Age | Commit message (Collapse) | Author | |
---|---|---|---|
2012-09-16 | style cleanup | Campbell Barton | |
2012-04-21 | style cleanup | Campbell Barton | |
2012-02-23 | use __ prefix on header guards to avoid mixing up defines with api functions ↵ | Campbell Barton | |
/ classes. | |||
2011-11-29 | remove header text: | Campbell Barton | |
"The Blender Foundation also sells licenses for use in proprietary software under the Blender Licens" also remove NaN references from files that have been added since blender went opensource. | |||
2011-10-23 | remove $Id: tags after discussion on the mailign list: ↵ | Campbell Barton | |
http://markmail.org/message/fp7ozcywxum3ar7n | |||
2010-08-11 | reworked obstacle simulation in order to have two realizations: with "cell" ↵ | Nick Samarin | |
and "ray" sampling | |||
2010-08-04 | integrated adaptive sampling algorithm for obstacle avoidance | Nick Samarin | |
2010-07-15 | - added options to enable visualization for obstacle simulation and steering ↵ | Nick Samarin | |
actuator - added python attributes for parameters of steering actuator | |||
2010-07-10 | Work on conversion of the navigation mesh: we build navmesh directly from ↵ | Nick Samarin | |
blender mesh using custom face data, when no custom data provided we use RAS_MeshObject interface | |||
2010-06-19 | Added: | Nick Samarin | |
- obstacle culling for correct simulation in 3d - flag for steering actuator termination on reaching target - path recalculation period - advance by waypoints (for path following) | |||
2010-06-16 | - registration obstacle in game object | Nick Samarin | |
- creation obstacle on object replication (including navmesh object) - creation object transform for navigation mesh directly from blender object instead of using SGNode world transform (because SGNode doesn't exists yet when building navmesh on ProcessReplica) | |||
2010-06-12 | - added acceleration and turn speed parameters for obstacle simulation | Nick Samarin | |
- added debug visualization for object velocities | |||
2010-06-08 | Added segment obstacles, creation obstacles for walls of navigation mesh | Nick Samarin | |
2010-06-05 | added obstacle avoidance code; object movement is implemented via setting ↵ | Nick Samarin | |
velocity |