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AgeCommit message (Expand)Author
2013-11-04BGE Rasterizer Cleanup: Cleaning up some includes.Mitchell Stokes
2013-11-04BGE Rasterizer Cleanup: Removing RAS_IRenderTools and moving the functionalit...Mitchell Stokes
2013-08-17BGE: Adding partial support for LibLoaded lights with GLSL materials.Mitchell Stokes
2013-01-13BGE: Adding preliminary alpha shadow support for Simple shadow maps. They do ...Mitchell Stokes
2012-12-25BGE: Fixing an assert with the canvas' GetViewPort(). bf_gpu was changing the...Mitchell Stokes
2012-11-21py api cleanup, replace use...Campbell Barton
2012-10-22style cleanupCampbell Barton
2012-10-21style cleanup: bge, switch statements mostly.Campbell Barton
2012-10-15code cleanup: check for msvc directly when using warning pragma's.Campbell Barton
2012-09-16style cleanupCampbell Barton
2012-07-29code cleanup:Campbell Barton
2012-07-24BGE: Bringing over the dynamic lamp properties fixes from Cucumber (thanks to...Mitchell Stokes
2012-05-01Merging phase 1 of the BGE Harmony branch:Daniel Stokes
2012-03-24style cleanup: follow style guide for/with/if spacingCampbell Barton
2011-10-23remove $Id: tags after discussion on the mailign list: http://markmail.org/me...Campbell Barton
2011-09-01whitespace bge editsCampbell Barton
2011-08-14bugfix:[#25603] bad shadows in stereo mode - patch by Juha Maki-KantoDalai Felinto
2011-02-25doxygen: gameengine/Ketsji tagged.Nathan Letwory
2011-02-23doxygen: prevent GPL license block from being parsed as doxygen comment.Nathan Letwory
2010-12-03- added GCC warning -Wstrict-prototypesCampbell Barton
2010-10-31rename and negate DISABLE_PYTHON --> WITH_PYTHONCampbell Barton
2010-10-10enable building the game engine without bullet for scons & cmakeCampbell Barton
2010-09-15update for MingW/CMakeCampbell Barton
2010-07-27Fix #22986: glsl didn't take object hiding into account yet for lamps.Brecht Van Lommel
2010-04-18remove config.h references, was added for automake build system rev around 12...Campbell Barton
2010-04-18various minor fixesCampbell Barton
2010-02-12correct fsf addressCampbell Barton
2010-02-05BGE fix: KX_Lamp using strcmp wrongly + typo in rna_defineDalai Felinto
2009-09-30option to build the BGE without python, uses existing python check (cmake and...Campbell Barton
2009-08-10remove python2.x supportCampbell Barton
2009-06-29BGE PyAPI support for subclassing any BGE game type from python, scripters de...Campbell Barton
2009-06-29BGE Py API using python3 c/api calls. include bpy_compat.h to support py2.xCampbell Barton
2009-06-28BGE Python APICampbell Barton
2009-06-12use contains for ListValue and KX_GameObject types (has_key is deprecated by ...Campbell Barton
2009-06-09Fix for bug #18900: game engine lights in non-glsl mode did moveBrecht Van Lommel
2009-05-22Fix for: energy IPO not supported in glsl mode (reported in the forum).Dalai Felinto
2009-05-19BGE Py APICampbell Barton
2009-05-15BGE PyAPICampbell Barton
2009-05-13BGE #18732: Python Light options don't work with GLSL materials. Commited pat...Benoit Bolsee
2009-05-07BGE performance, 3rd round: culling and rasterizer.Benoit Bolsee
2009-04-29ifdef's for future py3 support, after this adding py3 can mostly be done with...Campbell Barton
2009-04-26BGE: Fix Orthographic mode and viewport scalingBenoit Bolsee
2009-04-22BGE C++ APICampbell Barton
2009-04-22BGE C++ APICampbell Barton
2009-04-22Patch from Mitchell Stokes for KX_Light to use attrdef'sCampbell Barton
2009-04-21BGE Python APICampbell Barton
2009-04-19BGE Python API cleanup - no functionality changesCampbell Barton
2009-04-18Added m_zombie to the base python class (PyObjectPlus), when this is set all ...Campbell Barton
2009-04-15Disable using KX_GameObjects in python that have been removed from the scene ...Campbell Barton
2009-04-12BGE Python APICampbell Barton