Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
AgeCommit message (Expand)Author
2014-04-24COmpilation error fix after recent cleanup in BGESergey Sharybin
2014-04-24BGE Cleanup: Moving reinstancing physics shapes from KX_ConvertPhysicsObject ...Mitchell Stokes
2014-04-24BGE Cleanup: Physics conversion is now handled by PHY_IPhysicsEnvironmentMitchell Stokes
2014-04-24BGE Cleanup: Reducing KX_Scene's dependence on Bullet.Mitchell Stokes
2014-04-24BGE Cleanup: Removing the empty KX_ClearBulletSharedShapes() functionMitchell Stokes
2014-04-23BGE Cleanup: Removing all of the my_* functions in KX_ConvertPhysicsObjects.c...Mitchell Stokes
2014-04-23BGE Cleanup: Removing KX_ObjectProperties, KX_BoundBoxClass, KX_BoxBounds, an...Mitchell Stokes
2014-04-16Fix T39445: Async LibLoad CrashMitchell Stokes
2014-04-16Fix T39509: Crash when assign an empty as a LoDDaniel Stokes
2014-04-12Code cleanup: RAS_ILightObject is class, not a struct.Thomas Dinges
2014-04-10BGE: Allow skinned meshes with modifiers to do skinning updates in parallel.Mitchell Stokes
2014-04-10BGE: Fixing a crash when animating objects with modifiers and armatures.Mitchell Stokes
2014-04-07BGE: Multi-threading animation updates and skinning.Mitchell Stokes
2014-03-28BGE code cleanup: Removing an unused include in KX_Light.cppMitchell Stokes
2014-03-28BGE code cleanup: Removing OpenGL and bf_gpu code from KX_LightObjectMitchell Stokes
2014-03-25Code cleanup: Removing KX_KetsjiEngine::m_drawingmodeMitchell Stokes
2014-03-25Fix T38929: BGE: Strange behaving from addObject after trying to add an nonex...Mitchell Stokes
2014-03-20BGE: Adding support for the Cast Only material option.Mitchell Stokes
2014-02-24Partial fix for T3817: BGE crashing when using LibNew.Mitchell Stokes
2014-02-22Fix T38539: Can't set near sensor distance above 100 via pythonCampbell Barton
2014-02-15Fix T37964: KX_GameObject missing NULL checks for m_physicsController.Mitchell Stokes
2014-02-14Code cleanup: duplicate headersCampbell Barton
2014-02-05BGE: Fixing memory corruption/double free when duplicating (e.g., addObject) ...Mitchell Stokes
2014-02-04Code cleanup: declarations for removed functionsCampbell Barton
2014-01-24Fix compilation error caused by 67f1fd2Sergey Sharybin
2014-01-24game engine: implement hitMaterial for collision and ray sensorsDalai Felinto
2014-01-13Code Cleanup: spellingCampbell Barton
2013-12-23Style cleanup: BGEHG1
2013-12-18Game Engine: Level of detail support and toolsDaniel Stokes
2013-12-09Game Engine: Option to record static objects animationJames Yonan
2013-12-03Cleanup: Internal degrees removal.Bastien Montagne
2013-11-27Fix T37636: double added pyattr_get_lightsHG1
2013-11-24Code Cleanup: whitespace / formattingCampbell Barton
2013-11-19Fix T37171: Camera parented to a bone doesn't move with the bone, unless anot...Mitchell Stokes
2013-11-18Fix T37488: Crash with --debug reading userpref.blendSergey Sharybin
2013-11-17python api internals: no need to set the stop-iter exception string.Campbell Barton
2013-11-06code cleanup: typo and warning when openmp's disabled.Campbell Barton
2013-11-05bge builds again without bullet.Campbell Barton
2013-11-04BGE: The recent physics cleanup was using KX_GameObject::GetParent() with out...Mitchell Stokes
2013-11-04BGE: Cleaning up the BGE's physics code and removing KX_IPhysicsController an...Mitchell Stokes
2013-11-04BGE Rasterizer Cleanup: Cleaning up some includes.Mitchell Stokes
2013-11-04BGE Rasterizer Cleanup: Removing the Singletexture material mode. More conver...Mitchell Stokes
2013-11-04BGE Rasterizer Cleanup: Removing the need to reference KX_BlenderMaterial or ...Mitchell Stokes
2013-11-04BGE Rasterizer Cleanup: Removing RAS_IRenderTools and moving the functionalit...Mitchell Stokes
2013-11-02fix memory leak with navmeshCampbell Barton
2013-10-11code cleanup: use const's for static arraysCampbell Barton
2013-09-18BGE: Fixing a typo in the collision API that was found by agoose77.Mitchell Stokes
2013-09-14BGE: Adding a Python collision API. The initial patch was provided by agoose7...Mitchell Stokes
2013-09-06Fixing a problem with variance shadow maps blurring out on transparent receiv...Daniel Stokes
2013-08-26BGE: Cleaning up the vsync code a little.Mitchell Stokes