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2010-04-27py/rna, euler objects order is now wrapped correctly...Campbell Barton
2010-04-25correct typo'sCampbell Barton
2010-04-24BGE Fix: [#19951] mouse over sensor is broken with letterboxing framingDalai Felinto
2010-04-20Added F13 - F19 keys for game engine too.Matt Ebb
2010-04-18remove config.h references, was added for automake build system rev around 12...Campbell Barton
2010-04-18various minor fixesCampbell Barton
2010-04-17bugfix and cleanupCampbell Barton
2010-04-17Patch #21789 - BGE Keyboard and Mouse Python types - by Mitchell Stokes(Moguri)Dalai Felinto
2010-04-11PyAPICampbell Barton
2010-04-11py api file renameCampbell Barton
2010-04-01BGE fix: Parenting the object to itself crashes BGE + stubs updateDalai Felinto
2010-03-29BGE patch [#21019]: Python function for Scene suspend/resume.Benoit Bolsee
2010-03-28bgl/BGE: glCopyTexImage2D + bgl.buffer creation error more verbose + dome pos...Dalai Felinto
2010-03-26BGE: [#19836] Recursive Parenting in game crashes Blender. Added parenting lo...Benoit Bolsee
2010-03-24enable compiling without python againCampbell Barton
2010-03-21Fix syntax for ID keyword.Guillermo S. Romero
2010-03-10[#21261] Bugfix for dynamically loaded scenes' lights not mixing in multitextureCampbell Barton
2010-03-09rename some functions to use easier to understand names.Campbell Barton
2010-03-08image re-project now uses offscreen render function and has input for render ...Campbell Barton
2010-03-03BGE 2D Filters: filters run per scene now (fix for [#18152]) - it (slightly) ...Dalai Felinto
2010-02-28make BGL and BLF modile names lowercaseCampbell Barton
2010-02-22game engine support for recording animation back & some other minor changes.Campbell Barton
2010-02-22use BLI_findstring in more places & remove some warnings, no functional changes.Campbell Barton
2010-02-21No need for this change anymore (force include to get BLO_sys_types.h in GE)Martin Poirier
2010-02-21Compile fix for CMakeElia Sarti
2010-02-15[#21023] 2 Dynamic loading patches (one bugfix, one feature)Campbell Barton
2010-02-12correct fsf addressCampbell Barton
2010-02-12BGE: linear velocity and angular velocity are attributes nowDalai Felinto
2010-02-082.5 Audio:Joerg Mueller
2010-02-07BGE: Fix typo in SConscript preventing to import VideoTexture module.Benoit Bolsee
2010-02-07Wrong argument name for sconsMartin Poirier
2010-02-07BGE: VideoTexture was not included, missing WITH_FFMEG defined. Fixed in all ...Benoit Bolsee
2010-02-05BGE: Sound Actuator APIDalai Felinto
2010-02-05BGE fix: KX_Lamp using strcmp wrongly + typo in rna_defineDalai Felinto
2010-02-04BGE: Optimize Soft body conversion: don't create BVH structure.Benoit Bolsee
2010-01-31rename game object obcolor to colorCampbell Barton
2010-01-30BGE: patch [#20293] Added python sensor attribute: Status.Benoit Bolsee
2010-01-30BGE: patch #20399 Python control over adding/removing scenes.Benoit Bolsee
2010-01-18BGE: Mouse Sensor type defaults to 1 (MOUSELEFT ) + remove camera attribute f...Dalai Felinto
2010-01-17patch [#20560] [patch] KX_GameObject.obcolorCampbell Barton
2010-01-14spelling errors, no real changes to code.Campbell Barton
2010-01-11evil 1 liner to get bge.logic, bge.render, bge.keys etc.. may eventually repl...Campbell Barton
2010-01-11get rid of annoying duplicate python initialization code, added setupGamePyth...Campbell Barton
2010-01-06BGE: KX_GameObject.rayCast() to return 5-tuple in case of no hit when poly=2 ...Benoit Bolsee
2009-12-23BGE: fix more transpose bug when MathUtils is not used.Benoit Bolsee
2009-12-23BGE: fix more matrix transpose bugs in assignement to game object matrices.Benoit Bolsee
2009-12-08BGE: add hitUV property to mouse focus sensor to return UV coordinates under ...Benoit Bolsee
2009-12-05BGE fix for GameLogic["post_draw"] not working with 2DFiltersDalai Felinto
2009-12-04BGE: Add option to return UV coordinates aofthe hit point to KX_GameObject::r...Benoit Bolsee
2009-11-26BGE: allow using dynamic loaded mesh in replaceMesh for soft body. This is a ...Benoit Bolsee