Age | Commit message (Expand) | Author |
2009-03-18 | 2.50: svn merge https://svn.blender.org/svnroot/bf-blender/trunk/blender -r18... | Brecht Van Lommel |
2009-03-09 | Add support to lock individual axis during rigid body simulation, for transla... | Erwin Coumans |
2009-03-09 | Fix: The debug lines of Physics Debug Visualization were drawn incorrectly wh... | Erwin Coumans |
2009-03-01 | BGE patch #18309 commited: Add an addObject() method to KX_Scene. | Benoit Bolsee |
2009-03-01 | BGE API cleanup: apply patch from Moguri: Near, Radar, Touch sensor updated. | Benoit Bolsee |
2009-02-28 | BGE Python API | Campbell Barton |
2009-02-26 | Py BGE API | Campbell Barton |
2009-02-26 | small errors in touch sensor and gameObject | Campbell Barton |
2009-02-26 | - Attributes for the collision sensor: propertyName, materialCheck, pulseColl... | Campbell Barton |
2009-02-25 | New Pulse option for the collision sensor (off by default wont change existin... | Campbell Barton |
2009-02-25 | Building the game engine with Solid/Sumo is now optional for scons using WITH... | Campbell Barton |
2009-02-25 | Minor speedups for the BGE | Campbell Barton |
2009-02-25 | remove warnings for the BGE | Campbell Barton |
2009-02-24 | building the game engine without SDL works again | Campbell Barton |
2009-02-24 | Making KX_GameObject names read only. | Campbell Barton |
2009-02-24 | fix for segfault when the replace mesh actuator references a mesh that has no... | Campbell Barton |
2009-02-23 | BGE Python API | Campbell Barton |
2009-02-21 | * removed typedefs that were not used (from anonymous enums and structs) | Campbell Barton |
2009-02-19 | BGE Python API | Campbell Barton |
2009-02-19 | "object" and "objectLastCreated" attribute for actuators, deprecates getObjec... | Campbell Barton |
2009-02-19 | Accept negative indices's for ListValues | Campbell Barton |
2009-02-16 | SCons: | Nathan Letwory |
2009-02-15 | BGE bug #18137 fixed: When two actors collide in this blend file the blender ... | Benoit Bolsee |
2009-02-07 | BGE Py API cleanup: Camera Actuator. | Benoit Bolsee |
2009-01-26 | 2.50: svn merge https://svn.blender.org/svnroot/bf-blender/trunk/blender -r17... | Brecht Van Lommel |
2009-01-25 | BGE patch 18211: Bug Fix for: [#18175] error on anaglyph view of a splitted v... | Benoit Bolsee |
2009-01-22 | BGE API cleanup: shape action actuator. | Benoit Bolsee |
2009-01-15 | BGE patch 18065: gameobj mass writeable + setmass actuator. This patch allows... | Benoit Bolsee |
2009-01-14 | BGE patch: dynamically update the coumpound parent shape when parenting to a ... | Benoit Bolsee |
2008-12-29 | First batch of GE API cleanup. | Benoit Bolsee |
2008-12-25 | * disable back buffer selection drawing while projection painting (was redoin... | Campbell Barton |
2008-12-25 | 2.5 / SCons / BGE | Nathan Letwory |
2008-12-14 | 2.50: svn merge https://svn.blender.org/svnroot/bf-blender/trunk/blender -r17... | Brecht Van Lommel |
2008-12-09 | patch from Mitchell Stokes | Campbell Barton |
2008-12-06 | BGE bug #17731 fixed: No sleeping Button disables dynamics of an object if it... | Benoit Bolsee |
2008-12-04 | VideoTexture: new ImageMirror class for easy mirror (and portal) creation | Benoit Bolsee |
2008-11-26 | BGE update: helper functions for VideoTexture render to texture feature. | Benoit Bolsee |
2008-11-26 | BGE bug fix: culling algorithm didn't used the correct camera. | Benoit Bolsee |
2008-11-13 | Merge of trunk into blender 2.5: | Brecht Van Lommel |
2008-11-11 | Adjusted scons files so disabling quicktime, python and sdl also removes thei... | Campbell Barton |
2008-11-05 | VideoTexture: Add support for GLSL. FIx small printout bug in Exception printout | Benoit Bolsee |
2008-11-01 | Preparation to VideoTexture: everything but the VideoTexture module itself. | Benoit Bolsee |
2008-10-27 | face transp option CLIP wasnt added to the py api. | Campbell Barton |
2008-10-17 | BGE bug fix (continuation of previous bug fix): | Benoit Bolsee |
2008-10-17 | BGE showstopper bug fix: | Benoit Bolsee |
2008-10-11 | Fix for a relative paths issue in the game engine. G.sce was being | Brecht Van Lommel |
2008-10-10 | Fix bug in rigid body constraint buttons drawing, and while we are at it, add... | Erwin Coumans |
2008-10-09 | BGE bug fix: fix several bugs and inconsistencies in sound actuator: | Benoit Bolsee |
2008-10-03 | Blender works with python 2.6, our own import functions that replace pythons ... | Campbell Barton |
2008-10-03 | error with GameLogic.globalDict loading. It would replace the dictionary rath... | Campbell Barton |