Age | Commit message (Expand) | Author |
2013-12-03 | Cleanup: Internal degrees removal. | Bastien Montagne |
2013-11-27 | Fix T37636: double added pyattr_get_lights | HG1 |
2013-11-24 | Code Cleanup: whitespace / formatting | Campbell Barton |
2013-11-19 | Fix T37171: Camera parented to a bone doesn't move with the bone, unless anot... | Mitchell Stokes |
2013-11-18 | Fix T37488: Crash with --debug reading userpref.blend | Sergey Sharybin |
2013-11-17 | python api internals: no need to set the stop-iter exception string. | Campbell Barton |
2013-11-06 | code cleanup: typo and warning when openmp's disabled. | Campbell Barton |
2013-11-05 | bge builds again without bullet. | Campbell Barton |
2013-11-04 | BGE: The recent physics cleanup was using KX_GameObject::GetParent() with out... | Mitchell Stokes |
2013-11-04 | BGE: Cleaning up the BGE's physics code and removing KX_IPhysicsController an... | Mitchell Stokes |
2013-11-04 | BGE Rasterizer Cleanup: Cleaning up some includes. | Mitchell Stokes |
2013-11-04 | BGE Rasterizer Cleanup: Removing the Singletexture material mode. More conver... | Mitchell Stokes |
2013-11-04 | BGE Rasterizer Cleanup: Removing the need to reference KX_BlenderMaterial or ... | Mitchell Stokes |
2013-11-04 | BGE Rasterizer Cleanup: Removing RAS_IRenderTools and moving the functionalit... | Mitchell Stokes |
2013-11-02 | fix memory leak with navmesh | Campbell Barton |
2013-10-11 | code cleanup: use const's for static arrays | Campbell Barton |
2013-09-18 | BGE: Fixing a typo in the collision API that was found by agoose77. | Mitchell Stokes |
2013-09-14 | BGE: Adding a Python collision API. The initial patch was provided by agoose7... | Mitchell Stokes |
2013-09-06 | Fixing a problem with variance shadow maps blurring out on transparent receiv... | Daniel Stokes |
2013-08-26 | BGE: Cleaning up the vsync code a little. | Mitchell Stokes |
2013-08-20 | patch [#36503] BGE Python - Radar and Ray sensor wrong AXIS constants wrong d... | Campbell Barton |
2013-08-19 | Fix build with GE and WITH_CXX_GUARDEDALLOC enabled… | Bastien Montagne |
2013-08-19 | style cleanup: indent/whitespace | Campbell Barton |
2013-08-18 | Fix a few compiler warnings reported by clang. | Brecht Van Lommel |
2013-08-17 | BGE: Adding partial support for LibLoaded lights with GLSL materials. | Mitchell Stokes |
2013-08-17 | BGE: Flipping vsync constants so VSYNC_ON is 0. | Mitchell Stokes |
2013-08-15 | BGE: Finally adding support for additive layer blending. | Mitchell Stokes |
2013-08-15 | Adding a new state for sound handles in audaspace: stopped. | Joerg Mueller |
2013-08-14 | BGE Dome: bugfix - Warp Mesh not working | Dalai Felinto |
2013-08-13 | BGE: Updating the bge.logic.expandPath() documentation to better reflect its ... | Mitchell Stokes |
2013-08-13 | BGE: Adding a GPU Latency profile category to represent the CPU time spent wa... | Mitchell Stokes |
2013-08-10 | As requested by Mitchell Stokes, reverting r58837 as it is causing some probl... | Daniel Stokes |
2013-08-07 | Adding a fov attribute to KX_Camera. This attribute converts the field of vie... | Daniel Stokes |
2013-08-07 | BGE Fix [#33215] KX_MeshProxy.transformUV() argument ValueError | Daniel Stokes |
2013-08-04 | fix memory leak in KX_ObstacleSimulation | Campbell Barton |
2013-08-04 | fix read outside buffer range KX_ObstacleSimulationTOI_rays::sampleRVO, | Campbell Barton |
2013-08-04 | KX_ObstacleSimulation: replace inline math functions with BLI_math functions | Campbell Barton |
2013-08-04 | code cleanup: replace strncpy -> BLI_strncpy, skip first 2 chars when making ... | Campbell Barton |
2013-08-04 | avoid freeing NULL pointer for navmesh BuildVertIndArrays and dont truncate m... | Campbell Barton |
2013-08-04 | avoid runtime overflow (1 << 31), for RNA and armature layer UI. | Campbell Barton |
2013-08-04 | code cleanup: remove unused define, correct header guard mismatch, add NULL c... | Campbell Barton |
2013-08-03 | BGE: Removing some unreachable and unused code in BL_ActionManager.cpp. | Mitchell Stokes |
2013-08-03 | BGE: Fixing a memory leak with PyType_Ready_ADD. | Mitchell Stokes |
2013-07-30 | BGE: Adding vsync control. Users can enable vsync, disable vsync, or use adap... | Mitchell Stokes |
2013-07-30 | BGE: Adding bge.physics as another alias for the PhysicsConstraints module. | Mitchell Stokes |
2013-07-24 | BGE Fix [#29575] Object not drawn in game engine | Daniel Stokes |
2013-07-21 | code cleanup: add break statements in switch ()'s, (even at the last case). | Campbell Barton |
2013-07-20 | edit to r58425, BLI_math is available here, better not copy,paste from linear... | Campbell Barton |
2013-07-20 | * Compile fix for overloaded pow() function. | Thomas Dinges |
2013-07-20 | BGE fix [#35563] Object colour setting for objects and fonts not using colour... | Daniel Stokes |