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AgeCommit message (Expand)Author
2008-06-18bugfix, BGE, use vec.safe_normalized() rather then vec.normalized() because i...Campbell Barton
2008-06-18BGE Patch: Add Shape Action support and update MSCV_7 project file for glew.Benoit Bolsee
2008-06-17Merge of apricot branch game engine changes into trunk, excluding GLSL.Brecht Van Lommel
2008-06-17Use the scenes framerate for ipo and action framerate in the game engine, was...Campbell Barton
2008-06-15bugfix, clip alpha wasn't working in the GE, not happy with these functions, ...Campbell Barton
2008-06-14Added access for adjusting timeOffset value at runtime, used for apricot (Fra...Campbell Barton
2008-06-09adding clip alpha (binary alpha) to the 3D view and game engine.Campbell Barton
2008-06-08Bugfix #13666: Joshua Leung
2008-06-02Patch #11000 approved: [new function] KX_GameObject::alignAxisToVect() Align ...Benoit Bolsee
2008-05-25Apply BGE patch 11137: Render objects with negative scaling correctly (as in ...Benoit Bolsee
2008-05-25BGE patch: rename rayCastToEx() to rayCast() - better nameBenoit Bolsee
2008-05-24BGE patch: add rayCastToEx(), an extended version of rayCastTo() for use in g...Benoit Bolsee
2008-05-24fix BGE bug #8646: unusable anaglyph settingsBenoit Bolsee
2008-05-15Fix BGE bug #7532: TrackTo Actuator does not work correctly if it has a Verte...Benoit Bolsee
2008-05-13last commit had a typo, also adjusted teh and colour instancesCampbell Barton
2008-05-11fix BGE bug #8668: Behavior of os.getcwd() is not consistent between operatin...Benoit Bolsee
2008-05-08Fix BGE bug #6054: Camera actuator crashes Blender. The crash occurs when mi...Benoit Bolsee
2008-05-07BGE patch #10492 approved: getLinearVelocity() now can provide local velocity...Benoit Bolsee
2008-05-05Fix BGE bug in patch #8724 (memory optimization): serious problem with alpha ...Benoit Bolsee
2008-05-02BGE bug fix: set parent actuator change the orientation of objectBenoit Bolsee
2008-05-01Fix BGE bug: dynamic-but-not-rigid objects are added as rigid body during the...Benoit Bolsee
2008-04-30fix BGE bug #8869: Added objects are not lit correctlyBenoit Bolsee
2008-04-27BGE bug: crash when an object being tracked-to is deleted (bad practice anywa...Benoit Bolsee
2008-04-25BGE bug: fix a crash at game exit caused by inconsistent controller map after...Benoit Bolsee
2008-04-24Better fix for BGE bug #7892: dRot is reversed on dynamic objects. Make sure...Benoit Bolsee
2008-04-20BGE bug fix: crash at exit when object with Radar/Near sensor has debug prope...Benoit Bolsee
2008-04-20fix BGE bug #8094: Collision sensor on child object makes the object rotate o...Benoit Bolsee
2008-04-19BGE: fix compilation error with 2D filters on System without GL extenstion: a...Benoit Bolsee
2008-04-17Patch from GSR that a) fixes a whole bunch of GPL/BL licenseChris Want
2008-04-16This patch spawns from this game engine issue:Kent Mein
2008-04-15fix BGE bug #8309: After Parent Object added to the visual layer, Child Camer...Benoit Bolsee
2008-04-12fix BGE patch #7892: dRot motion is reversed on non-dynamic objectsBenoit Bolsee
2008-04-06Commit patch #8799: Realtime SetParent function in the BGEBenoit Bolsee
2008-04-06Patch #8740: enable negative axis radar sensorBenoit Bolsee
2008-04-02This commit reverts the #include <mesa/glu.h>Kent Mein
2008-03-24Commit patch #8724:Benoit Bolsee
2008-03-22Correction on BGE fixes:Benoit Bolsee
2008-03-15BGE fix: ghost objects created with AddObject actuator will retain their ghos...Benoit Bolsee
2008-03-15New rayCastTo() python method for KX_GameObject: Benoit Bolsee
2008-03-13Delta Loc/Rot/Scale Ipo curve are now supporting in the BGE with the followin...Benoit Bolsee
2008-03-10BGE fix: game object to controller links consistancy maintained regardless of...Benoit Bolsee
2008-03-10BGE memleak fixed: mesh/material not deleted when switching sceneBenoit Bolsee
2008-03-01Various mem leaks related to CValue reference count fixedBenoit Bolsee
2008-03-01Radar/Near sensor performance problem fixedBenoit Bolsee
2008-03-01unknown property fixed in sensor/actuatorsBenoit Bolsee
2008-02-16patch 8235 8218 8211 added: various gameengine improvements, fixed windows pr...Benoit Bolsee
2008-02-05This is patch [#8232] Memory leak in KX_Scene destructor fixedKent Mein
2008-02-04bugfix 8183, Ray sensor with material/property filter always triggers when hi...Hamed Zaghaghi
2008-02-04merging game_engine branch changes into trunk, 2d-filters and opengl speedupHamed Zaghaghi
2007-12-05This is a modified version of this patch:Kent Mein