Age | Commit message (Expand) | Author |
2012-07-19 | quiet double promotion warnings for the game engine. | Campbell Barton |
2012-07-14 | BGE: Better fix for the textures not working with custom shaders regression. ... | Mitchell Stokes |
2012-07-10 | Scaling non-power-of-two (NPOT) textures to powers of two is really time cons... | Mitchell Stokes |
2012-07-09 | BGE: Fixing up the error message received when trying to add an object from a... | Mitchell Stokes |
2012-07-09 | As a response to issue [#28483] "Enable/Disable Rigid Body actuator do nothin... | Mitchell Stokes |
2012-07-07 | code cleanup: dont use function calls like dot_v3v3, pow and sqrt within macr... | Campbell Barton |
2012-07-05 | code cleanup: remove Python.h include from blenkernel. | Campbell Barton |
2012-07-04 | More spell checking. | Bastien Montagne |
2012-07-03 | More spell and typo fixes (mostly visualise->visualize, grey->gray, normalise... | Bastien Montagne |
2012-06-30 | Finally committing support for compressed textures on the GPU (DDS+DXT). This... | Mitchell Stokes |
2012-06-29 | code cleanup: bge builds with clang without warnings / errors. | Campbell Barton |
2012-06-27 | style cleanup: also some spelling correction. | Campbell Barton |
2012-06-25 | optionally use guarded alloc for tiles compositor, also replace allocation fu... | Campbell Barton |
2012-06-23 | Fix for [#29412] "Priority 0 cause problems with pulse mode" reported by Guil... | Mitchell Stokes |
2012-06-21 | Fix for [#31396] "bge.logic.LibLoad fails to import text blocks" reported by ... | Mitchell Stokes |
2012-06-17 | style cleanup: | Campbell Barton |
2012-06-17 | Fix for [#31848] "BGE: Commit r47628 breaks custom GLSL material shaders" rep... | Mitchell Stokes |
2012-06-14 | Fix for [#31813] "bge.types.KX_RadarSensor incorrect attributes" reported by ... | Mitchell Stokes |
2012-06-10 | style cleanup: use capital camel case names for typedef's | Campbell Barton |
2012-06-08 | Fixing a BGE bug where textures could get loaded into VRAM twice. | Mitchell Stokes |
2012-06-07 | style cleanup | Campbell Barton |
2012-06-05 | style cleanup | Campbell Barton |
2012-06-03 | code cleanup: replace some non utf8 chars | Campbell Barton |
2012-05-29 | BGE patch #28476: Character object physics type | Benoit Bolsee |
2012-05-23 | Fix for [#31276] Action Actuator, Priorities higher than 1 break Playback: | Mitchell Stokes |
2012-05-21 | Fix for [#31367] render.drawLine not 2D filter aware: | Mitchell Stokes |
2012-05-18 | patch [#31507] site not automatically imported when using external python pac... | Campbell Barton |
2012-05-02 | style cleanup: whitespace, braces | Campbell Barton |
2012-05-01 | style cleanup: guys - set your editors to tabs! | Campbell Barton |
2012-05-01 | Merging phase 1 of the BGE Harmony branch: | Daniel Stokes |
2012-04-29 | Fix for [#31166] 2.63 applyRotation() makes Dynamic and Rigid object spin ver... | Mitchell Stokes |
2012-04-29 | style cleanup: function calls & whitespace. | Campbell Barton |
2012-04-29 | compile fixes: | Nathan Letwory |
2012-04-29 | Fix for windows compile. | Joerg Mueller |
2012-04-24 | revert 45924, not a very clean solution, especially for external libraries an... | Antony Riakiotakis |
2012-04-24 | Remove mingw-w64 errors from loss of precision by converting 64bit pointers t... | Antony Riakiotakis |
2012-04-24 | Add libMV and Scons support for MinGW-w64, patches by Caleb Joseph with sligh... | Antony Riakiotakis |
2012-04-24 | First MinGW-w64 support for cmake has been added. To test I recommend this bu... | Antony Riakiotakis |
2012-04-23 | code cleanup: remove unused defines | Campbell Barton |
2012-04-22 | Missed this file in my last commit. | Mitchell Stokes |
2012-04-22 | Fix for bug #30219: "Obstacle Simulation of Steering Actuator does not work w... | Mitchell Stokes |
2012-04-21 | fix [#31045] | Campbell Barton |
2012-04-21 | style cleanup | Campbell Barton |
2012-04-16 | Fix #30720: Creating Navmesh crashes blender | Sergey Sharybin |
2012-04-12 | code cleanup: remove unused var for windows and style edit (remove spaces bet... | Campbell Barton |
2012-04-11 | code cleanup: float formatting was confusing in some cases - eg: (0.,0.,0.) | Campbell Barton |
2012-04-10 | fix [#30839] Blender crashes while open/close a scene and deletes .blend-file | Campbell Barton |
2012-04-06 | spherical panoramic fix | Dalai Felinto |
2012-04-05 | This fixes BGE bugs #30484 (Frame rate increases very high after game engine ... | Mitchell Stokes |
2012-03-31 | move debug flag into its own global var (G.debug), split up debug options. | Campbell Barton |