Age | Commit message (Expand) | Author |
2008-09-25 | BGE patch: add advanced parameters for SoftBody. Add Rasterizer.drawLine() Py... | Benoit Bolsee |
2008-09-22 | BGE patch: KX_STATEx constant to allow simple state manipulation in setState() | Benoit Bolsee |
2008-09-22 | KX_PythonInit.cpp - workaround for current sandbox and possible fix. no real ... | Campbell Barton |
2008-09-16 | Fix (harmless) error print about GameLogic.globalDict being lost. Also | Brecht Van Lommel |
2008-09-13 | Game engine: added Rasterizer.get/setMaterialMode to set texface, | Brecht Van Lommel |
2008-09-12 | save and load configuration actuator, (option in game actuator menu) | Campbell Barton |
2008-09-06 | object_find, didnt get images from an objects material textures | Campbell Barton |
2008-09-06 | converted my gen_utils.h fix to PyObjectPlus.h | Kent Mein |
2008-09-06 | Trying to keep things compiling on my imac (10.4.11) | Kent Mein |
2008-09-05 | BGE Py API | Campbell Barton |
2008-09-05 | Merge of first part of changes from the apricot branch, especially | Brecht Van Lommel |
2008-09-04 | fix for 2 python refcounting errors | Campbell Barton |
2008-08-29 | Use Py_ssize_t rather then int, broke building on 64bt linux | Campbell Barton |
2008-08-29 | BGE Py API - GameKeys.EventToString() utility function, makes key configurati... | Campbell Barton |
2008-08-28 | remove more python functions from builtins that could allow scripts to do bad... | Campbell Barton |
2008-08-22 | Fix Windows compilation problem and update MSVC project files | Benoit Bolsee |
2008-08-22 | BGE Python API - GameLogic.getBlendFileList(path='//') to return a list of bl... | Campbell Barton |
2008-08-19 | Added GameLogic.globalDict, this is a place where data can be stored even whe... | Campbell Barton |
2008-08-14 | game engine python api | Campbell Barton |
2008-08-06 | Made Mathutils its own module rather then GanmeLogic.Mathutils | Campbell Barton |
2008-08-05 | Added GameLogic.Mathutils so Mathutils and its types can be accessed from ble... | Campbell Barton |
2008-07-24 | BGE patch: Add PyDoc for new logic bricks, set exception message on Py error,... | Benoit Bolsee |
2008-07-14 | importing the GameLogic module was being done by adding the text "import Game... | Campbell Barton |
2008-07-04 | Made some python game engine funcs use NOARGS, getAxisVec was using wrong mu... | Campbell Barton |
2008-07-01 | Checked all cases where PyArg_ParseTuple is used in blenders game engine and ... | Campbell Barton |
2008-06-17 | Merge of apricot branch game engine changes into trunk, excluding GLSL. | Brecht Van Lommel |
2008-05-11 | fix BGE bug #8668: Behavior of os.getcwd() is not consistent between operatin... | Benoit Bolsee |
2008-04-17 | Patch from GSR that a) fixes a whole bunch of GPL/BL license | Chris Want |
2008-04-16 | This patch spawns from this game engine issue: | Kent Mein |
2008-04-02 | This commit reverts the #include <mesa/glu.h> | Kent Mein |
2008-02-16 | patch 8235 8218 8211 added: various gameengine improvements, fixed windows pr... | Benoit Bolsee |
2007-12-05 | This is a modified version of this patch: | Kent Mein |
2007-09-29 | GE Patch by Hamed Zaghaghi - Adding Motion Blur to the Game Engine. | Mal Duffin |
2006-07-06 | some minor webplugin changes, new loading .blend, upgraded version to 2.42, ... | Erwin Coumans |
2006-05-14 | Patch from Charlie: | Erwin Coumans |
2006-04-03 | applied Charlies patch for game engine graphics. display list support, and bu... | Erwin Coumans |
2006-02-13 | Improved OpenGL Shader Language support for game engine. The python interface... | Erwin Coumans |
2006-01-17 | after much suffering, got GE build and work almost cleanly on Os X | Jean-Luc Peurière |
2006-01-15 | more graphics patches from Snailrose, | Erwin Coumans |
2006-01-08 | more linux game engine work. hopefully works now! | Erwin Coumans |
2006-01-06 | use relative paths to avoid including extra folder | Erwin Coumans |
2006-01-06 | Sorry to break the cvs-closed status, so if you really need to make a new 2.4... | Erwin Coumans |
2005-07-29 | added physics-debugging | Erwin Coumans |
2005-07-27 | - added debug line drawing in gameengine (handy for debugging physics problems) | Erwin Coumans |
2005-03-25 | Big patches: | Kester Maddock |
2004-10-24 | Port stereo stuff from tuhopuu2: anaglyph, vinterlace | Kester Maddock |
2004-10-16 | Switch fixed time system. Logic updates should now happen at 30Hz, physics a... | Kester Maddock |
2004-07-17 | Port Python updates from Tuhopuu2: | Kester Maddock |
2004-06-07 | Python updates: | Kester Maddock |
2004-05-21 | Fixes for Camera objects and python: | Kester Maddock |