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AgeCommit message (Expand)Author
2013-11-24Code Cleanup: whitespace / formattingCampbell Barton
2013-11-19Fix T37171: Camera parented to a bone doesn't move with the bone, unless anot...Mitchell Stokes
2013-11-18Fix T37488: Crash with --debug reading userpref.blendSergey Sharybin
2013-11-17python api internals: no need to set the stop-iter exception string.Campbell Barton
2013-11-06code cleanup: typo and warning when openmp's disabled.Campbell Barton
2013-11-05bge builds again without bullet.Campbell Barton
2013-11-04BGE: The recent physics cleanup was using KX_GameObject::GetParent() with out...Mitchell Stokes
2013-11-04BGE: Cleaning up the BGE's physics code and removing KX_IPhysicsController an...Mitchell Stokes
2013-11-04BGE Rasterizer Cleanup: Cleaning up some includes.Mitchell Stokes
2013-11-04BGE Rasterizer Cleanup: Removing the Singletexture material mode. More conver...Mitchell Stokes
2013-11-04BGE Rasterizer Cleanup: Removing the need to reference KX_BlenderMaterial or ...Mitchell Stokes
2013-11-04BGE Rasterizer Cleanup: Removing RAS_IRenderTools and moving the functionalit...Mitchell Stokes
2013-11-02fix memory leak with navmeshCampbell Barton
2013-10-11code cleanup: use const's for static arraysCampbell Barton
2013-09-18BGE: Fixing a typo in the collision API that was found by agoose77.Mitchell Stokes
2013-09-14BGE: Adding a Python collision API. The initial patch was provided by agoose7...Mitchell Stokes
2013-09-06Fixing a problem with variance shadow maps blurring out on transparent receiv...Daniel Stokes
2013-08-26BGE: Cleaning up the vsync code a little.Mitchell Stokes
2013-08-20patch [#36503] BGE Python - Radar and Ray sensor wrong AXIS constants wrong d...Campbell Barton
2013-08-19Fix build with GE and WITH_CXX_GUARDEDALLOC enabled…Bastien Montagne
2013-08-19style cleanup: indent/whitespaceCampbell Barton
2013-08-18Fix a few compiler warnings reported by clang.Brecht Van Lommel
2013-08-17BGE: Adding partial support for LibLoaded lights with GLSL materials.Mitchell Stokes
2013-08-17BGE: Flipping vsync constants so VSYNC_ON is 0.Mitchell Stokes
2013-08-15BGE: Finally adding support for additive layer blending.Mitchell Stokes
2013-08-15Adding a new state for sound handles in audaspace: stopped.Joerg Mueller
2013-08-14BGE Dome: bugfix - Warp Mesh not workingDalai Felinto
2013-08-13BGE: Updating the bge.logic.expandPath() documentation to better reflect its ...Mitchell Stokes
2013-08-13BGE: Adding a GPU Latency profile category to represent the CPU time spent wa...Mitchell Stokes
2013-08-10As requested by Mitchell Stokes, reverting r58837 as it is causing some probl...Daniel Stokes
2013-08-07Adding a fov attribute to KX_Camera. This attribute converts the field of vie...Daniel Stokes
2013-08-07BGE Fix [#33215] KX_MeshProxy.transformUV() argument ValueErrorDaniel Stokes
2013-08-04fix memory leak in KX_ObstacleSimulationCampbell Barton
2013-08-04fix read outside buffer range KX_ObstacleSimulationTOI_rays::sampleRVO,Campbell Barton
2013-08-04KX_ObstacleSimulation: replace inline math functions with BLI_math functionsCampbell Barton
2013-08-04code cleanup: replace strncpy -> BLI_strncpy, skip first 2 chars when making ...Campbell Barton
2013-08-04avoid freeing NULL pointer for navmesh BuildVertIndArrays and dont truncate m...Campbell Barton
2013-08-04avoid runtime overflow (1 << 31), for RNA and armature layer UI.Campbell Barton
2013-08-04code cleanup: remove unused define, correct header guard mismatch, add NULL c...Campbell Barton
2013-08-03BGE: Removing some unreachable and unused code in BL_ActionManager.cpp.Mitchell Stokes
2013-08-03BGE: Fixing a memory leak with PyType_Ready_ADD.Mitchell Stokes
2013-07-30BGE: Adding vsync control. Users can enable vsync, disable vsync, or use adap...Mitchell Stokes
2013-07-30BGE: Adding bge.physics as another alias for the PhysicsConstraints module.Mitchell Stokes
2013-07-24BGE Fix [#29575] Object not drawn in game engineDaniel Stokes
2013-07-21code cleanup: add break statements in switch ()'s, (even at the last case).Campbell Barton
2013-07-20edit to r58425, BLI_math is available here, better not copy,paste from linear...Campbell Barton
2013-07-20* Compile fix for overloaded pow() function. Thomas Dinges
2013-07-20BGE fix [#35563] Object colour setting for objects and fonts not using colour...Daniel Stokes
2013-07-20Merged changes from trunk r58324-58419.ge_devMitchell Stokes
2013-07-19Fix some definitions for MinGW64Antony Riakiotakis