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AgeCommit message (Collapse)Author
2012-09-16style cleanupCampbell Barton
2012-04-21style cleanupCampbell Barton
2012-02-23use __ prefix on header guards to avoid mixing up defines with api functions ↵Campbell Barton
/ classes.
2011-11-29remove header text:Campbell Barton
"The Blender Foundation also sells licenses for use in proprietary software under the Blender Licens" also remove NaN references from files that have been added since blender went opensource.
2011-10-23remove $Id: tags after discussion on the mailign list: ↵Campbell Barton
http://markmail.org/message/fp7ozcywxum3ar7n
2010-08-11reworked obstacle simulation in order to have two realizations: with "cell" ↵Nick Samarin
and "ray" sampling
2010-08-04integrated adaptive sampling algorithm for obstacle avoidanceNick Samarin
2010-07-15- added options to enable visualization for obstacle simulation and steering ↵Nick Samarin
actuator - added python attributes for parameters of steering actuator
2010-07-10Work on conversion of the navigation mesh: we build navmesh directly from ↵Nick Samarin
blender mesh using custom face data, when no custom data provided we use RAS_MeshObject interface
2010-06-19Added:Nick Samarin
- obstacle culling for correct simulation in 3d - flag for steering actuator termination on reaching target - path recalculation period - advance by waypoints (for path following)
2010-06-16- registration obstacle in game objectNick Samarin
- creation obstacle on object replication (including navmesh object) - creation object transform for navigation mesh directly from blender object instead of using SGNode world transform (because SGNode doesn't exists yet when building navmesh on ProcessReplica)
2010-06-12- added acceleration and turn speed parameters for obstacle simulationNick Samarin
- added debug visualization for object velocities
2010-06-08Added segment obstacles, creation obstacles for walls of navigation meshNick Samarin
2010-06-05added obstacle avoidance code; object movement is implemented via setting ↵Nick Samarin
velocity