Age | Commit message (Expand) | Author |
2009-08-10 | 2.5: Sound branch merge! | Joerg Mueller |
2009-08-04 | svn merge https://svn.blender.org/svnroot/bf-blender/trunk/blender -r22130:22205 | Campbell Barton |
2009-08-03 | * remove unused member of KX_Scene - m_objecttree | Campbell Barton |
2009-07-31 | svn merge https://svn.blender.org/svnroot/bf-blender/trunk/blender -r21908:22075 | Campbell Barton |
2009-07-26 | ReplaceMesh Actuator option to replace the physics mesh and display mesh + py... | Campbell Barton |
2009-06-29 | BGE Py API using python3 c/api calls. include bpy_compat.h to support py2.x | Campbell Barton |
2009-06-28 | BGE Python API | Campbell Barton |
2009-06-09 | 2.50: | Brecht Van Lommel |
2009-06-05 | bpy.config.sequenceMemCacheLimit is the only way to set the memcache in backg... | Campbell Barton |
2009-05-14 | BGE Py API | Campbell Barton |
2009-05-11 | BGE performance, 4th round: logic | Benoit Bolsee |
2009-05-04 | BGE performance: second round of scenegraph improvement. | Benoit Bolsee |
2009-04-28 | BGE PyAPI | Campbell Barton |
2009-04-27 | Lower the vertex welding threshold, for removing duplicate/nearby vertices fo... | Erwin Coumans |
2009-04-21 | BGE Python API | Campbell Barton |
2009-04-20 | 2.50: svn merge https://svn.blender.org/svnroot/bf-blender/trunk/blender -r19... | Brecht Van Lommel |
2009-04-18 | Added m_zombie to the base python class (PyObjectPlus), when this is set all ... | Campbell Barton |
2009-04-14 | BGE: Occlusion culling and other performance improvements. | Benoit Bolsee |
2009-04-12 | BGE Python API | Campbell Barton |
2009-04-12 | BGE Python API | Campbell Barton |
2009-04-12 | BGE Py API | Campbell Barton |
2009-04-08 | BGE Scenegraph and View frustrum culling improvement. | Benoit Bolsee |
2009-04-03 | Python BGE API | Campbell Barton |
2009-04-03 | BGE Python | Campbell Barton |
2009-03-01 | BGE patch #18309 commited: Add an addObject() method to KX_Scene. | Benoit Bolsee |
2009-02-28 | BGE Python API | Campbell Barton |
2009-02-23 | BGE Python API | Campbell Barton |
2009-02-19 | BGE Python API | Campbell Barton |
2008-09-05 | Merge of first part of changes from the apricot branch, especially | Brecht Van Lommel |
2008-08-21 | BGE bug #17491 fixed: BGE, Dupli instance with different scale, massive slowd... | Benoit Bolsee |
2008-07-18 | BGE patch: support for partial hierarchy in dupligroup instantiation; removal... | Benoit Bolsee |
2008-07-16 | BGE patch: DUPLIGROUP option supported in BGE. | Benoit Bolsee |
2008-07-10 | Sync with Apricot Game Engine | Brecht Van Lommel |
2008-04-17 | Patch from GSR that a) fixes a whole bunch of GPL/BL license | Chris Want |
2008-03-24 | Commit patch #8724: | Benoit Bolsee |
2008-03-10 | BGE fix: game object to controller links consistancy maintained regardless of... | Benoit Bolsee |
2008-03-10 | BGE memleak fixed: mesh/material not deleted when switching scene | Benoit Bolsee |
2008-03-01 | Various mem leaks related to CValue reference count fixed | Benoit Bolsee |
2008-02-16 | patch 8235 8218 8211 added: various gameengine improvements, fixed windows pr... | Benoit Bolsee |
2006-05-23 | -added basic support for GameActuator 'load game', relative paths were broken... | Erwin Coumans |
2006-01-06 | Sorry to break the cvs-closed status, so if you really need to make a new 2.4... | Erwin Coumans |
2005-12-18 | applying Volker Mische engine patch | Jean-Luc Peurière |
2005-03-25 | Big patches: | Kester Maddock |
2005-01-23 | Added Joystick sensor (from snailrose) | Kester Maddock |
2004-11-22 | Fix for bugs: 1788 (forces) and 1799 (python delattr on game objects) | Kester Maddock |
2004-10-16 | Switch fixed time system. Logic updates should now happen at 30Hz, physics a... | Kester Maddock |
2004-07-17 | Port Python updates from Tuhopuu2: | Kester Maddock |
2004-06-26 | Minor Fixes: | Kester Maddock |
2004-06-07 | Python updates: | Kester Maddock |
2004-05-16 | Frustum Culling. | Kester Maddock |