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2008-07-01Checked all cases where PyArg_ParseTuple is used in blenders game engine and ↵Campbell Barton
made sure all will raise errors when called with invalid args.
2008-04-17Patch from GSR that a) fixes a whole bunch of GPL/BL licenseChris Want
blocks that were previously missed; and b) greatly increase my ohloh stats!
2006-07-03debug lines / register the applied impulse for constraint (for breaking)Erwin Coumans
2006-05-23-added basic support for GameActuator 'load game', relative paths were ↵Erwin Coumans
broken, just load file into memory and load blend from memory. -near sensor support - python binding for PhysicsConstraints.setNumTimeSubSteps (dividing the physics timestep to tradeoff quality for performance)
2006-01-30prepared physics/game engine infrastructure for vehicle support.Erwin Coumans
fixed a python related bug with physics contraints fixed some line-ending problem with blenderbuttons.c makefile/scons/projectfiles need to add source/gameengine/Ketsji/KX_VehicleWrapper.cpp
2006-01-15more graphics patches from Snailrose,Erwin Coumans
remove constraint fixed, Bullet timestep now subdivides Blender game engine timestep, so it runs 60 hertz, SphereShape reverted to old style, so no support for non-uniform scaled spheres for now,
2005-11-28applied the 64-bit pointer patch submitted by Ken HughesErwin Coumans
2005-08-04improved deactivation, exposed more tweakable parameters to python,Erwin Coumans
fixed some copy/paste bug in inertia/inverse inertia. colors in deactivation debug
2005-08-03moved some hardcoded constants into tweaking tresholdsErwin Coumans
exposed those tresholds to python (more 'expert' settings)
2005-08-02added python binding for debugdraw,Erwin Coumans
tweaked friction, some more preparations but no real functionality added yet
2005-03-25Big patches:Kester Maddock
Erwin Coumans: Abstract the physics engine Charlie C: Joystick fixes Me: Moved the ray cast (shadows, mouse sensor & ray sensor)
2002-12-30Removed unused var here is the diff:Kent Mein
Kent Index: gameengine/Ketsji/KX_PyConstraintBinding.cpp =================================================================== RCS file: /cvs01/blender/source/gameengine/Ketsji/KX_PyConstraintBinding.cpp,v retrieving revision 1.3 diff -u -r1.3 KX_PyConstraintBinding.cpp --- gameengine/Ketsji/KX_PyConstraintBinding.cpp 25 Nov 2002 15:29:49 -0000 1.3 +++ gameengine/Ketsji/KX_PyConstraintBinding.cpp 30 Dec 2002 07:08:18 -0000 @@ -128,7 +128,6 @@ { int constraintid; - int len = PyTuple_Size(args); if (PyArg_ParseTuple(args,"i",&constraintid)) { if (g_physics_env)
2002-11-25Last of the config.h mods...Kent Mein
#ifdef HAVE_CONFIG_H #include <config.h> #endif added to these files. Kent -- mein@cs.umn.edu
2002-10-12Initial revisionv2.25Hans Lambermont