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AgeCommit message (Expand)Author
2015-03-24BGE: Add new world API KX_WorldInfo (KX_Scene)Thomas Szepe
2015-03-24BGE: Remove BlenderWorldInfoThomas Szepe
2015-03-24BGE: Code clean up for world (mist, background, ambient)Thomas Szepe
2015-03-24BGE: Fix T43592: World GLSLThomas Szepe
2015-03-23BGE: Fix T27322: World F-CurveThomas Szepe
2015-03-23BGE: Add setMistType and setMistIntensity API.Thomas Szepe
2015-03-23BGE: Multitexture world (mist, ambient) fixThomas Szepe
2015-03-23BGE: LoD Hysteresis clean upJorge Bernal
2015-03-22BGE: New hysteresis offset to improve LOD level transitionsJorge Bernal
2015-03-22BGE: Add physics constraints replicationThomas Szepe
2015-03-21Revert part of D1074 related to acceleration taked into account.Jorge Bernal
2015-03-16fix D1130 renamed the enum OBJ_FONT to OBJ_TEXT to avoid naming conflicts in ...Gaia Clary
2015-03-16Get rid og gluBuild2DMipmaps on game engine.Antony Riakiotakis
2015-03-15BGE - new read-only attribute in KX_GameObject python api (LOD level)Pierluigi Grassi
2015-03-15BGE: Fix for T43994 Steering actuator bug with NavmeshJorge Bernal
2015-03-15BGE : Fix for T43724 and T41599 addObject() with KX_FontObject andPorteries Tristan
2015-03-13BGE: Fix for T43980 MouseLook (actuator) triggers MouseMovement (sensor)Jorge Bernal
2015-03-09Fix BGE: calling ReleaseInstance on NULL joystickCampbell Barton
2015-02-27Get rid of gluScaleImage in our game engine as well.Antony Riakiotakis
2015-02-26BGE: Fix for CreateConstraint APIThomas Szepe
2015-02-21Fix T43748: MouseLook actuator raises an Assert errorSybren A. Stüvel
2015-02-21gamengine: removing useless commentInes Almeida
2015-02-21gameengine: removing addInitFromFrame hackInes Almeida
2015-02-21Fix T33762 - texture fonts were not using the material color (gameengine)HG1
2015-02-21gameengine: KX_Scene comment cleanupInes Almeida
2015-02-21BGE cleanup: removing unused async logic bricksInes Almeida
2015-02-19BGE: Fix T41502 Path following jumpingJorge Bernal
2015-02-18BGE: Fix T41570: Blender crash when physics createConstraintJorge Bernal
2015-02-11cleanup: style/indentationCampbell Barton
2015-02-09BGE - Vehicle Controller - add background and API checks for arguments of fun...Ines Almeida
2015-02-09Recreating bge python modules instead of using existingInes Almeida
2015-02-08BGE physics: When colliding, report first contact point to PythonSybren A. Stüvel
2015-02-03BGE: python API initialization cleanupInes Almeida
2015-02-03BGE: python API cleanup - initialization for bge with submodules, closes D615Ines Almeida
2015-02-03BGE: python API cleanup - adding proper initialization to GameTypesInes Almeida
2015-02-03BGE: python API cleanup - replace BLI_program_path with BKE_appdir_program_pathInes Almeida
2015-02-03BGE: python API cleanup - bge submodules definitionsInes Almeida
2015-02-03BGE: python API cleanup - using PyDoc_STRVAR instead of static char*Ines Almeida
2015-02-03BGE: python API initialization cleanupInes Almeida
2015-02-02Adjust GLSL drawing of window coordinates from camera view (use cameraAntony Riakiotakis
2015-01-22bge.render.getStereoEye() and bge.types.LEFT_EYE/RIGHT_EYEDalai Felinto
2015-01-21Cleanup: styleCampbell Barton
2015-01-15BGE physics: get/set linear and angular dampingSybren A. Stüvel
2015-01-08Fix T40257: Frustum culling not working properlyMitchell Stokes
2015-01-08Revert "Fix T40257: Frustum culling not working properly"Mitchell Stokes
2015-01-07Fix for bool flag useCampbell Barton
2015-01-06BGE: Fix for bugs T42520 and T42097 (mouse look actuator related).Jorge Bernal
2015-01-04Freestyle: reserve array sizes before fillingCampbell Barton
2015-01-04mathutils: refactor instantiationCampbell Barton
2014-11-23Refactor: BLI_path_util (part 2)Campbell Barton