Age | Commit message (Expand) | Author |
2008-07-08 | svn merge -r15478:HEAD https://svn.blender.org/svnroot/bf-blender/trunk/ble... | Campbell Barton |
2008-07-08 | BGE logic patch: new "Add" mode for Ipo actuator, several corrections in stat... | Benoit Bolsee |
2008-07-07 | Apricot Branch: two minor optimizations to avoid unneeded shader | Brecht Van Lommel |
2008-07-07 | Apricot Branch: | Brecht Van Lommel |
2008-07-07 | Apricot Branch | Brecht Van Lommel |
2008-07-07 | Apricot Branch: GLSL | Brecht Van Lommel |
2008-07-06 | svn merge -r15426:HEAD https://svn.blender.org/svnroot/bf-blender/trunk/ble... | Campbell Barton |
2008-07-06 | GameObject rayCast and rayCastTo were not setting exception strings (causes r... | Campbell Barton |
2008-07-04 | Made some python game engine funcs use NOARGS, getAxisVec was using wrong mu... | Campbell Barton |
2008-07-04 | svn merge -r15399:HEAD https://svn.blender.org/svnroot/bf-blender/trunk/ble... | Campbell Barton |
2008-07-04 | BGE logic update: new servo control motion actuator, new distance constraint ... | Benoit Bolsee |
2008-07-04 | non user visible changes and small optimizations to the game engine pyapi as ... | Campbell Barton |
2008-07-03 | Adding GameObject setLinearVelocity(), without this interacting with objects ... | Campbell Barton |
2008-07-01 | svn merge -r15389:HEAD https://svn.blender.org/svnroot/bf-blender/trunk/bl... | Campbell Barton |
2008-07-01 | Checked all cases where PyArg_ParseTuple is used in blenders game engine and ... | Campbell Barton |
2008-07-01 | track to would crash (with a C++ assert) if the source and target are in the ... | Campbell Barton |
2008-06-30 | svn merge -r15360:HEAD https://svn.blender.org/svnroot/bf-blender/trunk/ble... | Campbell Barton |
2008-06-30 | BGE python api addition, GameObject get/setState and Controller.getState() | Campbell Barton |
2008-06-27 | patch [#15865] BGE API call to delete objects | Campbell Barton |
2008-06-26 | svn merge -r15355:HEAD https://svn.blender.org/svnroot/bf-blender/trunk/ble... | Campbell Barton |
2008-06-26 | Python API/Game engine fixes, dosn't affect 2.47 | Campbell Barton |
2008-06-25 | svn merge -r15339:HEAD https://svn.blender.org/svnroot/bf-blender/trunk/blender/ | Campbell Barton |
2008-06-25 | BGE patch 15044 approved: Edit Object Dynamics Actuator. | Benoit Bolsee |
2008-06-25 | BGE patch: Add automatic support for armature driven shape keys. | Benoit Bolsee |
2008-06-24 | BGE patch: Add damping and clamping option to motion actuator. | Benoit Bolsee |
2008-06-24 | svn merge -r15309:HEAD https://svn.blender.org/svnroot/bf-blender/trunk/ble... | Campbell Barton |
2008-06-24 | BGE patch: Add NAND, NOR, XOR, XNOR controllers. | Benoit Bolsee |
2008-06-24 | BGE patch: Add level option on sensor and fix sensor reset. | Benoit Bolsee |
2008-06-22 | svn merge -r15265:HEAD https://svn.blender.org/svnroot/bf-blender/trunk/ble... | Campbell Barton |
2008-06-22 | BGE patch: add state engine support in the logic bricks. | Benoit Bolsee |
2008-06-21 | Apricot Branch: GLSL | Brecht Van Lommel |
2008-06-19 | BGE patch #13625: getLinearVelocity() rewrite to use only vector and matrix o... | Benoit Bolsee |
2008-06-18 | Apricot Branch: issue in last commit with disabling/enabling GLSL | Brecht Van Lommel |
2008-06-18 | Apricot Branch: Various Fixes | Brecht Van Lommel |
2008-06-18 | Apricot Branch: svn merge -r 15249:HEAD https://svn.blender.org/svnroot/bf-bl... | Brecht Van Lommel |
2008-06-18 | bugfix, BGE, use vec.safe_normalized() rather then vec.normalized() because i... | Campbell Barton |
2008-06-18 | BGE Patch: Add Shape Action support and update MSCV_7 project file for glew. | Benoit Bolsee |
2008-06-18 | Apricot Branch: GLSL | Brecht Van Lommel |
2008-06-18 | Apricot Branch: GLSL | Brecht Van Lommel |
2008-06-17 | Merge of apricot branch game engine changes into trunk, excluding GLSL. | Brecht Van Lommel |
2008-06-17 | Apricot Branch: svn merge -r 15241:HEAD https://svn.blender.org/svnroot/bf-bl... | Brecht Van Lommel |
2008-06-17 | Use the scenes framerate for ipo and action framerate in the game engine, was... | Campbell Barton |
2008-06-16 | Apricot Branch | Brecht Van Lommel |
2008-06-15 | svn merge -r15228:HEAD https://svn.blender.org/svnroot/bf-blender/trunk/ble... | Campbell Barton |
2008-06-15 | bugfix, clip alpha wasn't working in the GE, not happy with these functions, ... | Campbell Barton |
2008-06-15 | Apricot Branch: | Brecht Van Lommel |
2008-06-14 | svn merge -r15209:HEAD https://svn.blender.org/svnroot/bf-blender/trunk/ble... | Campbell Barton |
2008-06-14 | Added access for adjusting timeOffset value at runtime, used for apricot (Fra... | Campbell Barton |
2008-06-14 | Apricot Branch: GLSL | Brecht Van Lommel |
2008-06-09 | svn merge -r15165:HEAD https://svn.blender.org/svnroot/bf-blender/trunk/ble... | Campbell Barton |