Age | Commit message (Expand) | Author |
2012-06-21 | Fix for [#31396] "bge.logic.LibLoad fails to import text blocks" reported by ... | Mitchell Stokes |
2012-02-23 | use __ prefix on header guards to avoid mixing up defines with api functions ... | Campbell Barton |
2011-10-27 | use const for readonly strings and set some functions to static | Campbell Barton |
2011-10-23 | remove $Id: tags after discussion on the mailign list: http://markmail.org/me... | Campbell Barton |
2011-05-17 | synched with trunk at revision 36569 | Nick Samarin |
2011-03-22 | Blenderplayer: Fixing import issues. Using PyImport_ExtendInittab() for the B... | Mitchell Stokes |
2011-02-22 | doxygen: entries for blenderroutines, converter, expressions, gamelogic, game... | Nathan Letwory |
2011-02-16 | synched with trunk at revision 34793 | Nick Samarin |
2010-10-31 | rename and negate DISABLE_PYTHON --> WITH_PYTHON | Campbell Barton |
2010-06-10 | Added debug circle rendering (extended OglDebugLine to OglDebugShape, created... | Nick Samarin |
2010-05-05 | [#22177] Adding BLF to the BGE and exposing BLF_load as blf.load | Campbell Barton |
2010-02-12 | correct fsf address | Campbell Barton |
2010-01-11 | get rid of annoying duplicate python initialization code, added setupGamePyth... | Campbell Barton |
2009-09-30 | option to build the BGE without python, uses existing python check (cmake and... | Campbell Barton |
2009-06-01 | BGE Blendfile path bug (use for loading and saving the GameLogic.globalDict) | Campbell Barton |
2009-04-30 | added Geometry as a BGE module, removed its dependency on gen_utils.c | Campbell Barton |
2009-04-20 | BGE Python API | Campbell Barton |
2009-04-07 | BGE Py API | Campbell Barton |
2009-04-05 | BGE PyAPI can now import text (within the blend-file) | Campbell Barton |
2008-11-01 | Preparation to VideoTexture: everything but the VideoTexture module itself. | Benoit Bolsee |
2008-10-11 | Fix for a relative paths issue in the game engine. G.sce was being | Brecht Van Lommel |
2008-09-12 | save and load configuration actuator, (option in game actuator menu) | Campbell Barton |
2008-09-05 | Merge of first part of changes from the apricot branch, especially | Brecht Van Lommel |
2008-08-06 | Made Mathutils its own module rather then GanmeLogic.Mathutils | Campbell Barton |
2008-07-14 | importing the GameLogic module was being done by adding the text "import Game... | Campbell Barton |
2008-04-17 | Patch from GSR that a) fixes a whole bunch of GPL/BL license | Chris Want |
2008-02-16 | patch 8235 8218 8211 added: various gameengine improvements, fixed windows pr... | Benoit Bolsee |
2006-05-14 | Patch from Charlie: | Erwin Coumans |
2005-07-27 | - added debug line drawing in gameengine (handy for debugging physics problems) | Erwin Coumans |
2004-05-21 | Fixes for Camera objects and python: | Kester Maddock |
2002-12-27 | Removed the config.h thing from the .h's in the source dir. | Kent Mein |
2002-11-25 | Did all of the .h's in source | Kent Mein |
2002-10-30 | fixed spacing in the headers to get rid of some warnings and some other | Kent Mein |
2002-10-12 | Initial revisionv2.25 | Hans Lambermont |