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AgeCommit message (Expand)Author
2004-06-30Switch to using floats instead of shorts for normal data - they're supposed t...Kester Maddock
2004-06-26Minor Fixes:Kester Maddock
2004-06-07Python updates:Kester Maddock
2004-06-07Lighting updates:Kester Maddock
2004-06-04Miscellaneous Fixes:Kester Maddock
2004-05-30Added Python module for Lights.Kester Maddock
2004-05-30Check for zero normal vectors in the clip planes (if eg Python has set a stra...Kester Maddock
2004-05-26Python fixes:Kester Maddock
2004-05-26Added an UpdateTransform callback from SceneGraph -> Physics.Kester Maddock
2004-05-26Fix Bug #1309 Disabling Actor leaves Ghost, Dynamic and Rigid Body etc enabled.Kester Maddock
2004-05-21near & far are reserved words on MSVC. Don't use them as variable names.Kester Maddock
2004-05-21Frustum sphere culling.Kester Maddock
2004-05-21Fixes for Camera objects and python:Kester Maddock
2004-05-16Cleanup unused/commented out code, compiler warnings, coding standards etc.Kester Maddock
2004-05-16Added #!/usr/bin/python standard script identifier to the start of SConscript...Kester Maddock
2004-05-16Changed Python _getattr/_setattr methods to use const STR_String& instead of ...Kester Maddock
2004-05-16Python utils for Python <-> MT_Vector, MT_Point & MT_MatrixKester Maddock
2004-05-16Don't overwrite camera's projection matrix every frame.Kester Maddock
2004-05-16Frustum cullingKester Maddock
2004-05-16Don't touch protected KX_GameObject members.Kester Maddock
2004-05-16Frustum Culling.Kester Maddock
2004-05-08Delete all SOLID shapes at the end of the game engine. They were all being l...Kester Maddock
2004-04-28Fix: Setting objects Dynamic, then unsetting Actor would leave an object dyna...Kester Maddock
2004-04-26Fix MouseFocus Sensor objects for dynamic cameras. (Bug 1165)Kester Maddock
2004-04-24Synchronise game engine with Tuhopuu2 tree.Kester Maddock
2004-04-24Fixes for MouseFocusSensor: (bug 1165)Kester Maddock
2004-04-22[SCONS] Optimisation flags for msvcNathan Letwory
2004-04-16Improved rigid body handling for non spherical bounds type.Kester Maddock
2004-04-14Rigid body physics for non spherical bounding objects.Kester Maddock
2004-04-111. Check material names passed to the physics engine (for collision sensors.)Kester Maddock
2004-04-09Fix bug #1126: Ray sensor detects a near sensor attached to the same object ...Kester Maddock
2004-04-08Missed this one! :-(Kester Maddock
2004-04-08Don't import Blender python module into the gameengine. It causes link probl...Kester Maddock
2004-04-08In NaN times I suggested a python function to get the subject of aKester Maddock
2004-04-08Added resolveCombinedVelocities()Kester Maddock
2004-04-02Added blender python module to game engine.Kester Maddock
2004-03-23[GameEngine] Commit all Kester's changes made to the gameengine to restore 2....Nathan Letwory
2004-03-01SCons updatesMichel Selten
2004-02-21SCons updatesMichel Selten
2004-02-15SCons updatesMichel Selten
2004-01-20SCons updates: (All done by jesterKing)Michel Selten
2004-01-05- Revert to NaN makefilesWouter van Heyst
2004-01-05Basic initial yafray integration by Eeshlo.Alejandro Conty Estevez
2003-07-16Further fixes to the old makefiles.Kent Mein
2003-03-26FreeBSD can use the exact same python includes as everyone elseWouter van Heyst
2003-01-22Looks like the two definitions were inside constructors duh....Kent Mein
2003-01-21Removed two local vars that were set and then never used.Kent Mein
2003-01-04and the other FreeBSD python locations.Hans Lambermont
2002-12-30Removed unused var here is the diff:Kent Mein
2002-12-27Removed the config.h thing from the .h's in the source dir.Kent Mein