Age | Commit message (Expand) | Author |
---|---|---|
2009-04-19 | BGE Python API | Campbell Barton |
2009-04-19 | BGE Python API cleanup - no functionality changes | Campbell Barton |
2009-04-19 | BGE Python API | Campbell Barton |
2009-04-12 | use long long rather then int for storing game logic properties. | Campbell Barton |
2009-04-10 | Added function name to many of the PyArg_ParseTuple calls in gameengine | Andre Susano Pinto |
2009-04-06 | BGE Python API | Campbell Barton |
2009-04-03 | Python BGE API | Campbell Barton |
2009-04-03 | BGE Python api | Campbell Barton |
2009-02-26 | Py BGE API | Campbell Barton |
2009-02-25 | remove warnings for the BGE | Campbell Barton |
2009-02-19 | BGE Python API | Campbell Barton |
2008-12-29 | First batch of GE API cleanup. | Benoit Bolsee |
2008-09-05 | Merge of first part of changes from the apricot branch, especially | Brecht Van Lommel |
2008-08-27 | BGE patch: KX_GameObject::rayCast() improvements to have X-Ray option, return... | Benoit Bolsee |