Age | Commit message (Expand) | Author |
2009-05-11 | Fix Makefiles for gameengine. | Diego Borghetti |
2009-05-11 | BGE: Add MT_Vector3 support for Py attribute macro system. See KX_PYATTRIBUTE... | Benoit Bolsee |
2009-05-11 | use the same sequence mapping types as CListValue, hopefully this means it wi... | Campbell Barton |
2009-05-11 | Linux compilation problem | Benoit Bolsee |
2009-05-11 | changes to get benoits logic updates building on scons with gcc | Campbell Barton |
2009-05-11 | BGE performance, 4th round: logic | Benoit Bolsee |
2009-05-10 | remove unneeded vars and wasn't returning on some errors | Campbell Barton |
2009-05-10 | deprecate controller.getActuator(name) and controller.getSensor(name) for | Campbell Barton |
2009-05-10 | BGE Dome: Reducing FBO size to warped meshes. | Dalai Felinto |
2009-05-10 | BGE Dome: Allowing FOV different from 180ยบ for Truncated Domes | Dalai Felinto |
2009-05-09 | Methods didn't check for zombies which could crash in the case where a method... | Campbell Barton |
2009-05-09 | More refcount errors spotted by Benoit, one with python getting a list item s... | Campbell Barton |
2009-05-09 | refcounting bugfix, gameOb.getParent() and gameOb.parent both added a referen... | Campbell Barton |
2009-05-08 | BGE Dome: Truncated Dome are back (Upright and Downright) + GLEW_EXT_framebuf... | Dalai Felinto |
2009-05-08 | BGE Dome: Implementation of FBO to handle warp mesh rendering. | Dalai Felinto |
2009-05-07 | [#18645] Texture painting smudge brush darkens images - 2.49RC1 | Campbell Barton |
2009-05-07 | BGE performance, 3rd round: culling and rasterizer. | Benoit Bolsee |
2009-05-07 | python3 compatibility for the BGE api, this only works with scons when WITH_B... | Campbell Barton |
2009-05-06 | [#18681] Mousesensor Over doesn't work in ortho mode of 3dview camera | Campbell Barton |
2009-05-06 | moved py controller functions from SCA_PythonController to SCA_IController - ... | Campbell Barton |
2009-05-04 | print BGE Py api warnings only once to avoid flooding the terminal and slowin... | Campbell Barton |
2009-05-04 | BGE performance: second round of scenegraph improvement. | Benoit Bolsee |
2009-05-04 | BGE performance: use inline function as much as possible in scenegraph and lo... | Benoit Bolsee |
2009-05-04 | fix for a problem with setUV2 reported by cthames on blenderartist | Campbell Barton |
2009-05-03 | on second thought its less trouble to make a python script that makes all the... | Campbell Barton |
2009-05-03 | [#18678] Swizzle properties for Mathutils.Vector | Campbell Barton |
2009-05-03 | fixes for bugs submitted by BGE users, fixes by myself and Mitchell Stokes | Campbell Barton |
2009-05-02 | BGE Py API patch from Mitchell Stokes, add distance attribute to the radar se... | Campbell Barton |
2009-05-02 | BGE Py API patch from Mitchell Stokes, adds extra attributes and docs | Campbell Barton |
2009-05-02 | BGE performance: | Benoit Bolsee |
2009-05-01 | BGE: work around a problem with DBVT culling when graphic objects are rescale... | Benoit Bolsee |
2009-05-01 | BGE: New function GameLogic.setMaxLogicFrame() to allow better control over t... | Benoit Bolsee |
2009-05-01 | add blendfile dirs to the sys.path without the scripts subdir | Campbell Barton |
2009-04-30 | BGE bug #18091: Hitbox of object X doesn't move along when object X is parent... | Benoit Bolsee |
2009-04-30 | supporting warp data files with tabs instead of spaces. | Dalai Felinto |
2009-04-30 | added Geometry as a BGE module, removed its dependency on gen_utils.c | Campbell Barton |
2009-04-30 | BGE Python sys.path for the blenderplayer and blender | Campbell Barton |
2009-04-30 | BGE 2dFilters: Revert of part of own commit [rev. 19687] | Dalai Felinto |
2009-04-30 | BGE Dome update. Spurious black seams (finally) fixed. | Dalai Felinto |
2009-04-30 | python modules in the game engine could point to builtin modules like GameLog... | Campbell Barton |
2009-04-29 | ifdef's for future py3 support, after this adding py3 can mostly be done with... | Campbell Barton |
2009-04-29 | remove uneeded checks and testMethod from KX_ConstraintWrapper, typo in impor... | Campbell Barton |
2009-04-29 | BGE: speed up mesh conversion by avoiding allocation/deallocation of material... | Benoit Bolsee |
2009-04-28 | BGE: reenable object activation for static object, otherwise their physic sha... | Benoit Bolsee |
2009-04-28 | BGE PyAPI | Campbell Barton |
2009-04-27 | BGE: Add soft body welding parameter to the Advanced Settings panel. The valu... | Benoit Bolsee |
2009-04-27 | BGE bug #18624: Collision detection fails on parented objects. Partial fix, p... | Benoit Bolsee |
2009-04-27 | Don't always activate a Bullet rigid body | Erwin Coumans |
2009-04-27 | Lower the vertex welding threshold, for removing duplicate/nearby vertices fo... | Erwin Coumans |
2009-04-26 | BGE: Fix Orthographic mode and viewport scaling | Benoit Bolsee |