Age | Commit message (Expand) | Author |
2013-03-05 | code cleanup: also change BKE_blender.h BLENDER_VERSION_CHAR to 'a' so as not... | Campbell Barton |
2013-03-05 | patch [#34103] | Campbell Barton |
2013-03-04 | code cleanup: unused vars in collada, preprocessor formatting & warning in mi... | Campbell Barton |
2013-03-02 | Fix #34483: game engine multi UV glsl materials not working correct after cha... | Brecht Van Lommel |
2013-02-27 | add PHY headers to cmake's ketsji (else some IDE's won't show) | Campbell Barton |
2013-02-27 | Fix various warnings with clang build, and adjust cmake clang warnings flags | Brecht Van Lommel |
2013-02-25 | BGE: Fixing a crash reported by Ace Dragon on BA. It looks like Object->totco... | Mitchell Stokes |
2013-02-23 | code cleanup: confusingly written and named function for BGE materuial conver... | Campbell Barton |
2013-02-23 | BGE: Finally moving material IPOs to the 2.60 BGE animation system (BL_Action... | Mitchell Stokes |
2013-02-23 | BGE: Object color channels can now be animated separately without zeroing out... | Mitchell Stokes |
2013-02-23 | BGE: Second fix for #34330 "Action Actuator "caching" the previous ran action... | Mitchell Stokes |
2013-02-23 | BGE: For BL_Action, use the object's scene rather than the "active" scene, wh... | Mitchell Stokes |
2013-02-23 | BGE: (partial?) fix for #34330 "Action Actuator "caching" the previous ran ac... | Mitchell Stokes |
2013-02-22 | BGE: Fix for bug #34349 "Character walkDirection ADD mode -#INF error" report... | Mitchell Stokes |
2013-02-21 | BGE cleanup: Removing the PHY__Vector classes and replacing them with MT_Vect... | Mitchell Stokes |
2013-02-11 | BGE: Fix for issue #32606 "Raycasts are locked to the scene of calling object... | Mitchell Stokes |
2013-02-08 | Fix part of #34083: crash trying to play surround .wav file in the game engine | Brecht Van Lommel |
2013-02-04 | style cleanup | Campbell Barton |
2013-02-02 | style cleanup: comment format | Campbell Barton |
2013-01-30 | BGE: Some various changes to make moving the character physics type easier: | Mitchell Stokes |
2013-01-28 | BGE Profile : visual feedback bars and improvements | Dalai Felinto |
2013-01-23 | make bullet optional again | Campbell Barton |
2013-01-13 | bge track-to actuator: reverse the order of the cross product rather then neg... | Campbell Barton |
2013-01-13 | BGE: Fix from HG1 for bug [#32831] "TrackTo aktuator +X direction not working... | Mitchell Stokes |
2013-01-13 | BGE: Adding preliminary alpha shadow support for Simple shadow maps. They do ... | Mitchell Stokes |
2013-01-12 | patch from Harley Acheson to remove multiple inline defines. | Campbell Barton |
2013-01-12 | minor cleanup to debug drawing code in the BGE, dont convert strings to STR_S... | Campbell Barton |
2013-01-12 | BGE: Fix for [#33839] "a logic.joysticks Crashes BGE" reported by Josiah Lane... | Mitchell Stokes |
2013-01-11 | code cleanup: warnings, also add check in crash handler that a wmWindowManage... | Campbell Barton |
2013-01-05 | BGE: The Blenderplayer wasn't calling PyEval_InitThreads, which caused async ... | Mitchell Stokes |
2013-01-03 | add option WITH_SYSTEM_BULLET to link against the bullet installation found o... | Campbell Barton |
2013-01-01 | BGE: Fixing a crash that occurred when LibLoading a scene with a 2D Filter Ac... | Mitchell Stokes |
2012-12-29 | BGE: Adding a jumpCount to KX_CharacterWrapper. This can be used to have diff... | Mitchell Stokes |
2012-12-26 | BGE: Adding a maxJumps to the character controller to adjust how many jumps a... | Mitchell Stokes |
2012-12-25 | BGE: Some various tweaks to try and get async lib loading to be a bit more st... | Mitchell Stokes |
2012-12-25 | BGE: Fixing an assert with the canvas' GetViewPort(). bf_gpu was changing the... | Mitchell Stokes |
2012-12-24 | BGE: "Fix" for issue [#33663] "Objects Share Materials / Textures When Groupe... | Mitchell Stokes |
2012-12-22 | BGE: The PyGILState_Ensure() call in KX_Scene was causing a segfault in the B... | Mitchell Stokes |
2012-12-22 | BGE: Committing async LibLoad from Swiss. This does the lib loading in a sepa... | Mitchell Stokes |
2012-12-21 | BGE: Adding a Python interface for handling joysticks without needing logic b... | Mitchell Stokes |
2012-12-19 | BGE: Some as of yet unmerged work I did in the Swiss branch. These changes in... | Mitchell Stokes |
2012-12-17 | Added GPL header to sconscripts! | Bastien Montagne |
2012-12-11 | define the size of matrix args for both rows/cols. | Campbell Barton |
2012-11-24 | BGE: Implementing a fix for the "Problem With Clock" issues reported in #3270... | Mitchell Stokes |
2012-11-22 | BGE: KX_ACT_ARMATURE_SETINFLUENCE constant for BL_ArmatureActuator.type was d... | Mitchell Stokes |
2012-11-22 | BGE: KX_PhysicsObjectWrapper was not being used anywhere in the code base, bu... | Mitchell Stokes |
2012-11-22 | bge camera axix actuator was undocumented and python had incorrect limits on ... | Campbell Barton |
2012-11-22 | modify the python stub to include __file__ and __name__, also correct odd ind... | Campbell Barton |
2012-11-21 | doc corrections and add bge.types.KX_ArmatureSensor | Campbell Barton |
2012-11-21 | py api cleanup, replace use... | Campbell Barton |