Age | Commit message (Expand) | Author |
2010-02-12 | correct fsf address | Campbell Barton |
2009-09-30 | option to build the BGE without python, uses existing python check (cmake and... | Campbell Barton |
2009-09-25 | Merge of itasc branch. Project files, scons and cmake should be working. Make... | Benoit Bolsee |
2009-08-26 | remove all python api functions deprecated in 2.49 | Campbell Barton |
2009-08-10 | remove python2.x support | Campbell Barton |
2009-06-29 | BGE PyAPI support for subclassing any BGE game type from python, scripters de... | Campbell Barton |
2009-06-29 | BGE Py API using python3 c/api calls. include bpy_compat.h to support py2.x | Campbell Barton |
2009-06-28 | BGE Python API | Campbell Barton |
2009-06-09 | 2.50: | Brecht Van Lommel |
2009-04-20 | 2.50: svn merge https://svn.blender.org/svnroot/bf-blender/trunk/blender -r19... | Brecht Van Lommel |
2009-04-20 | BGE Python API | Campbell Barton |
2009-04-19 | BGE Python API | Campbell Barton |
2009-04-19 | BGE Python API cleanup - no functionality changes | Campbell Barton |
2009-04-19 | BGE Python API | Campbell Barton |
2009-04-10 | Added function name to many of the PyArg_ParseTuple calls in gameengine | Andre Susano Pinto |
2009-04-07 | BGE Python API | Campbell Barton |
2009-04-03 | Python BGE API | Campbell Barton |
2009-04-03 | BGE Python api | Campbell Barton |
2009-03-28 | BGE API cleanup: AddObject, DeleteObject and Scene actuator added. | Benoit Bolsee |
2009-02-26 | Py BGE API | Campbell Barton |
2009-02-21 | * removed typedefs that were not used (from anonymous enums and structs) | Campbell Barton |
2009-02-19 | BGE Python API | Campbell Barton |
2009-02-19 | "object" and "objectLastCreated" attribute for actuators, deprecates getObjec... | Campbell Barton |
2008-10-02 | Python 2.4 should build with the game engine now, no thanks to python for swi... | Campbell Barton |
2008-09-20 | [#17600] char* -> const char* | Campbell Barton |
2008-09-06 | converted my gen_utils.h fix to PyObjectPlus.h | Kent Mein |
2008-09-06 | Trying to keep things compiling on my imac (10.4.11) | Kent Mein |
2008-08-27 | get/set Angular velocity for KX_GameObjects python api and for the AddObject ... | Campbell Barton |
2008-08-25 | getting the last created object would return an object that had no SG_Node wh... | Campbell Barton |
2008-08-14 | Python API get/setObject update for Actuators. (SetParent, AddObject, Camera ... | Campbell Barton |
2008-07-19 | BGE patch: Relink actuators with target within group when duplicating group; ... | Benoit Bolsee |
2008-07-12 | BGE bug fix (good for 2.47): automatic detection that target object of AddObj... | Benoit Bolsee |
2008-04-17 | Patch from GSR that a) fixes a whole bunch of GPL/BL license | Chris Want |
2008-03-01 | Various mem leaks related to CValue reference count fixed | Benoit Bolsee |
2006-05-23 | -added basic support for GameActuator 'load game', relative paths were broken... | Erwin Coumans |
2006-04-01 | more Bullet physics improvements, mainly stability and performance related. | Erwin Coumans |
2005-03-09 | big warning hunt commit | Jean-Luc Peurière |
2004-10-16 | Switch fixed time system. Logic updates should now happen at 30Hz, physics a... | Kester Maddock |
2004-09-19 | Convert and use actuators with no target object set. | Kester Maddock |
2004-08-10 | Clear the Python error flag between 'overloaded' Python methods. | Kester Maddock |
2004-07-17 | Port Python updates from Tuhopuu2: | Kester Maddock |
2004-05-16 | Changed Python _getattr/_setattr methods to use const STR_String& instead of ... | Kester Maddock |
2002-11-25 | Last of the config.h mods... | Kent Mein |
2002-10-12 | Initial revisionv2.25 | Hans Lambermont |