Age | Commit message (Expand) | Author |
2012-09-16 | fix for error in recent commit (made function static that shouldn't have been... | Campbell Barton |
2012-09-16 | code cleanup: make local game engine functions static | Campbell Barton |
2012-09-13 | BGE: LibLoaded sensors that made use of physics controllers (touch, collision... | Mitchell Stokes |
2012-09-06 | code clenup: comments and some style edits on ghost/osx (odd indentation) | Campbell Barton |
2012-09-04 | fix for building without python, also rework python-main-loop control in the ... | Campbell Barton |
2012-09-04 | code cleanup: move file string defines into BLI_path_utils.h, BKE_utildefines... | Campbell Barton |
2012-09-02 | ..\commmit_hive.txt | Benoit Bolsee |
2012-08-27 | BGE: Make sure lib loaded cameras are added to the active scene's camera list. | Mitchell Stokes |
2012-08-26 | style cleanup: whitespace | Campbell Barton |
2012-08-23 | style cleanup | Campbell Barton |
2012-08-20 | patch/bugfix [#32006] Fix for Collision Sensor - R6025 pure virtual function ... | Dalai Felinto |
2012-08-18 | style cleanup: also correct some doxy comments | Campbell Barton |
2012-08-18 | Moving more duplicate code from GPU_create_gl_tex_compressed() and BL_Texture... | Mitchell Stokes |
2012-08-12 | style cleanup | Campbell Barton |
2012-08-08 | Accidentally did a commit when I wanted to revert... (ignore my last revision) | Mitchell Stokes |
2012-08-08 | (no commit message) | Mitchell Stokes |
2012-08-06 | fix for bge module imports so you can do for eg: | Campbell Barton |
2012-08-06 | Fix for [#32054] "Animation break after resuming scene" reported by Andreas E... | Mitchell Stokes |
2012-08-05 | BGE: Fixing a NULL pointer exception caused by calling KX_Scene.active_camera... | Mitchell Stokes |
2012-08-04 | code cleanup: | Campbell Barton |
2012-08-03 | code cleanup: double promotion warnings | Campbell Barton |
2012-08-01 | style cleanup: whitespace, also add '?' to save over popup since it wasnt tot... | Campbell Barton |
2012-07-31 | Tweak to commit related to non-power-of-two textures, some cards claim to | Brecht Van Lommel |
2012-07-30 | BGE: When using the "Restrict Animation Updates" option, animations are now t... | Mitchell Stokes |
2012-07-29 | code cleanup: | Campbell Barton |
2012-07-29 | Fix for [#27484] "Run-time command line options don't work in Multi-texture m... | Mitchell Stokes |
2012-07-26 | fix some types and incorrect info | Campbell Barton |
2012-07-24 | Hopefully Blender compiles again with MSVC | Sergey Sharybin |
2012-07-24 | BGE: Bringing over the dynamic lamp properties fixes from Cucumber (thanks to... | Mitchell Stokes |
2012-07-23 | Fix for bug [#26122] "Overlay scene gets transparent when motion blur is enab... | Mitchell Stokes |
2012-07-23 | BGE LibLoad: Allow the user to disable loading text datablocks if they want t... | Mitchell Stokes |
2012-07-22 | code cleanup: use cosf and sinf when both args and results are float values. | Campbell Barton |
2012-07-22 | style cleanup | Campbell Barton |
2012-07-21 | use fabsf when using floats. | Campbell Barton |
2012-07-19 | quiet double promotion warnings for the game engine. | Campbell Barton |
2012-07-14 | BGE: Better fix for the textures not working with custom shaders regression. ... | Mitchell Stokes |
2012-07-10 | Scaling non-power-of-two (NPOT) textures to powers of two is really time cons... | Mitchell Stokes |
2012-07-09 | BGE: Fixing up the error message received when trying to add an object from a... | Mitchell Stokes |
2012-07-09 | As a response to issue [#28483] "Enable/Disable Rigid Body actuator do nothin... | Mitchell Stokes |
2012-07-07 | code cleanup: dont use function calls like dot_v3v3, pow and sqrt within macr... | Campbell Barton |
2012-07-05 | code cleanup: remove Python.h include from blenkernel. | Campbell Barton |
2012-07-04 | More spell checking. | Bastien Montagne |
2012-07-03 | More spell and typo fixes (mostly visualise->visualize, grey->gray, normalise... | Bastien Montagne |
2012-06-30 | Finally committing support for compressed textures on the GPU (DDS+DXT). This... | Mitchell Stokes |
2012-06-29 | code cleanup: bge builds with clang without warnings / errors. | Campbell Barton |
2012-06-27 | style cleanup: also some spelling correction. | Campbell Barton |
2012-06-25 | optionally use guarded alloc for tiles compositor, also replace allocation fu... | Campbell Barton |
2012-06-23 | Fix for [#29412] "Priority 0 cause problems with pulse mode" reported by Guil... | Mitchell Stokes |
2012-06-21 | Fix for [#31396] "bge.logic.LibLoad fails to import text blocks" reported by ... | Mitchell Stokes |
2012-06-17 | style cleanup: | Campbell Barton |