Age | Commit message (Expand) | Author |
---|---|---|
2006-11-21 | Removed old Blender/extern/bullet, and upgraded game engine to use Bullet 2.x | Erwin Coumans |
2006-06-19 | bugfix/workaround for problem with hard-coded collision margins being too large. | Erwin Coumans |
2005-03-25 | Big patches: | Kester Maddock |
2004-04-14 | Rigid body physics for non spherical bounding objects. | Kester Maddock |
2004-04-08 | Added resolveCombinedVelocities() | Kester Maddock |
2004-03-23 | [GameEngine] Commit all Kester's changes made to the gameengine to restore 2.... | Nathan Letwory |
2002-12-27 | Removed the config.h thing from the .h's in the source dir. | Kent Mein |
2002-11-25 | Did all of the .h's in source | Kent Mein |
2002-11-05 | Brought back the sumo physics controllers and undid game engine make file | Maarten Gribnau |
2002-11-05 | Forgot to remove sumo physics controllers | Maarten Gribnau |
2002-10-30 | fixed spacing in the headers to get rid of some warnings and some other | Kent Mein |
2002-10-12 | Initial revisionv2.25 | Hans Lambermont |