Age | Commit message (Expand) | Author |
2013-08-04 | fix memory leak in KX_ObstacleSimulation | Campbell Barton |
2013-08-04 | fix read outside buffer range KX_ObstacleSimulationTOI_rays::sampleRVO, | Campbell Barton |
2013-08-04 | KX_ObstacleSimulation: replace inline math functions with BLI_math functions | Campbell Barton |
2013-08-04 | code cleanup: replace strncpy -> BLI_strncpy, skip first 2 chars when making ... | Campbell Barton |
2013-08-04 | avoid freeing NULL pointer for navmesh BuildVertIndArrays and dont truncate m... | Campbell Barton |
2013-08-04 | avoid runtime overflow (1 << 31), for RNA and armature layer UI. | Campbell Barton |
2013-08-04 | code cleanup: remove unused define, correct header guard mismatch, add NULL c... | Campbell Barton |
2013-08-03 | BGE: Removing some unreachable and unused code in BL_ActionManager.cpp. | Mitchell Stokes |
2013-08-03 | BGE: Fixing a memory leak with PyType_Ready_ADD. | Mitchell Stokes |
2013-07-30 | BGE: Adding vsync control. Users can enable vsync, disable vsync, or use adap... | Mitchell Stokes |
2013-07-30 | BGE: Adding bge.physics as another alias for the PhysicsConstraints module. | Mitchell Stokes |
2013-07-24 | BGE Fix [#29575] Object not drawn in game engine | Daniel Stokes |
2013-07-21 | code cleanup: add break statements in switch ()'s, (even at the last case). | Campbell Barton |
2013-07-20 | edit to r58425, BLI_math is available here, better not copy,paste from linear... | Campbell Barton |
2013-07-20 | * Compile fix for overloaded pow() function. | Thomas Dinges |
2013-07-20 | BGE fix [#35563] Object colour setting for objects and fonts not using colour... | Daniel Stokes |
2013-07-20 | Merged changes from trunk r58324-58419.ge_dev | Mitchell Stokes |
2013-07-19 | Fix some definitions for MinGW64 | Antony Riakiotakis |
2013-07-17 | Merging changes from trunk r58091-58323. | Mitchell Stokes |
2013-07-15 | clang/cmake - quiet warnings for external libs and reference moto as a system... | Campbell Barton |
2013-07-10 | BGE: Adding animation culling. Armature objects will only have their poses up... | Mitchell Stokes |
2013-07-10 | BGE: Committing patch #32422 "Debug properties for added objects" by HG1. | Mitchell Stokes |
2013-07-09 | BGE cleanup: actually remove KX_PhysicsPropertiesobsolete.h from the CMakeLis... | Mitchell Stokes |
2013-07-09 | BGE cleanup: removing an unused KX_PhysicsPropertiesobsolute.h file. | Mitchell Stokes |
2013-07-02 | remove nan copyrights from code added since blender become opensource (copy p... | Campbell Barton |
2013-07-02 | add missing gpl headers | Campbell Barton |
2013-06-27 | fix [#35884] evil bge.types.BL_Shader.setUniformMatrix3() | Campbell Barton |
2013-06-26 | correct typos in comments. | Campbell Barton |
2013-06-24 | BGE: Fix for [#30450] "F-Curve on bone not working" reported by HG1. | Mitchell Stokes |
2013-06-24 | BGE: Fix for [#35737] "Action actuator in property mode don't work with value... | Mitchell Stokes |
2013-06-20 | BGE: Fix for [#34781] "bge.texture.ImageRender does not show Font object" rep... | Mitchell Stokes |
2013-06-20 | BGE: Fix for [#35479] "OSKEY (Command Key on Mac) not working" reported by Mi... | Mitchell Stokes |
2013-06-18 | BGE: Fix for [#32218] "logic.addScene() Not Adding Scenes in Order" reported ... | Mitchell Stokes |
2013-06-17 | BGE: Fixing the python profiling information so that bge.logic.getProfileInfo... | Mitchell Stokes |
2013-06-14 | BGE: Fixing a bug that caused KX_GameObject.localTransform to give incorrect ... | Mitchell Stokes |
2013-05-30 | split bge includes for scons onto their own lines (for easier merging) | Campbell Barton |
2013-05-28 | move BLO_sys_types.h -> BLI_sys_types.h (it had nothing todo with loading) | Campbell Barton |
2013-05-28 | code cleanup: comment/remove unused defines | Campbell Barton |
2013-05-15 | BGE: A little bit of cleanup: | Mitchell Stokes |
2013-05-13 | Fix #35329: action actuator crash with replacemesh, pointers got outdated. | Brecht Van Lommel |
2013-05-10 | BGE: Fix for [#35204] "New Alpha-Enabled Shadows Work Until UVs Change" repor... | Mitchell Stokes |
2013-05-09 | bugfix: [#31757] setGLSLMaterialSetting has no effect | Dalai Felinto |
2013-05-03 | bge py api: raise an overflow exception when assigning a float to a bge objec... | Campbell Barton |
2013-05-02 | fix [#34609] mesh.getVertex doesn't work as spected with poly.getMaterialInde... | Campbell Barton |
2013-04-27 | BGE: Small fix to allow clip alpha to work with alpha shadows. | Mitchell Stokes |
2013-04-14 | BGE: Adding mipmapping control to bge.render via bge.render.setMipmapping() a... | Mitchell Stokes |
2013-04-14 | BGE: Adding a render.setFullScreen() and a render.getFullScreen() to allow fu... | Mitchell Stokes |
2013-04-12 | bge fix: framing mode "Expanded" not updated when resizing blenderplayer | Dalai Felinto |
2013-04-11 | code cleanup: unused vars, make other vars static. | Campbell Barton |
2013-04-07 | Fix for [#34898] Typo in error message of mathutils.Vector | Thomas Dinges |