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AgeCommit message (Expand)Author
2008-07-14importing the GameLogic module was being done by adding the text "import Game...Campbell Barton
2008-07-12BGE bug fix (good for 2.47): automatic detection that target object of AddObj...Benoit Bolsee
2008-07-10Sync with Apricot Game EngineBrecht Van Lommel
2008-07-09bugfix, vector was not checked for zero length before normalizing, closing bl...Campbell Barton
2008-07-09added a factor argument for aligning to vector, this isn't correct since it d...Campbell Barton
2008-07-09fix for crasher with touch sensor, ben you may want to look at this, should b...Campbell Barton
2008-07-08BGE logic patch: new "Add" mode for Ipo actuator, several corrections in stat...Benoit Bolsee
2008-07-06GameObject rayCast and rayCastTo were not setting exception strings (causes r...Campbell Barton
2008-07-04Made some python game engine funcs use NOARGS, getAxisVec was using wrong mu...Campbell Barton
2008-07-04BGE logic update: new servo control motion actuator, new distance constraint ...Benoit Bolsee
2008-07-04non user visible changes and small optimizations to the game engine pyapi as ...Campbell Barton
2008-07-03Adding GameObject setLinearVelocity(), without this interacting with objects ...Campbell Barton
2008-07-01Checked all cases where PyArg_ParseTuple is used in blenders game engine and ...Campbell Barton
2008-07-01track to would crash (with a C++ assert) if the source and target are in the ...Campbell Barton
2008-06-30BGE python api addition, GameObject get/setState and Controller.getState()Campbell Barton
2008-06-27patch [#15865] BGE API call to delete objectsCampbell Barton
2008-06-26Python API/Game engine fixes, dosn't affect 2.47Campbell Barton
2008-06-25BGE patch 15044 approved: Edit Object Dynamics Actuator.Benoit Bolsee
2008-06-25BGE patch: Add automatic support for armature driven shape keys.Benoit Bolsee
2008-06-24BGE patch: Add damping and clamping option to motion actuator.Benoit Bolsee
2008-06-24BGE patch: Add NAND, NOR, XOR, XNOR controllers.Benoit Bolsee
2008-06-24BGE patch: Add level option on sensor and fix sensor reset.Benoit Bolsee
2008-06-22BGE patch: add state engine support in the logic bricks.Benoit Bolsee
2008-06-19BGE patch #13625: getLinearVelocity() rewrite to use only vector and matrix o...Benoit Bolsee
2008-06-18bugfix, BGE, use vec.safe_normalized() rather then vec.normalized() because i...Campbell Barton
2008-06-18BGE Patch: Add Shape Action support and update MSCV_7 project file for glew.Benoit Bolsee
2008-06-17Merge of apricot branch game engine changes into trunk, excluding GLSL.Brecht Van Lommel
2008-06-17Use the scenes framerate for ipo and action framerate in the game engine, was...Campbell Barton
2008-06-15bugfix, clip alpha wasn't working in the GE, not happy with these functions, ...Campbell Barton
2008-06-14Added access for adjusting timeOffset value at runtime, used for apricot (Fra...Campbell Barton
2008-06-09adding clip alpha (binary alpha) to the 3D view and game engine.Campbell Barton
2008-06-08Bugfix #13666: Joshua Leung
2008-06-02Patch #11000 approved: [new function] KX_GameObject::alignAxisToVect() Align ...Benoit Bolsee
2008-05-25Apply BGE patch 11137: Render objects with negative scaling correctly (as in ...Benoit Bolsee
2008-05-25BGE patch: rename rayCastToEx() to rayCast() - better nameBenoit Bolsee
2008-05-24BGE patch: add rayCastToEx(), an extended version of rayCastTo() for use in g...Benoit Bolsee
2008-05-24fix BGE bug #8646: unusable anaglyph settingsBenoit Bolsee
2008-05-15Fix BGE bug #7532: TrackTo Actuator does not work correctly if it has a Verte...Benoit Bolsee
2008-05-13last commit had a typo, also adjusted teh and colour instancesCampbell Barton
2008-05-11fix BGE bug #8668: Behavior of os.getcwd() is not consistent between operatin...Benoit Bolsee
2008-05-08Fix BGE bug #6054: Camera actuator crashes Blender. The crash occurs when mi...Benoit Bolsee
2008-05-07BGE patch #10492 approved: getLinearVelocity() now can provide local velocity...Benoit Bolsee
2008-05-05Fix BGE bug in patch #8724 (memory optimization): serious problem with alpha ...Benoit Bolsee
2008-05-02BGE bug fix: set parent actuator change the orientation of objectBenoit Bolsee
2008-05-01Fix BGE bug: dynamic-but-not-rigid objects are added as rigid body during the...Benoit Bolsee
2008-04-30fix BGE bug #8869: Added objects are not lit correctlyBenoit Bolsee
2008-04-27BGE bug: crash when an object being tracked-to is deleted (bad practice anywa...Benoit Bolsee
2008-04-25BGE bug: fix a crash at game exit caused by inconsistent controller map after...Benoit Bolsee
2008-04-24Better fix for BGE bug #7892: dRot is reversed on dynamic objects. Make sure...Benoit Bolsee
2008-04-20BGE bug fix: crash at exit when object with Radar/Near sensor has debug prope...Benoit Bolsee