changes from the apricot branch, especially | Brecht Van Lommel |
2008-07-10 | Sync with Apricot Game Engine | Brecht Van Lommel |
2008-06-17 | Use the scenes framerate for ipo and action framerate in the game engine, was... | Campbell Barton |
2008-04-17 | Patch from GSR that a) fixes a whole bunch of GPL/BL license | Chris Want |
2007-10-23 | 2d-Filters feature and actuators. | Hamed Zaghaghi |
2006-12-03 | - GEadded VSYNC for Mac OS X swapbuffers (can be easily undone by commenting ... | Erwin Coumans |
2006-11-30 | Reserved some Bullet 2.x constraint data. | Erwin Coumans |
2006-05-14 | Patch from Charlie: | Erwin Coumans |
2006-01-12 | renamed some variables to make the timing in the game engine less confusing+m... | Erwin Coumans |
2006-01-06 | Sorry to break the cvs-closed status, so if you really need to make a new 2.4... | Erwin Coumans |