Age | Commit message (Expand) | Author |
2010-02-07 | BGE: Fix typo in SConscript preventing to import VideoTexture module. | Benoit Bolsee |
2010-02-07 | Wrong argument name for scons | Martin Poirier |
2010-02-07 | BGE: VideoTexture was not included, missing WITH_FFMEG defined. Fixed in all ... | Benoit Bolsee |
2009-11-21 | patch [#19796] GLEW update by Mitchell Stokes (Moguri) | Dalai Felinto |
2009-09-30 | option to build the BGE without python, uses existing python check (cmake and... | Campbell Barton |
2009-09-25 | * some fixes to have scons/mingw compile the sources too, even with BF_DEBUG=... | Nathan Letwory |
2009-09-05 | == SCons == | Nathan Letwory |
2009-09-04 | == SCons == | Nathan Letwory |
2009-09-04 | == SCons == | Nathan Letwory |
2009-09-02 | == SCons == | Nathan Letwory |
2009-08-10 | Stop changing the includes! | Joerg Mueller |
2009-08-10 | 2.5 audio cleanup: | Joerg Mueller |
2009-08-10 | 2.5: Sound branch merge! | Joerg Mueller |
2009-07-16 | SCons | Nathan Letwory |
2009-06-21 | Spring Cleaning | Campbell Barton |
2009-06-18 | build generic modules in their own lib, compiling without the game engine wou... | Campbell Barton |
2009-06-18 | Some generic modules from blender 2.4x building with py3k and mostly working. | Campbell Barton |
2009-06-09 | 2.50: | Brecht Van Lommel |
2009-05-06 | Big, big commit!! | Diego Borghetti |
2009-04-20 | 2.50: svn merge https://svn.blender.org/svnroot/bf-blender/trunk/blender -r19... | Brecht Van Lommel |
2009-04-07 | BGE Py API | Campbell Barton |
2009-04-05 | BGE PyAPI can now import text (within the blend-file) | Campbell Barton |
2009-03-18 | 2.50: svn merge https://svn.blender.org/svnroot/bf-blender/trunk/blender -r18... | Brecht Van Lommel |
2009-02-25 | Building the game engine with Solid/Sumo is now optional for scons using WITH... | Campbell Barton |
2009-02-24 | building the game engine without SDL works again | Campbell Barton |
2009-02-16 | SCons: | Nathan Letwory |
2008-12-25 | 2.5 / SCons / BGE | Nathan Letwory |
2008-11-13 | Merge of trunk into blender 2.5: | Brecht Van Lommel |
2008-11-11 | Adjusted scons files so disabling quicktime, python and sdl also removes thei... | Campbell Barton |
2008-09-05 | Merge of first part of changes from the apricot branch, especially | Brecht Van Lommel |
2008-08-05 | Added GameLogic.Mathutils so Mathutils and its types can be accessed from ble... | Campbell Barton |
2008-06-17 | Merge of apricot branch game engine changes into trunk, excluding GLSL. | Brecht Van Lommel |
2008-04-16 | This patch spawns from this game engine issue: | Kent Mein |
2008-01-08 | * tweak linking priorities - should help for GCC users | Nathan Letwory |
2007-12-29 | * fix include paths in SConscripts for GE. | Nathan Letwory |
2006-06-05 | Bugfix #4081: support for OpenBSD platform for scons. Big thanks to Nathan H... | Ken Hughes |
2006-02-08 | ==SCons== | Nathan Letwory |
2006-02-04 | == SCons == | Nathan Letwory |
2006-01-31 | Added KX_VehicleWrapper.cpp | Kent Mein |
2006-01-08 | more linux game engine work. hopefully works now! | Erwin Coumans |
2006-01-06 | Sorry to break the cvs-closed status, so if you really need to make a new 2.4... | Erwin Coumans |
2005-10-23 | updated SConstruct and Makefile so that if you compile the gameengine, is alw... | Erwin Coumans |
2005-08-02 | Added support for compiling BULLET with scons on windows | Simon Clitherow |
2005-04-23 | Added bone parent relationship. | Kester Maddock |
2005-03-25 | Big patches: | Kester Maddock |
2005-01-23 | Added Joystick sensor (from snailrose) | Kester Maddock |
2005-01-16 | Unified KX_BlenderPolyMaterial & GPC_PolygonMaterial into KX_PolygonMaterial. | Kester Maddock |
2004-05-16 | Added #!/usr/bin/python standard script identifier to the start of SConscript... | Kester Maddock |
2004-04-22 | [SCONS] Optimisation flags for msvc | Nathan Letwory |
2004-04-02 | Added blender python module to game engine. | Kester Maddock |