Age | Commit message (Expand) | Author |
2011-03-17 | BGE PhysicsConstraints.exportBulletFile improvement: also export the object n... | Erwin Coumans |
2011-03-12 | update Bullet physics sdk to latest trunk/version 2.78 | Erwin Coumans |
2011-03-09 | image.depth, 96/128 for float color images, was 24/32 for byte images. | Campbell Barton |
2011-03-07 | BGE internal cosmetic changes - Replacing hardcoded values with new defines | Dalai Felinto |
2011-03-03 | fix for own error made r35267. | Campbell Barton |
2011-02-28 | change return values from mathutils callbacks to match pythons (-1 is error),... | Campbell Barton |
2011-02-27 | - use Py_CLEAR for python internally referencing other PyObjects (supposed to... | Campbell Barton |
2011-02-27 | cyclic gc support for KX_PythonSeq | Campbell Barton |
2011-02-25 | doxygen: gameengine/Ketsji tagged. | Nathan Letwory |
2011-02-23 | doxygen: prevent GPL license block from being parsed as doxygen comment. | Nathan Letwory |
2011-02-22 | doxygen: BGE Network, Physics, Rasterizer | Nathan Letwory |
2011-02-22 | doxygen: entries for blenderroutines, converter, expressions, gamelogic, game... | Nathan Letwory |
2011-02-22 | Bugfix #25803 (LibLoad'ed scene objects don't have timer property updated) | Mitchell Stokes |
2011-02-22 | Fix for bug #25804 (LibLoad'ed scene objects material CRASH when doing mat.ge... | Mitchell Stokes |
2011-02-16 | BGE: Action and ShapeKey Actuator PingPong playmode. | Dalai Felinto |
2011-02-12 | Fixing a recounting bug so KX_Scene.pre_draw.append() and KX_Scene.post_draw.... | Mitchell Stokes |
2011-02-11 | BGE: frame start/end in action/fcurves/shapekey to support floats | Dalai Felinto |
2011-01-30 | remove nan-makefiles | Campbell Barton |
2011-01-27 | [#25815] Patch gcc 4.6 | Campbell Barton |
2011-01-23 | BGE: support modifiers without mapping to original mesh both graphically and ... | Benoit Bolsee |
2011-01-19 | BGE BugFix [#25711]render.setBackgroundColor() does not work: | Dalai Felinto |
2011-01-18 | bad spelling; 'indicies' --> 'indices' | Campbell Barton |
2011-01-07 | - cmake use execute_process, exec_program is deprecated. | Campbell Barton |
2011-01-06 | bugfix [#25488] Game engine crash when try to run after blender app start | Campbell Barton |
2011-01-05 | BGE: Font Object support to animated (object) colors | Dalai Felinto |
2010-12-23 | rename blenderlib to blender_add_lib | Campbell Barton |
2010-12-17 | minor warnings removed. | Campbell Barton |
2010-12-17 | BGE Font: increasing the limit of the text object to 140 | Dalai Felinto |
2010-12-16 | SVN maintenance. | Guillermo S. Romero |
2010-12-16 | Patch:[#25163] BGE support for Blender Font objects - unicode support | Dalai Felinto |
2010-12-09 | renaming blf_api.h to blf_py_api.h | Dalai Felinto |
2010-12-08 | use lowercase for cmake builtin names and macros, remove contents in else() a... | Campbell Barton |
2010-12-08 | BGE BugFix: [#24052] Can't change dynamic object's orientation using python (... | Dalai Felinto |
2010-12-07 | BGE BugFix: [#21246] Some values for ipoactuator.frameEnd and frameStart make... | Dalai Felinto |
2010-12-06 | bugfix [#24967] bge.KX_GameObject.worldAngularVelocity does not work, breaks ... | Campbell Barton |
2010-12-03 | - added GCC warning -Wstrict-prototypes | Campbell Barton |
2010-12-01 | bugfix [#23423] Multi-window : closing game windows cause blender crash | Campbell Barton |
2010-11-30 | Add option for CMake to build libredcode, also use CODEC prefix for ffmpeg, q... | Campbell Barton |
2010-11-29 | fix for error when changing DISBALE_PYTHON -> WITH_PYTHON, | Campbell Barton |
2010-11-29 | include headers in cmake source, added a script to check for consistency, rep... | Campbell Barton |
2010-11-26 | BGE Bugfix: [#24926] Sensor 'Radar' les axes X+ et Y+ ont été inversé. (ou... | Dalai Felinto |
2010-11-24 | Reverting revision 33120, which added vram monitoring. The method used had so... | Mitchell Stokes |
2010-11-21 | Changing KX_Camera.perspective didn't actually change the camera's perspectiv... | Mitchell Stokes |
2010-11-19 | Fixing a crash when dynamically loading a scene that contains a bone parent. | Mitchell Stokes |
2010-11-18 | rename libs internal libs for CMake + SCons (used in MSVC project files) | Campbell Barton |
2010-11-17 | Adding monitoring for (approximate) VRAM used by textures. The information is... | Mitchell Stokes |
2010-11-16 | patch #24737] PyCObject depreciated in py3k [patch] | Campbell Barton |
2010-10-31 | rename and negate DISABLE_PYTHON --> WITH_PYTHON | Campbell Barton |
2010-10-31 | building the BGE without bullet works again. | Campbell Barton |
2010-10-30 | Build fix by Mike S | Daniel Salazar |